Just a fan of VGM and music in general, as well as something of a game enthusiast. None of my videos are monetized. If you get ads on any of my videos, they're from the copyright holders of content I've used.
3 of my kittens died in a span of 3 days...i wish i could have done something more...i feel just like poor Nue...i tried to feed em but they just kept getting weaker...poor Nue...to try to no avail...
I just replayed Breath of Fire 3 after YEARS of not playing it. I played it when I was a kid, and I got far. I got stuck on Dragonlord. So I was THIS CLOSE to the final boss. I finally beat it, and the sense of closure is immense, but also a sense of sadness. As a lover of dragons, with a deep connection to these wonderful creatures, Breath of Fire 3 has always been the best game to bring us that "Maybe the dragons AREN'T bad?" narrative. Spyro was also great for that. Breath of Fire 4 is also fantastic, but it definitely isn't as focused on the dragons. There are now plenty of great dragon games, like Age of Wonders 4 with the crazy ability to make your own dragon leader, or becoming a Gold Dragon in Pathfinder: Wrath of the Righteous. Breath of Fire, as a series, definitely helped make the idea of BEING the dragon a more viable thing for video games. Now if Capcom would just give this series another chance. Classic style JRPGs are still amazing and so addictive to play, I just played the crap out of Eiyuden Chronicle: Thousand Heroes, after all! Dethroning Myria was satisfying and intense, sometimes TERRIFYING ( that HOLOCAUST attack ), but actually not that hard. I just had Ryu stay in true Kaiser form and kept his AP up, until I ran out of Black Porgys, Rainbow Trouts, Wisdom Seeds, and Wisdom Fruits. It was beautiful to see that gorgeous Kaiser dragon pop out again and again, such a great design that balances beauty and ferocity. I did this strategy for Dragonlord, who was shockingly kind of easy and it made me wonder why I ever got stuck on that boss like that. Dragonlord is also a beautiful and amazing dragon design. The only thing that sucks is I was hoping to see the dragons return at the ending, but the ending we do get is pretty damn good and full of hope. The ending was also full of uncertainty. Seeing Ryu and his friends looking across the desert after escaping Myria Station. They didn't regret what they did, but they knew the future was in their hands now. We also know Yggdrasil has the power to restore the desert, and is likely the parent we needed all this time... not Myria, who literally genocided a race of people. Despite the horrible slaughter... it did feel like it was implied that some dragons managed to escape underground and go into a deep sleep, ready to emerge and live life again. The problem with Myria is that it's clear she would've been willing to GENOCIDE all of humanity if humans even found destructive power... and they clearly are just as capable of that as any dragon, with the whole magic and technology thing. Myria was, like some people are saying here, being a DESTRUCTIVELY over-protective mother. I wonder if we'll ever get another game like Breath of Fire 3? It feels like there is an empty spot in my heart as a gamer, it makes me almost want to play again. I mean... I screwed up the Fairy Village big time, but I at least got EVERY FISH in the fun as hell fishing minigame. I didn't get the GooKing Sword, or the Royal Sword. There was plenty of things I could've done better or done more efficiently, but with my adult skills as a gamer the game wasn't as hard... although some parts have aged poorly, like the well water minigame and just getting ingredients for sushi. Ugh!
A fitting theme for a antagonist it the opening the starts off normal enough but then it quickly turns into a very sinister and ominous theme chilling INDEED 😨
Okay so I'm playing this game again lol... And I'm playing up in my music studio, and I really need to figure out what kick drum sample they used for this lol, if anyone has any ideas