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Technically Games
Technically Games
Technically Games
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Technically Games is a community-run event designed to sit alongside and augment the time honoured game development conferences already happening in Australia.

We aim to provide a platform for all things technical in games: programming, art, security, and more. Our focus is in the craft of making games, from engines that make things run, the animation that breathes life into characters, and everything in between.
Gamifying my Life - Luke Mac
5:56
3 месяца назад
Splines! They're Cool! - Phoenix Marsh
5:15
3 месяца назад
Building Procedural Worlds - Anthony Liew
4:39
3 месяца назад
Inside a PAX Booth - Luis Van Slageren
6:32
3 месяца назад
8. Delegates and callbacks
32:34
Год назад
7. UObjects & garbage collection
26:42
Год назад
2. C++ memory model
43:21
Год назад
10. The grab bag of useful things
17:31
Год назад
How to draw lines - Guri
7:01
Год назад
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