This was a gamw i was GENUINLY good at and i joined 2 weeks before it ended I quit before it ended cause it would ahave hurt to have seen my new fav game end
Good video, but I wish you talked about how toxic the player base became towards the end of it's life. I was there and there were players that wanted to protest the game just because the devs made it so you couldn't spam taunts 24/7 and then the players were upset that they couldn't taunt over dead players bodies. Which also made a lot of players leave too
i think that since the rise of blade ball clones in roblox games gave the final blow since they was a fast pased easy dopamine games, and I guess al the kids just changed over to that since it was similar. also it was given the fallguys treatment
i know its now a very popular game but in roboquest if you use recon with the mine gun with the right gadgets and perks you can absolutely fly and it so fun and some what mechanically challenging
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I played the beta and got lots of levels and got many rewards. Then I actually bought it but never really played it because my friends didnt buy it and all the stuff I had earned was gone
i dont like overwatch anymore but you cant use raze as your first example of this concept and then dump on junk rats satchel its literally the exact same mechanic the only difference being you right click to activate junkrats satchel and press the same button twice for raze's satchel
Junkrats are way different (and far less fun imo), the angle is locked and your horizontal speed is capped. There's no depth to it, anyone who's tried learning satchel jumps will tell you the exact same thing.
When did they make it so button masher was a post game exclusive? Anyway, with button masher, you have really no more reason to use anything other than the telefragger SSG and rockets. Other than that and fire grapple, the other augments are as intuitive and balanced(with each other) as they are cool.
played it since release + beta. It should be free to play for everyone since beginning and the game woudnt be dead nowadays. Problem was game was not free to play only for 2weeks and after that u had only tryhards in this game and u dont have a chance or u played against bots
I still can't comprehend how Epic managed to kill the another great original game, which kinda was a successor of KC - The Rumbleverse. This game had the most loyal (and paying) playerbase I ever knew. Fun fanct: Knockout city outlasted rumbleverse😂
that knight games reminds me more directly of dark messiah of might and magic. but with the devil may cry style system (I think physics based games with a lot of interconnecting mechanics can get a lot out of a system that incentives variety)