@@tarstarkusz It's a simple basic game only. I don't think it's meant to be anything else apart from a simple demo of what can be achieved in next basic.
Fullscreen parallax scrolling with floating HUD, lots of sprites, vivid colors. Nothing less is expected from Next. I just don't understand why Atari ST users are screaming that Atari can do so much more, heh.
@@gurujoe75 some of the advantages of the Next are the hardware sprites and the different screen modes. This allows easy parallax scrolling and the ability to use sprites for almost everything including the HUD. Shame the Spectrum wasn't like this back in the day😉
@@robertmoran4067 You can imagine how much criticism in our country /east europe, post soviet/ went in the direction of Sam Coupe, which was technically a bit better Amstrad CPC. Sam had no HW scrolling, sprites, blitter or DMA. My knock on the Atari ST is based on the fact that its supporters repeatedly write that the 68 000 is a MUCH better CPU and the ST proves things beyond the capabilities of the Next. Heh. The Next could of course be significantly better /we're talking mainly about games/ than even the Amiga 1200 but it's already run out of free space on the FPGA.
Thanks for making the video and showcasing the game👍 You almost made it to the end of level 2, but you forgot to use the slowdown time feature☹️ Hopefully next time you'll get further 😊
Pitty The Sound Effects Sound Like MY OTHER HALF's Reaction TO The Price Of Smoked Haddock, Sorry What A Shame:) Way Of The EXPLODING HADDOCK, Very Poor Sound :(
This remake is stunning! Ive been looking at these Next conversions of old games and I remember this one fondly... Music and detail looks great. Tempting to look at Speccy Next!
@@darrenwells2277 yeah! Do it. Can be expensive at the moment because they were Kickstarter only, but there are some options. N-Go, xberry are clone boards. Also you have cspect for emulation on pc.
@@whatsnext128 The Dragon is built around the Motorola MC6809E processor running at 0.89 MHz. It was an advanced 8-bit CPU design, with limited 16-bit capabilities. It was possible to increase the speed of the computer by using POKE 65495,0 which accelerated the ROM-resident BASIC interpreter, but temporarily disabled proper functioning of the cassette/printer ports
I wonder if this could be ported to consoles... Id love to see it on the Genesis or SNES... Both had mouse support... hell, the SNES has a hi-res mode! 😋 just let me dream~
My Next is setup with a 4:3 VGA monitor to get closer to the legacy experience. Last time I tried Symbos the display was too narrow squashed from the sides and there were no other resolution settings available. Hoping this will change in future developments.
Wow. As a coding skills demo its very cool, though now its just a crappy PC instead of a retro experience. Not clear on the "why" (especially if it can't do that at the original clock rate)? These vids would be SO much better if you did a voiceover with commentary and context.
Hey thanks for your comments. This channel is purely to showcase what's out on the next. If it continues to grow I may consider expanding. I currently run two other channels agoodoldnatterwith and bapstarcade. Only so many hours in the week :)
The "why" is simple... "Why not?" I think you're not seeing the bigger picture that lies behind the 'crappy PC' that you say it is. It's all about potential, and this is a taste of that. Also, how many of us bought the Next purely for the 'retro experience'? A lot of us would like to see new and innovative ideas. No, of course it's never going to replace a Windows PC with an RTX GPU, or gaming console, but that was never its intention. It's a hobbyist's device, pure and simple. Doesn't mean to say it should just stick to running 80s-style rehashes. That would be such a waste. I wish I could develop for it. So I guess we just have to leave the new ideas to those who can.
There are a lot of videos showing SymbOS running on original 80ies 8bit hardware with original CPU clock rates, so you can still have the full retro experience. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Mtlfr-ZNp20.html Thanks a lot to WhatsNext128 for this one, it's always cool, if something can be ported and upscaled on 8bit hardware today in a really reasonable way.
While it's nice that the Next has new games being released for it like this, I'm holding out for games akin to Where Time Stood Still, or Movie. Not necessarily isometric games, but ones which you can get stuck into, compelling, if you like. Or put more simply, deeper games, not just the quick 5-minutes of fun ones. :)
@@arthur071169 yes. I'm not young, I'm 47, but I know the Next has more to offer. As I said, it's nice to have these, but let's see something with more substance. 🙂
This looks really good. I know there's potential for the Next to have some really impressive games, I'm just hoping there's enough motivation for developers to make them. I know I'd rather buy impressive games on the Next, than average games on the mainstream platforms.
This is practically a perfect version. I would argue that it's the definitive version. It's even a little easier, when you chose easy level. So I can finally play it and last longer than about 20 screens.
Except they screwed up how Head looks (on the title screen he looks ridiculous with a blue sausage nose!) , doesn't have the cool charming sounds from the speccy/amstrad versions and the movement looks a bit off. Looks nice thoughj
@@magicknight8412 well, he is about 37 years old now, so I can forgive him the plastic surgery. I still think it's the best version. Even compared to PC remakes.