Thanks for the comment - Basically it was an educated guess, I have a fairly accurate timeline that tells me if I shoot at a certain range, I should be HPRF active by X range to target. Loose but effective enough till our avionics get more love. The timeline was devised after doing exhaustive tests in the TE editor and shooting a lot of missiles.
Good stuff and thanks for making the video! Curious to know FL decision making especially in the initial L&L flow. If I may, some maneuver mech can be better refined; when you Crank look for at least >45 ATA ( ROT but use maximum capability of your aircraft) as to reduce down the lane range to the target, else you are not maximizing lethality & survivability (FL intercept responsibility no.1). You might get away with it on a Skate, and find yourself quickly busting MAR on a short skate flow ;). Looking forward to seeing more!
Hey Slayer, thanks for the comment! The aim was to be able to long skate and recommit without being effectively targeted but unfortunately -2 had to flow cold longer than expected so we were a little on the back foot right from the get go. Gameplan wasn't executed exactly to brief but that's just how it goes I guess. Does the 476th do much LFE style or joint squadron events these days? Would love to see some similar perspectives from DCS or even join you guys in the F-15E sometime :)
@@__Dusty_ Hey mate, I understand and nevertheless great showcase. There are a few internal LFE in the v476th; none organized in a public setting nor any joint squadron events. However, some members do participate in events like Red Flag or look to participate in another squadrons campaign (but rarely so). As for the F-15E, it is no longer active in the group due to problems with the module. (Big) IF it miraculously gets fixed they might reactivate it. I'll reach out to avoid TLDR here.
This is a cool video, mate! Makes me want to try out BMS. I've got no interest in the falcon, but the Eagle looks great! How complete is it at the moment? Also, I noticed that some of your initial fox 3 shots were done outside of 50 miles. I'm a DCS player, and mainly fly the tomcat, so my knowledge of the amraam is limited, but isn't that way outside the effective range of the missile?
Thanks man! The Eagle is still in 'Early access' but is fully functional within the sim. Our priority updates are further refinement and addition of all radar modes. TTA/TTG and missile flyout symbology. Upgrades to AAI, SIT page/link-16 and bugfixes. As for the AMRAAM engagements, in BMS the AIM-120C envelope is much larger than in DCS. Primarily due to the battery life (120sec vs 90sec in DCS) otherwise the aero and booster data is similar. A 50nm shot in BMS against a non-maneuvering target is completely feasible. In this scenario, that shot was to force the red air to maneuver or defend so that follow up shots could be made from a range that would afford a much higher pK.
@@__Dusty_ ah, that's really interesting about the amraam. Sounds like the BMS amraam is not that dissimilar to the phoenix (when engaging fighter size targets). The timeline my squadron uses for the phoenix has our initial shots at 40 to 50 miles to push the target defensive, exactly as you've described.
Awesome video. Would love to see some larger formation stuff. 4-Ship Eagles would be cool to see. Really makes me wish for a full-fidelity F-15C for DCS with that sweet, sweet datalink SIT page ;-;
Thanks Prez! Yeah totally, feels a bit hollow not employing as a 4-ship but all the other flights I did as a 4 I used VR which is has been crashing my OBS lately :(
@@AviationPlus Can you make more tutorials on how to BVR in the Eagle, for things like Timeline management, and building a mental image while slinging AMRAAM's at the enemy? 👀
@@Dokkaebi707 The Eagle's DLZ does not have the information I want to be able to crate a proper tutorial at the moment. But that is defiantly the plan once improvements are made.
I mean 6 bucks and you can return it on steam for 14 days (bms playtime doesn't count on steam, therefore no 2hour limit). If you have a hotas, just give it a go. The dynamic campaign will instantly sell you.
Thank you for this guide. I was having a miserable time starting the damn motors (I couldn't figure out the right buttons, then I had trouble with keyboard AND stick working at the same time). I'm like, "I know how to start a damn motor on an F-15, I only worked them for goddamn ever!" Seriously frustrating getting this set up. A small correction at 12:11, Set 1, 2, and 3 are for ICS, not EWWS.
@@chrisj7656 glad to hear you got it sorted and thanks for the correction. I’ll need to make a new version as there are new additions of systems coming to the Eagle in the next releases and we have the JTIDS power up procedure to add that came with U4. Did you fly Eagles or did you fix them after the pilots broke em?
Amazing. Keep the f15 content coming and props to the devs. BMS stole me away a week ago and I haven’t looked back at dcs since… the eagle has always been my favorite plane. Having a ff one is a dream. So much to learn
how does your f15c cockpit look so high res? Especially your mpcd and vsd? I have bms 4.37 u4 too with the latest hotfixes. My F15c cockpit doesnt have that sheen on the mpcd like yours
Benchmark Sims didn't have to release a working full-fidelity F-15C, but I'm so thankful they did. I'd been jonesing for a proper F-15C sim since DCS doesn't have a full-fidelity one.
That's very kind words but honestly, we are big fans of the Razbam F-15E, they have set the bar extremely high for their quality of 3d model, FM, radar and avionics. We are striving to match their quality some day in the future.
why would you want to port this full fidelity F15C in a sterile environment ? This beasts are made to combat in full scale realistic war. Not sand boxes PvP airquakes
I respect BMS for what it is, and would love for it to do more of what I would want out of a flight sim. And I find the dregs of fanboys in r/hoggit and some other general combat sim spaces insufferable when they pretend ED/DCS is trash because things aren't 100% perfect or complete with some avionics system or flight model condition. They know everything DCS doesn't do "exactly right" but don't care if/what BMS doesn't have accurately at all until BMS changelogs shows "the fix."
Sadly, both communities have plenty of people who talk a lot of trash about the other sim. Both have their strengths and weaknesses. I think the issue with DCS is that bc people pay quite a lot of money for modules that are often buggy or subject to longstanding DCS core issues, it makes them quite vocal in their dissappointment.
@@__Dusty_ That is a common factor that comes up in r/hoggit, but such people have no concept of proportional work and effort. How complex is it to make and manage a sim/platform like DCS. And it's all too common of a pattern that BMS is the one and only "clearly better" sim. It's not like anyone is comparing to any other combat flight sim. That's why it's toxic. No one is being genuine about how much their money should get them considering DCS for what it is, and aims to be. The "constantly buggy" state you mention, I'm sure exists for some of the less popular modules, but often it is some functionality that isn't super critical for a platform and the complainer is overblowing it. If the fuel page for the F/A-18 is busted and I can't tell what the optimal endurance altitude and speed are, I wouldn't consider the F/A-18 broken, but over in r/hoggit, it's unflyable in some hairline necessary scenario that someone will claim is the bread and butter of all missions. Again, it's that anti-DCS gaslighting that makes people say "oh, it's a buggy mess" when I rarely run into game breaking bugs -- thought F-15E was the first and only non-ED developed module I've purchased. I've seen BogeyDope, a real F-16C crew chief I believe, post videos of updates of the F-16C changes since early access has been available. It's rare, but happens that I catch him saying "_____ was completely broken before and now it's fixed." Never has he said "oh yeah, couldn't at all use the F-16 for an entire class of mission because ___ was broken." A vast majority of what happens are improvements or adjustments towards higher accuracy and completing implementation, but rarely changes how you would fly the F-16 in DCS. It's one of those "the internet says over and over again" but does your actual experience constantly do that.
Considering what is happening with the debacle in DCS, and that 3D assets exist for the Strike Eagle cockpit in BMS, I would not be surprised if at some point the F-15E reaches this same level of fidelity in some future development just because so much can transfer over and the only thing stopping that is time and interest.
Lmao, nice troll. But the genuine answer is that people who enjoy combat flight simulators that are less arcade and more on systems depth and environmental depth will always prefer BMS over DCS. Personally, I like both.
I started with DCS but it was rough. Strangely, I learned to fly better, navigate, etc with BMS. Every flight was different with the dynamic campaign. I started to understand the ground threats much better. I didn't get smoked by bandits with DCS's magical A.I. flight mechanics. I think it may have been the layout of BMS and the way it was structured made more sense for my brain. Plus, the F16 was the best beginner plane to learn on as DCS didn't have their F16 model then. Anyone else have a similar experience?
Absolutely, the way that BMS is structured from a UI/UX perspective, it effortlessly protrays the processes of planning and flying fighter missions in the modern age. The dynamic campaign is the most immersive experience available of any combat flight sim and even when you become very experienced, it still throws curveballs at you. The thing about BMS, is that it's not just one element, but the confluence of the air/sam AI, campaign engine and UI that gives an unparalleled experience.
I don't think it was possible for me to have a similar experience. I got Falcon 4.0 on release and I did not have then nor ever owned or played Flanker (the earliest precursor to DCS). Most PCs I had since then could not run LOMAC multiplayer and I could not play DCS until recently when I finally bought a gaming rig so I was stuck with Falcon 4.0 and derivatives (mostly Allied Force). The one thing I will say DCS wins out on is flying helicopters... for now.
Man..... I keep putting off playing this cause of the graphics but I'll be damned if it doesn't look better and better system wise all the time. Ugh..... Yall gonna make me get another friggen addiction. I'm already addicted to the Strike Eagle but...... This is lookin AMAZING 🥺😆 Edit:Just finished the video and its pretty much exactly like the streagle bro, alright.... I'm sold. I'mma try it. I have a few systems to learn but I really already know all the air to air stuff by heart. Fantastic job guys and thanks making such an amazing module.
To be honest, our radar is nowhere near as complex as the strike Eagle! It will get more love and become even more real in future updates though. Definitely do download and try it. After all it’s FREE! DCS is great and does some things really really well, and for sure the graphics are better, but with the new aircraft models and PBR that came with U4 - BMS is looking amazing. Also, for modern BVR combat, BMS is hands down the best replication of any sim!
@@__Dusty_ I don't know man, the acquisition controls are pretty much 1-1. Yall are killing it and you've earned yourself another guy wanting to try it. I'll be doing a download today for sure since it really sows look incredible. Thanks for the hard work and can't wait to try it 💫
@__Dusty_ man ive really been wanting to get into bms. im a dcs player, not sure all the specifics of mods etc you need to play in vr. but im really considering, just hard with all the $$$ i have in DCS
Totally understandable! I play both sims as I love helicopters in DCS and the strike Eagle. Yo don’t need any mods to get VR working! It has VR support built right in :)
@@bobholmes487Falcon 4 is just 6 or 7€ and you can even return it within 14 days if decide otherwise (on steam). Also, Falcon bms is just about 30 gigs with some theatres)