It's honestly so much fun just cruising in motorfest. The car sounds are orgasmic and on ps5 the daulsense feels like it's giving my fingers a blowjob lmao
the game only looks good on max graphics, but hopefully they further optimize it in the future so that more people can run higher graphical settings smoothly
Holy shit, Test Drive Unlimited Solar crown looks so bad, sounds so bad, it looks like a scam game. Horrible game, forza is like a million times better.
The biggest issue with this game is the price, if you are not able to compete against big AAA studios, then sell the standard edition at 30€/$ and the expensive One at 60€/$, but you cannot sale a bad optimized game from 60 to 90€/$
Lol, what is the dude fondling while driving in the TDU footage? The little Jag puck? I gotta say, the sounds of the *interior revs* specifically in TDU are spot on to the real thing... in that it sounds like it was recorded with a cell phone (ask me how I know). But it falls apart a bit once the car is in motion, and IMO the overall win goes to The Crew. Really don't like the sounds of the shifts, though.
@@MelvinThe123 What do you expect me to do, show up at Playground's door with a piece of paper that says "Your car sounds suck"? They have the resources, they've seen the criticism, they can fix it themselves.
Not exactly. The new R35 actually does sound like it does in FH5. It's the latest model that has to abide the emissions laws, sound laws etc. so the sound is more subbued. All modern cars are sadly like that nowadays. The R35 that's in TDU is the same old model that was in TDU 2, the old almost 15 years old one that did sound like that from the box pre EU laws etc.
Perfection take time and patience seems like nobody has that in their life anymore Sadly TDSC has potential and it showing its just a bunch yall crybabies are butt hurt bc the game want u work for what you want yall so to arcadey shii yall don't know or remember the TD vibe and TDSC has it
0:10 What the heck happens with the reflections on TS?! 😳 1:56 Car sound reminds me the same sound back then when I played Test Dive on PS1 😂😂 Test Drive is dead years ago...
Thanks for video mate 👌 I feel the moterfest package is more complete and exciting, TDU tried to act like an Assets Corsa simulator that didn't quite succeed.
@Ali_Bijani nah Crapfest coping Borza and Slow for Speed do u not see that and TDSC didn't try to copy no damn Assets Corsa the game is in it own lane what are you smoking
This is prolly the worst comparison video I've seen so far You only showed the Jaguar in The Crew from the outside in different perspectives and even put music on it. Why not the same in TDU SC?
the crew motorfest is so much fun and its getting AN OFFLINE MODE which if you read tdu's TOS you will see that "the product is in no way sold" meaning you do not own the game
You're being sold a license, not the game itself. You still own the license. They say that because selling the game implies you're being sold the rights to everything tied to the game (source code, assets, and especially the intellectual property). That's known as "authorship" and that's why they say you were licensed a game. Because you're not being given authorship. Instead, you're being provided an authorized _copy_ of the game under your name. Old disc games, for example, are still licensed and not sold, but the argument of "you don't own it because it's licensed" falls short when physically taking the disc from you still counts as stealing/theft. Legally, this applies to digital games as well. People who say "you were licensed, not sold" don't understand that that argument literally changes nothing. Even then, most licenses, like with The Crew 1, were sold under a perpetual license. Perpetual licenses do not expire. Software that you pay once to get an authorized copy of has always been sold under these, and cannot be taken away. That's why you still own a piece of software no matter if it's a few years or 100 years later. Games as a service, particularly ones that are free-to-play or subscription-based, are not perpetual. The Crew 1 was not a service. Ubisoft illegally took away the game licenses from everybody, and they had no merit for it. This is further proven because if you had it on Steam, it was the only place Ubisoft didn't take them away. It's against Steam's own policy to take users' games away. Steam will tell you themselves that games are licensed and not sold, but they understand that it's not within their legal right to randomly deauthorize your games at any time. That's why I've got games in my Steam Library that are super old and I can still play them. When a game gets delisted, you can still access its store page via a direct link sometimes, and the Steam Community (discussions, guides, etc.) will always still exist. Some of my games were so old, that even _those_ don't even exist anymore (any attempt to access them redirects you to the homepage of the Steam store). Despite some games' proof of existence being completely nuked by Steam, I can still install and play them whenever I want. If your account gets in trouble, even on the worst punishment on Steam, you can still play your games. Worst case scenario, you just can't access the store and community. The only way you can lose games on Steam is if you voluntarily contact support to delete your account. That's the only way on Steam. You can still install The Crew 1 on Steam, but not on anything else. Even if you can't play it without Ubi's servers, Steam still gives you authorized access to your copy of the files which you can install and uninstall whenever you want. Ubisoft had to comply because they knew Steam was a massive company who had the power to fight them over it, and as you know, they're still selling their games on Steam. And by the way, ToSs mean nothing. They are not the law of the land. Nothing was done for the longest time because nobody actually tried to legally challenge it. That, and because nobody challenged it, a lot of countries and organizations weren't even aware it was happening until recently. A lot of them are, and there's a lot going on internationally now to fight it.
Tell me you don't know anything about TOS without telling me you don't know anything TOS. The commentary of JackFoxtrot explains perfectly what and how games always worked, that's the same for movies and music. Also TCM and TC2 are only getting an offline mode after.. the death of the first game 10 years after its release, the fact that KT & Nacon spoke about offline even before TDUSC's release and mentionning TC1, a big amount of money lost by Ubisoft and the biggest one, the fact that people put countries laws and parliaments in the loop. Yeah they definetly did it for us and not for damage control..
@@MrQuicheProductions I kind of have to know things like this to run a campaign, after all. When I was helping Ross with the SKG campaign, we went out and got in touch with a ton of various international organizations regarding consumer protection and laws and things. A lot of them told us they were thankful that we let them know about the situation, but they said the main issue is that nobody's really spoke up to them about a lot of this stuff, and they would've loved to look into it sooner if people had said something. They said that because it's been going on for so long without their knowledge, it's possible it may be too late. If I remember rightly, Germany seemed to be the most intrigued with looking into it of all the countries when it came to this stuff. That's why research is so important. There are so many people who give up and think it's the norm, who never go out and speak up. So many are so quick to throw their hands up and think they can't do anything. Because even though most ToSs and EULAs aren't exactly legal, the average person doesn't know enough about the law to speak up against it. Basically, they primarily serve more as a deterrent than anything else. Even in the US with its lack of consumer protection, it's crazy how much has been happening lately. You know how companies would always say in agreements you can't sue them by agreeing or whatever? Forced arbitration? Yeah, so... it turns out, companies can't necessarily do that, at least in most applications, and a lot of companies in the US are now currently being sued over it. And they could've been sued over it ages ago if more people have said something. But nobody did, because everyone simply accepted it as a fact of life.
@@MrQuicheProductionsI did a little bit of editing to my comment to further elaborate on some points, but yeah. There's like so many things that people say all the time that have basically turned into "common knowledge" even when most of it's untrue. Like with StopKillingGames and how everyone keeps repeating the same reasons against it over and over even though all of that is debunked. For example, I'm so sick of everyone saying we're asking for companies to run servers for eternity. Of course we aren't. That's ridiculous. All we're asking for is companies to be legally obligated to provide an end-of-life plan, so that customers can still access their stuff when support is later dropped. Whether that's an offline mode, or providing people with server tools so that people can run servers and keep the game up without the company having to worry about it anymore. And this isn't even far-fetched because for the longest time games were already like this. Every game had singleplayer and when the servers shut down you could still play offline. And there's plenty of 20+ year old games that are still online today because those games were bundled with their own server tools for people to use. So quite frankly, there's no excuse for the practices companies do today, whether it's the norm or not that doesn't make it okay. If people took two seconds to research, they'd see that a lot of anti-SKG reasons are debunked on the website itself. But no, everyone bases their opinions on hearsay, and it's damaging our reputation. Even Ross said himself in his very first video that we were not asking for companies to eternally run servers. We've said this numerous times so it's inexcusable for people to keep spreading the word that that's what we're doing. This is not some new-age new-fangled idea. Games used to always be like this from the beginning. We're trying to change things back to normal.
@@SuperRazor57the handling isnt bad at all. Its 10x better than the crew 2. Its a arcade racer and has the best arcade racing controls lol. Especially compared to need for speed.
To be honest most people forget that Only Motorfest and Horizon 5 run on the old generation of consoles . So some compromises were made in those games. And it's admirable that they can keep up or look better than titles released exclusively on the new generation of consoles . Playstation 4 has never received such a good racing game aftet driveclub.And even today I haven't seen anyone recreate something as beautiful as driveclub on a nextgen console
@0:12 a blizzard of leaves falling to the ground and vanishing in a non existant wind. Why did KT Racing even bother😂 This is for little kids who like blowing bubbles 😂