Welcome to Really Dicey. We interview your favorite writers, editors, artists and creators from many different roleplaying games. We also do reviews and discussions about how game masters and dungeon masters can improve running their adventures.
Founder: Manny Ortiz Content Contributors: RJ, Peter Reyes, Matt Timmins, James Droucker Video Editing: Manny Ortiz and Sean Ryberg
Loved it for all the reasons you gave. A real change from ADnD - first time two of us ran up against an Orc we died Really quickly :-) . My main dislike was in the character creation - book was beautiful but poorly laid out, you had to flip back and forth to find the tables you needed. I would play it today under a good GM, would no want to run it. Enjoyed hearing you discuss it.
How often we went out to search for those herbs! Mirenna berry junkies:) I think a big plus for Merp was the concreteness of the rules, wounds are real wounds, herbs have names. That made the world so much more real than abstract hit points and some unnamed “healing herbs”
I love Merp, it has its flaws, especially when evoking mood, but the combat system and the character creation are so great. Tried to play TOR but ti me it’s like playing in a straight jacked if horrible abstract rules. Hate it, feel like Sauron made it to dominate all life. Those social conflict rules🤦🏻♂️
I like the character sheet is more easy to read and more print friendly but... they need to make the upper part a little smaller to make the weapon list more larger (aka more weapons). Also the skill list... maybe they will have to consider to remove some skills from the game because 56 skills isn't happening in that character sheet. I hope for the cyberware part is finally a 1 cell list and not multiple cell boxes like the base version.
It's going to be really cool! Thnx for this interview, sir 👍🤓 Tomas, will there be more things coming soon for Forbidden Lands? Thnx And, Tomas, that "nerve" in the game system is absolutely 💯 cool, and definitely old school in feel, for sure! Thank you 👊
I came to Modiphius 2D20 System by buying Homeworld: Fleet Command (Board Game) and simultaneously buying the 2D20 Homeworld: Revelations setting in order to do a cross-play-campaign using the board game and the TTRPG. I have been playing D&D and PF 1E for two decades now, but I instantly liked the narrative style and the elegant mechanics (truths and meta-gaming-currencies) of 2D20. So I bought the Achtung!Cthulu and Dune setting - BUT there was missing a classical (preferably low magic) high fantasy setting using 2D20 - AND HERE IT IS. Yesterday I bought Jeremy´s campaign book and can´t await to dive into it!
I’d say that eventually becomes discernible. It really does sound like you are belittling it through most of your review. That’s probably just a byproduct of all the giggling and snickering the one gentleman does while he talks. It definitely sends mixed messages. I can never stand aside while BECMI is besmirched. Either way, thanks for responding. At least you got some comments out of it.
You clearly understand that old school essentials, labyrinth lord, and a ton of others OSR versions as virtually the exact same as what you perpetually call basic yet you refer to them with respect while you display contempt for D&D. I don’t understand why. Can you help me understand?
It wasn’t D&D basic. It was just Dungeons & Dragons. Old white box… Moldvay B/X… Mentzer BECMI All just D&D fellas. You carry the same ridiculous misunderstanding from 40 years ago. Quite a shame too as BECMI was superior to “advanced“ in many, many ways. Too bad they had to screw over Dave and attempt to create a “new” game. Would have been interesting to see what it could have become. You do realize Gary slapped the word advanced on there to entice soft young minds into thinking it was better. BECMI Forever! Long Live King Elmore!!
The name of the book is perfect. That is exactly what this book is, an encyclopedia of all the rules to play Dungeons & Dragons. Bought mine in 1995 at a bookstore and still use it to this day running 2 campaign leagues a year. BECMI Forever! Long Live King Elmore!!
I couldn’t wait to listen to the whole thing before I had to comment. Made it to 2:10 actually. I’m 48 years old. Started in 1987 with the red box. In time expanding to the blue and green boxes. Taught myself to play and mourned the loss of Alena. Taught myself to DM and ran games for my friends. Played in my teens but quickly shifted to a job and girlfriend after just a couple years. Always loved it but life took over. By 18 I was graduated, married, a father, and serving in the Navy. With a schedule that busy there was no time for D&D. That said, sometime around 1996? I saw the Rules Cyclopedia in a bookstore with the wife and daughter. We were just passing through on the way into the mall. I had to stop and check it out. As I flipped through the pages I began to realize what I was holding. This was the holy grail of D&D. It was everything I would ever need… all in 1 book. Mind you I hadn’t played it in years and I already had 3 of the 4 books this thing was made of. That didn’t matter. I knew how big of a deal this was. I started geeking out about it, trying to explain to my wife why this book was so important. I don’t think she got it but she loved (still does) me and could see how excited I was about it. So we got it. With absolutely no intention of using it in the short term but knowing if I ever got back into playing, I would. I took it home and read through it. Then it sat on my bookshelf/was in storage for 20 years. About 7 years ago I started playing again and have been using it ever since. I started a campaign and played with my wife, adult daughter, her husband, and many other close friends. Nowadays, I run 2 leagues. A summer and a winter group in an ongoing Mystara campaign world. My winter league grown from 4 players in its first year (wife still among them)to me capping it at 7 when we started its 3rd year. They all buy copies of the RC after their first year in the game. I love this book and am thankful I got it. BECMI Forever! Long Live King Elmore!! ps-enjoying the video so far, thanks
This sounds like it fixes all of my issues with Star Trek Adventures, so I will definitely be getting this edition. My wife loves Star Trek, so I really wanted to run STA for her, but bounced off the unclear presentation and the challenge dice. Thanks for the great interview!
Thank you for the video - I've learnt- 1. that the two editions are very similar but the first is a bit better. 2. I wouldn't buy the second ed' just for the cover, honesty with all the good incarnations of the Dr. you put her on the cover! It'd just make me unhappy / angry every time I picked it up. 3. You think the Tardis was built in a workshop, (which I admit makes more sense,) rather than grown. 4. Blast. . . I might have to pick up a copy of the game (1st ed')
Can we please make sure that it is readable? Gray text on a black background may look artsy and please your layout artists, but it is very difficult to read. I buy these books to read and use, not show off on a coffee table.
I love Start Trek and have watched every single showing of all treks except STD. I cant wait for this. But....i would prolly do this a disservice. If I was to GM a game, my lack of lore & knowledge of the Trek universe would severely do it injustice. But its a must have and read for me.
I think the RC is the best D&D rulebook ever made, regardless if it is from tsr or wotc. Why were there different editions of it simultaneously? Simple. They had to because there was a settlement with Dave Arneson. Should d&d ever go out of print for more than 90 days, the rights would go back to the original creators. This is why they continued publishing gazetteers for the Known World. The last basic d&d book / box was the classic D&D Game in 1997, just shortly before the takeover by wotc. Wotc made an agreement with arneson, so ad&d merged into d&d and there was only third edition after 2000... D&d had a decent fan base, it did sell, it still has. All Basic Set modules are available as pod, almost all X and Cm, and some Master and Immortal. The Expert Rulebook too, the creature catalogue and the whole GAZ series. Most retro clones are basic based, esp (Advanced) Labyrinth Lord, ACKS, OSE, Dragonslayer or Basis Fantasy, incorporating advanced class /race into the bx engine. I would give the Holmes Basic set a special place in the family tree though. It is obviously part of the Original D&D, Basic and AD&D lines, all at once. Its stats are od&d, it is included into the bx line and shares ad&d alignment, plus referencing to it. It is the notsomuch mission link of it all. And has its own retro clones BTW, Blueholme for example
I got the Quick start rules for the game, and an Twitch art streamer i watch had the core book with him in his Cave! It looks like a fun game from what i've read!
having read some of the material on the lunars - everything about them is great, except for being an expansionist government i'd really love to play a character from Peloria or Saird. in particular the Six Ages games have gotten me hungry for more on Saird
Do you have a tutorial on creating a Cy-Borg PC? I have no idea how many pages that I'm suppose to read and roll dice, I'm thinking I have went through too many pages and some are just options or used for when the PCs advance and buy upgrades. I never bought Mark Börg, I'm a newbie at this, but lots of experience with DCC, LotFP, Pathfinder, Call of Cthulhu.