@@darriusrobinson8370 thats with all the skills. Stun baton is the only weapon that can stun enemy and with the repulsor mod it can help with horde clearing
Can I increase or decrease my companions traits ?! I wish you tell me now if you’re there and saw my comment, because I want to recruit more companions but first I wanna know, thanks ..
Its not full. Blades have also SLOW from points. Its realy good specialy on INSANE. Also blades have Bleed damage,and Bleed damage INSANELY good on early game. Cuz its actualy double damage of bone dagger. What down side of spears? hard to hit. Zombies move head A LOT, and its realy hard to hit with Spear hit Swings. if you do not know How tiny it is with comparing with other weapons just use command Shoswings in DM mod.And also when you talk about ARMOR of enemys you must talk about aganist WHAT enemy its benefit player and on what game stage this enemy exist. Also when we talk about spear they absolute garbage WITH OUT books. And full collections of books is pain.Specialy after Dukes rewards nerf and cost of selling items nerf. Also about machete. in 1.0 Developers actualy FIX Swings of machete and now its MUCH better then before. When we talk about Hammers,we must talk about leveling Skull Crasher + Big and Fast. Cuz when you level it up, Hammers became insane. Les stamina cost + fast attack speed. Also in 1.0 we have a Armor bonus.And Biker Set is SHINE. Cuz it melee damage and -20% stamina usage.Also addd here is Mod (ergonomic Grip). hammers can actualy replace all weapons on melee base. Not meta with tiny pillar. Just base melee defence. And not exist better weapons to defend on Hord Nigth. Cuz its insane damage, CC, 180 degree swings what hits all enemy and every kill regain Stamina. In Full equpment you can ENDLESSLY swings aganist hord of enemy. Also Hammers easy Knock Down even Hardest enemy. And even this not full explanation. Cuz we do not talk about fist and Books+ Beer. Stun baton + Turrets. Bats +Sunned enemy.
I did mention that it was without any books, perks, etc. Its also opinion based. Unfortunately i cant use console commands since im on XBOX. but you are right in your info, hammers are great once you put work into them but personally they arent my favorite
@@ALYAKING5 also i wana add about bleed. 1 stack=20 damage. Blade can hit multiple enemys. So...machete apply 7 stack at ONE heavy swing. if you just defending base in 7th nigth. ONE heavy attack to 5 enemy deal ...700 damage JUST from bleed.
what would you say to someone asking what to do? im trying harder difficulty and right now getting my but handed to me and my friends. i want to go a heavy armor machine gun build with some kind of melee on the side. basically im looking for the best meele wep i can if its late game ok i can deal with it or perhaps youd recommend one for all around?
@@bigpoppaproductions5986 personally I love stun button due to CC and on higher difficulty it's huge if you can CC multiple zombies. It gets even better with repulsor mod
Good video. I like your lists for the most part. For early game, putting a couple of points into a weapon makes a huge difference. Club, for example, can run you out of stamina quick with no points, but is ok with 2, great with 3. Also, those first few upgrades to orange, yellow, or even green and blue if you can get them quickly make a huge difference. If the weapon is cheap, like a bone knife, I would upgrade every level.
Iron gut is nowhere near the worst perk. The food/water/dysentery/breath stats are always nice to have but having buffs last longer by 50% alone is really good. Especially with learning elixirs and barter items.
You can do it also for a companion by making him use a catapult from the "aimer" position ( not the loader or helper ) but is very hard to make him take that place but better to use a ballista and make the companion use it as he will be the only one to use - as is 1-man engine. One advantage of high Eng. is the " +5 Amour on any amour piece " ( Capitan perk ) that can be combined with similar perk from the Athletics that can make "The Tank Companion" for your infantry or archers. ( meaning +10 more armor for all pieces / helmet , body , legs etc. ) . If you use also a Banner for that companion with "-15% less damage in close combat" plus last perk from Medicine by you ( personal ) that can give around +25 hit points to all troops it will make your infantry behave like ~165 health formation. If you also are in that formation as a simple soldier you can also get most likely the +10 armor bonus and banner effect making you very tank'y soldier also.
On a pvp server its best to hide the horde base and paint it to match the background. I do camo for green zone, rust for wasteland, redish dirt for desert and white/ blue for winter biom. Also I hide my base with natura features like next, on or inside a hill. Also cover the area with trees maybe not in the wasteland cause the are mad obvious.
2:30 Sooo no explanation for tht to occurred lol Annnd ur fortress looks amazing, although im curious how the infections get in again lol. I miss u babe 😻...Meow
Thank you, my buddy was chopping wood thats why that tree fell down. Not sure on the lore tbh myself. But you should def. stop by stream. When its solo run, the twitch chat can mess with me or help me thru 7 days to die twitch integration.
@@ALYAKING5 Sadly i got kicked outta twitch while back, and honestly i forgot my password to sign in 😹😭Also, is this game couch co ops? If so, imma play with my son...Purrrrrrr
The best tip is to keep watching Content like this to continue learning what you can and cant do. Alot people have suffered from loseing every item they had because "They Built a Base at an already existing POI". If a quest sends you to the POI your base is located at, & if you start the quest at the Yellow marker.... That POI will RESET completely. Deleting everything you changed, added or built at that POI. Build and set a Land Claim. TURN ON THE HIGHLIGHTED MARKERS THAT SHOW YOUR PROPERTY. This will help you realize where exactly your base is while your brainlessly running through missions in the area. Before 1.0 i never lost a base I built due to never setting a land claim block. In 1.0, i did once. Even my Motorcycle vanished. Always set one know 😭
If you place land clame - you will not lose the base in POI - and converting a house to a base - when you cut oof the access to second floor is a great idea.
I was really thinking about moving my base over to a pre-built house and building it up but wasn't quite sure how that would work out in the long run... currently I've been building a base onto a mountainside fairly close to the trader and its working out alright... only 20 something days into the game though.. and I think I set the custom seed to have longer game days than the standard
I think the personality traits system is lacking and the developers should implement more interesting gameplay mechanics. For example: - close and tight fisted lords: are more reluctant to donate troops, prisoners, or food in an army. have a larger army but lower quality troops, since they are unwilling to spend money, or bother upgrading them, those horses are expensive!!! and they are more likely to vote fiefs for themselves whenever they can for example. close fisted let's say 33% more likely, while tight fisted are even worst!!! 66% chance to do so. meanwhile generous and (whatever i forgot their trait name) lords are more likely to have higher quality troops but lower quantity, you know what i mean, and such, opposite of the close and tight fisted. impulsive and hot headed lords are more likely to engage and chase down negative relations lords hostile or non hostile, depending on how much they hate that person and how hot headed they are. this gameplay mechanic would give ruler a very hard time to have many impulsive lords in the kingdom, because they will randomly starts wars out of nowhere without your consent hahaha!!! be prepared to fight multiple factions!!! they are the major trouble makers for your kingdom!!! and during battle, they are more likely to just F1 + F3 Sun Tzu tactics instead of formations. meanwhile calculating and cerebral lords are calmer and way smarter, more diplomatic!!! instead of chasing down hated people, they are more likely to pay to not fight unwinnable battles, tries to gain relations with other lords, even negative relations one, such as through negotiating, sending clan members to other fiefs to gain relations and so on, you know, similar to the player's trade dialogue and sending companions to stay at towns, and they could be given the ability to persuade other lords to join your clans, they are your top advisors, and diplomats, less likely to declare wars against strong factions and more likely to make peace against them, and during battle, they are more tactical, using formations and so on. cautious lords are more cowardly, avoiding bigger or even equal numbers enemy, only fight enemies with lower troop amount and lower troop quality, always fight only with advantage and something like that. while daring lords will engage with enemy that are larger and strong than them because theybare stupid just like that hahaha!!! neither traits are good because with cowardly lords, you have a bunch of morons doing nothing and busy chasing down small bandits or minor clans whom are faster than them haha, and meanwhile your daring lords are engaging in suicide battles, and keep getting captured as prisoners, be prepared to spend alot of ransom money, or don't hah!!! let them learn their lessons while rotting in enemy dungeons!!! merciful lords are less likely to raid villages, devastate towns after siege, attack caravans and villagers, something like that. meanwhile sadistic lords are the opposite. honorable lords are more loyal, less likely to leave and switch to other factions, also making recruiting these lords more difficult, more likely to release enemy lords after battle, will not complain about not having fiefs, and more likely to vote fief for fiefless lords or the ruler, they are your backbone, they are more likely to stay with you to the very end depending on how honorable their traits are. while devious lords are more Judas style, easier to recruit, but also betrays you just as easily, keeping the fiefs you gave them, then run to join other factions the moment they starts getting poor, not having enough fiefs or just plain greedy hahaha!!! always vote for themselves similar to close fisted lords, and get jealous of other lords' fiefs. also during lord recruitment dialogues, there should be a bonus and penalty system for checks, comparing the player to the lord's personality traits, as well as a system where if you use different personality traits options to different personality lords, they will become suspicious, saying you are just saying whatever anybody loves to hear, making them also a penalty, forcing the player to be more honest, and just stick to recruiting specific type using specific dialogue, same as the warband system. also, lords with opposite traits will dislike or hate each other, losing relations with each other at interval, and even come up with a kingdom quest for the player same as warband, where the player has to mediate between lords having beefs with one another. a lord having too many enemy should be a factor for leaving the kingdom or disappearing as well. forcing the player to choose carefully, study the clan members before recruiting lords to avoid conflicts or a clan getting lesser and lesser in members. let me know what you think about these suggestions everyone.
Sorry. Can't take advice on weather to buy a game or not from someone using the Xbox s. That's like you giving advice on buying a Lexus but because you own a Toyota corolla.
The game would technically run the same way. The x isn't much different from the S. The game play is basically the same except for the graphics. maybe being enhanced more.
@@carl9259 I'm not a snob. I'm simply saying that if people are going to tell others if a game is worth buying or not. They should at least invest in the proper equipment to test the games on. And BTW. They are nowhere near the same on the two consoles. X gets 60 fps most of the time. S falls as low as low 20s and unless you just look straight up to the sky box the best fps you will get for 90% of the game will be 30s low 40s. And that is not even mentioning the lower resolution on the S. Along with not being strong enough to run 4 player games. And the LOD is far less than x and ps5 along with much more and closer pop in assets. And this is on foot. It's magnifies when you use a vehicle to get around. So if I were unintelligent about the game and computer shit and all I had to go by was the lowest of versions to decide. I'd prolly pass on this great game. This is not me being a snob this is me calling a spade a spade
Shield doesnt provide as much benefit as def. anything above 50k def. isnt good unless you ajax. def. provides dmg reduction while shield is just a shield
500 reactor drops, no tingling singularities that have thunder cage mounting and skill effect range and duration up, I gave up and did something else. I then immediately find a burning mechanics reactor with thunder cage mounting and skill effect range and duration up. I’m being TROLLED. I thought you had some secret I didn’t know but it’s just already what I was doing lmao.
what do you mean by upgrade info? if you are referring ultimate ability at max level my friend gave me a picture. If you are talking about the weapon spec then you will need to go to details on your weapon, the button will depend on your platform
@@ALYAKING5 I was referring to the picture. There are other pics of upgraded weapons that are incorrect. Wanted to find the correct Info if it's out there
i was provided that picture by a friend, i have upgraded my python by 1 level (still looking for more blueprints) and if im going by how it changed mine then the picture is correct. if you want i can post the picture of my lvl 1 unique ability python in the post on my channel to prove it
@@ALYAKING5 i have an upgraded python. i dont have a fully upgraded python. I have a fully upgraded fallen hope and the final version is different then a pic someone posted on youtube.
@@ALYAKING5 I have an upgraded python just not fully upgraded. I do have a fully upgrade fallen hope and it is different then a pic someone posted on youtube
Honesty the only trait that matters is mercy as if u have a merciful compainion or someone in ur army and u raise a village they will dislike u or even leave
Personality traits can be lost very easy but at the same time you can regain them. I believe you can get courage back if you fight a bigger army that is also higher power and you win. Personality traits dont seem to affect much its more of roleplaying aspect