Тёмный
No video :(

Zx Spectrum Next - Webster and the spider bots 

What'sNEXT?
Подписаться 829
Просмотров 325
50% 1

#zxspectrumnext #retrogaming #zxspectrum
Webster and the spider bots
robgm.itch.io/...
The world of the Spider-bots was once a peaceful world. This was until one day a new Botsoft security patch was released.
Being very security conscious, all bots installed the patch, but the upgrade failed corrupting the bots. Fortunately Webster and his friends were offline. Upon boot-up Webster noticed this corruption and ignored the patch.
Unfortunately the only fix for the corruption was destruction! The problem now was how to rescue his friends whilst avoiding the homicidal infected bots!!
Credits
Coding - Rob Moran
Graphics - Emcee Flesher & Rob Moran
opengameart.or...
Music - Darryl Sloan
Music Shorts - SmithCoder, Voodo, Dev & Jrrs
Play testing and feedback - Adrian Sinclair & Bret Bapstarcade Pritchard
CSpect - Platform used during development
www.cspect.org/
sjasmplus - Assembler used for development
github.com/z00...
Dezog - Z80 Debugger used for development
github.com/maz...
Remy's Sprite Tool - Used for sprite and tilemap development
zx.remysharp.c...
GIMP - Used for static graphics
www.gimp.org/
Tiled - Used for level planning and creation
www.mapeditor....
Shiru's AYFX Editor and Player - Used for sound effect development
shiru.untergru...
NextDAW - Used for music development
nextdaw.biasill...
Video Intro Music by Chris Huelsbeck, used under a royalty-free license, please visit www.patreon.com/chris_huelsbeck for more info
Outro music by Mindwipe
Please also see my other channels:
@BAPSTARCADE - Retro and modern retro gaming
@AGoodOldNatterWith - Retro Gaming Podcast
@gamingfacepunch - Everything gaming podcast
see Gamingfacepunch
also on spotify and podbean
look for Monkeynutpunch
please also visit and support:
www.bapstarcad...
retrobeachman....
luckyredfish.com/
amaninhistechn....
retrocomputerm...
fusionrgamer.com/
crashradio.org...
cavern.games/
www.youmakerob...
What'sNEXT?

Опубликовано:

 

5 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 7   
@robertmoran4067
@robertmoran4067 2 месяца назад
Thanks for making the video and showcasing the game👍 You almost made it to the end of level 2, but you forgot to use the slowdown time feature☹️ Hopefully next time you'll get further 😊
@whatsnext128
@whatsnext128 2 месяца назад
Awesome game
@robertmoran4067
@robertmoran4067 2 месяца назад
​@@whatsnext128I decided to take a different direction from Dougie Do!🙂
@whatsnext128
@whatsnext128 2 месяца назад
@@robertmoran4067 also an awesome game.
@gurujoe75
@gurujoe75 2 месяца назад
Fullscreen parallax scrolling with floating HUD, lots of sprites, vivid colors. Nothing less is expected from Next. I just don't understand why Atari ST users are screaming that Atari can do so much more, heh.
@robertmoran4067
@robertmoran4067 2 месяца назад
@@gurujoe75 some of the advantages of the Next are the hardware sprites and the different screen modes. This allows easy parallax scrolling and the ability to use sprites for almost everything including the HUD. Shame the Spectrum wasn't like this back in the day😉
@gurujoe75
@gurujoe75 2 месяца назад
@@robertmoran4067 You can imagine how much criticism in our country /east europe, post soviet/ went in the direction of Sam Coupe, which was technically a bit better Amstrad CPC. Sam had no HW scrolling, sprites, blitter or DMA. My knock on the Atari ST is based on the fact that its supporters repeatedly write that the 68 000 is a MUCH better CPU and the ST proves things beyond the capabilities of the Next. Heh. The Next could of course be significantly better /we're talking mainly about games/ than even the Amiga 1200 but it's already run out of free space on the FPGA.
Далее