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Official Grimware Games, LLC.
Official Grimware Games, LLC.
Official Grimware Games, LLC.
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Grimware Games, LLC is a solo-dev studio working on Ghost Knight: A Dark Tale.

Follow us at twitter @Grimware_Games

Steam Link: store.steampowered.com/app/1374810/Ghost_Knight_A_Dark_Tale/
Site: ghostknightgame.com/
Devlog: ghostknightgame.com/devblog/
Temporary Powerups Update
0:24
4 месяца назад
Flame Knight Boss Fight Preview Clip
0:23
5 месяцев назад
AMBUSH! Scorched Zombie Enemy Test
0:10
6 месяцев назад
Making a new enemy for Ghost Knight. Time-Lapse
1:26
10 месяцев назад
Ghost Knight: A Dark Tale Main Menu - Theme
2:16
10 месяцев назад
Комментарии
@fahds2583
@fahds2583 14 дней назад
this looks fun
@NiklasAndersson7
@NiklasAndersson7 Месяц назад
Beautiful. And I love the 2.5D look. So nice.
@jacobroden2279
@jacobroden2279 Месяц назад
More great stuff
@jacobroden2279
@jacobroden2279 Месяц назад
Really like this! straight to the point, clear speaking and contextual visuals - Wish listed can't wait.
@lkledu2
@lkledu2 Месяц назад
it looks an amazing game to be played on portables <3
@DemoniumSama
@DemoniumSama Месяц назад
Ngl I love watching your videos and I love your game, however idk if I will get it cuz I feel like I'm not the target audience (I mean it feels like shovel knight? and I liked shovel knight but it's not my cup of tea). Either way, hope it goes super well cuz I wanna keep watching ur vids and cuz how much I learn and how good you are at being a youtuber and a gamedev PS: First time I checked ur channel was 10 months ago when randomly searching gamedev vids, and ngl I hardly ever sub to gamedev channels which didnt post that much cuz you never know if they will end up flooding your feed with junk or you will like their content etc. but I feel like you deserve it and yeah, love your work, keep it up
@DemoniumSama
@DemoniumSama Месяц назад
Also I forgot, love your outros. I wish in the chips eating one you said "im not even eating chips for real, this sound was added afterwards i was just acting", I mean it was already good, but that dumb thing would be so funny
@MK-po6jv
@MK-po6jv 2 месяца назад
Looks really cool, what 3d software do you use?
@MoonLogicStudios
@MoonLogicStudios 2 месяца назад
your game looks amazing, do you do any tutorials in Zbrush or unreal?
@quintonconoly
@quintonconoly 2 месяца назад
Looks insanely good, awesome that only one person made this
@quintonconoly
@quintonconoly 2 месяца назад
Very informative thanks for making this
@bigmanontheinternet3824
@bigmanontheinternet3824 2 месяца назад
For a game made by almost a single person, it looks extremely impressive, man! Like genuinely I wish you luck on this project!!
@inuxys
@inuxys 2 месяца назад
Your game looks amazing! I am so jelous, you UE4 devs make your games look so good
@lawrence9713
@lawrence9713 2 месяца назад
You did what I wanted to do 7 years ago great work! All the jumping parts presented in the video feels like a real challange while most of the time these 2D jump and runs often feel like just trying to kill some time without providing anything challenging
@lkledu2
@lkledu2 2 месяца назад
I loved this style
@mdidillon
@mdidillon 2 месяца назад
Looks awesome, hope it will be a success.
@magnusrexus
@magnusrexus 2 месяца назад
You also got to make money. Mass appeal is a thing. I believe different modes are a thing.
@havocthehobbit
@havocthehobbit 3 месяца назад
I hate how cool you are . Productivity and skill levels off the scale.
@joi3279
@joi3279 3 месяца назад
Just discovered your channel. Your arts look so beautiful!
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you
@MegaPieru3000
@MegaPieru3000 3 месяца назад
4 years later... still not out.
@siderongames5641
@siderongames5641 3 месяца назад
This looks increadible and even much more when you realize is a solo indie dev behind it!! Just curious, what is your background?? I mean, are you just a hobbyst or did you worked in the game industry before??
@officialgrimwaregamesllc
@officialgrimwaregamesllc 2 месяца назад
I worked on CoD and Ghost of Tsushima as an environment artist for a bit. But ultimately decided to learn how to do everything myself, Character/Rigging/Animation/Programming/VFX/Audio. Took too long to learn it all haha still lots to learn.
@ExploreImagineDefineCreate
@ExploreImagineDefineCreate 3 месяца назад
Seems like a totally chill relaxing game without ghouls or undead trying to kill you 😃
@balgrimesart564
@balgrimesart564 3 месяца назад
looks cool
@PixelPicklez
@PixelPicklez 3 месяца назад
DAMMMN that cover art looks sick!! do you plan on relesing a phisical copy or why is it vertical?
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
The cover art is a wide format, but I wanted to have a piece that was versatile that I could do a physical release without having to rework it. I'd love to do a physical release if the digital version is successful enough. I don't know how much it costs to do a physical release. I'm just taking it step by step
@PixelPicklez
@PixelPicklez 3 месяца назад
@@officialgrimwaregamesllc I would love to have that sitting in my game collection
@PixelPicklez
@PixelPicklez 3 месяца назад
do you plan of utilising the wagon for gameplay purposes it looks very "for-groundy" in my opinion
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
At the beginning of every level, a traveling witch will trade in your ectoplasm for upgrades/weapon types and at every activated checkpoint you can swap your upgrades. The upgrade system currently works, but its deactivated in the demo for now. The witch needs some reworking/animation and dialog menu system. Kinda like in Resident Evil 4 and 8 merchant guy. Whataya buyin
@PixelPicklez
@PixelPicklez 3 месяца назад
@@officialgrimwaregamesllc ohhhhh, that sounds GREAT
@thegamer-hg7zx
@thegamer-hg7zx 3 месяца назад
Insane
@zomk1342
@zomk1342 3 месяца назад
That looks soo good :o
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you!
@bonster101
@bonster101 3 месяца назад
This looks like it would look awesome on an HDR DISPLAY
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
yaaaah!
@tasoganedude
@tasoganedude 3 месяца назад
I still wonder what that carriage is for.
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
At the beginning of every level, a traveling witch will trade in your ectoplasm for upgrades/weapon types and at every activated checkpoint you can swap your upgrades. The upgrade system currently works, but its deactivated in the demo for now. The witch needs some reworking/animation and dialog menu system.
@tasoganedude
@tasoganedude 3 месяца назад
@officialgrimwaregamesllc Will it be a cute, attractive witch or a traditionally ugly one? 😬
@gatoninjahyaah
@gatoninjahyaah 3 месяца назад
Looking good as always!
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you! ehh not always haha, I think I criticize my own work a lot. Step back like 6 feet from the monitor and look again.
@august3777
@august3777 3 месяца назад
Everything is looking amazing, My friend.
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you!
@dejungelinafrika
@dejungelinafrika 3 месяца назад
Looks absolutely beautiful!
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you!
@TUKMAK
@TUKMAK 3 месяца назад
Nice. I'd sit and chill there for a while
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
It probably smells funky in there.
@67steinip
@67steinip 3 месяца назад
Is there a reason why you created an LLC, I mean yes by the end of the game an LLC to be a company just wondering if that is required while you are just creating your game, couldn't you technically just do that at the very end. Game finished, time to create the company around it, and release it (or do you have a library of other games under the LLC, just a new guy here on your channel wondering). It however makes so much sense now how good you are, with your prior background!.. It's wishlisted already.
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
I'd consult a lawyer as I'm not one. But my reasons were: Creating an LLC gives you Limited Liability Protections. Separating your personal assets from your business liabilities. If you face any legal issues or debts your personal belongings like your car are protected unless the corporate veil is pieced. Having the game be under the banner of the company and being able to hire a contractor is also easier this way for legal paperwork, as well as trademarking and name protection.
@67steinip
@67steinip 3 месяца назад
@@officialgrimwaregamesllc thank you for the response, I can see how this would be needed when you start publicly announce your game, its a serious project not just a flash game on newgrounds portal 😊
@67steinip
@67steinip 3 месяца назад
I wonder how this game looks if you lift off that "fuzzy dreamy" look that's kinda always overlaying the game.. I've been binging your videos up to the latest ;D
@67steinip
@67steinip 3 месяца назад
When you are making these test levels, do you always start by just blockign them out like that, or is this just your "dev" level whatever it is called, basically wondering if this is your "dev server". I've seen quite a few having these "Grid boxes" is this something you made, or is this some asset that comes with Unreal/Unity type engines. Just curious, I haven't gone much into any of this but its fascinating, Im more or less a Systems administrator, but I dabbled in Unity few years ago nothing that "stuck"
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
First I test enemies in isolation in a testing level...Then I design ideas on grid paper of encounters with enemies and how they can possibly play out. Labeling encounters Easy, Medium, Hard. Then I design the level and enemy placement/Interactables...Basically only things that the player would interact with is greyboxed...test it out...if its fun to me and a few of my friends then I proceed to art it out. Easier to change stuff when its grey boxed than if you have 200 assets you move around.
@67steinip
@67steinip 3 месяца назад
@@officialgrimwaregamesllc thank you so much for this, the grey box did you create it like a tile asset or is this a placeholder u can find within these programs, I ask because they look smooth like you tile em out and ive seen others exactly have these gray boxes.. thank you btw for taking ur time to answer your comment section, it is appreciated 🙏
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
@@67steinip Its been a while, but check out...Supergrid on the unreal marketplace...I remember buying it like 8 years ago maybe and modified the material for my needs.
@UltraViolentYT
@UltraViolentYT 3 месяца назад
Hey man! Shout out to you! This looks awesome I can't wait to try the demo and play it for myself. This is the coolest thing I've seen today! I'd love to see more devlops on this! A tribute to ghouls and ghosts! Kudos! Love it so much!
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you!
@MH-lr6ue
@MH-lr6ue 3 месяца назад
This games art direction is amazing !
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you
@Imhotep397
@Imhotep397 3 месяца назад
The is looking great. If you have any game art tutorials I’d love to buy them too.
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
I think at the end of Devlog 0 or 1 I have a section at the end that has some resources on game art. I don't personally make tutorials, but there are many resources out there, Artstation, Gumroad, Gnomon Workshop, and youtube all have great tutorials.
@67steinip
@67steinip 3 месяца назад
This is insane!... Wow you got a subscriber.. Im still wondering if this ia 2D platformer or 3D, It boggles the mind, the art is amazing.. I havent played it at all, Im just in awe by a apparently a one man show doing all of this work!.,
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Thank you for the kind words. Yeah its a lot of work. As far as 2d or 3D its 3D using Unreal Engine 4.
@67steinip
@67steinip 3 месяца назад
​@@officialgrimwaregamesllc got it, its like Crash Bandicoot (Bonus levels). Its 3D but modtly sort of in 2D side scroller.. Ill follow the process, I cant get over the quality and the improvements when u view the first videos as they evolve.. good luck getting this game out.. Im gonna wish list it next time i open my steam (on phone now)
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
@@67steinip Yeah or like Donkey Kong Country Returns in some ways. Using a 3D assets but locking them onto a 2D plane so they can't move in the Y axis Forward backwards...
@Jam-ht2ky
@Jam-ht2ky 3 месяца назад
what the ? this game looks too good to be true. amazing character design the game juice is flowing and the art is looking crisp.
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Working hard to make it good and true. haha
@warmightydevlog
@warmightydevlog 3 месяца назад
congratulations, at the same time the game feels totally original it always reminds me of raymon, maybe because the childish look
@hocineache7033
@hocineache7033 3 месяца назад
Man i've been following you for few months and your work is just an inspiration, i am curious about the game assets, do you make them low poly and handpaint on them or you sculpt them then export the normals to the low poly then handpaint them to get that broken edge look, also is there tutorials you can suggest to get environment to look that good inside the engine?
@officialgrimwaregamesllc
@officialgrimwaregamesllc 3 месяца назад
Depends on the assets, for characters I sculpt in Zbrush, bake in Substance painter, then handpaint over it in 3D coat Environment assets, some I sculpt in Zbrush, some I paint directly in Photoshop and put them on alpha cards for background elements, some are tiling textures so I just map them onto the 3D object as needed. Tutorials, there's tons on youtube as well as Artstation and Gumroad. I think either my 1st or second devlog, I mentioned a few specifics?
@hocineache7033
@hocineache7033 3 месяца назад
@@officialgrimwaregamesllc Thank you, i have a loooooong way to go