Thats a legit question. Seems pretty surface but once you statt thinking about it, theres more nuance than original thought... For me, i tend to like concise and consistent video essays. I dont mind if they go off on a tangent in the video, it ads personalitynto the reader. Ultimately, i want the essay to be around a solid point, but i dont want it to be a straight slog of information. If im watching a video essay on my own, i want some form of entertainment. Now, if its a video essay labled as a rant - i am much more willing to watch a video thats more aligned with a person's stream of thought. I feel when i do that though, i am looking for confirmation of a preestablished bias, rather tham beinf open to new information. In short, give me a concise video essay. Try yo have some fun with it but the video essays subject should be the focus of the video.... Not skits and then the essay . Go look at the Watchtower Database channel. Its a perfect exanple of what happens when you lose track of your video essays and they become more about stuff not listed in the title. The channel is 85% skit with 10% essaay... Dunno what that ladt 5% is. This is 100% what happened to Channel Awsomes Nostalgia critic. He was good until it became about his skits. AVGN was able to transition to make his skits accetable parts of his show, but thats because the skits were practically always a thing kn his show, but they were skits related to the essay itself (not always). -as an example against my opinion.
It's okay to not want to play a game while admitting its a good game. Is it dark souls? No. For what it is I think its better than whats come before and that makes me like it.
I hate the story for both their other games. I generally agree. This game was actually pretty easy to follow and has a cohesive narrative - though it is a bit slice-of-lifey. To summarize. You play as infamous hacker siblings who run a video rental shop. Said hackers take work by sending in their little navigator robot (the bunny things bangboos) into these "irradiated" zones to guide people born with resistance to said radiation through them. Those include construction workers, thieves, gangs, cops, military personnel etc. etc. That's the setup. There's jargon thrown around here and there like "carrots" being special devices that allow people to escape quickly from these zones - or "proxy" which just means hacker. Unlike Genshin, or Honkai which are filled with Chinese proverbs, and lore that makes no sense - ZZZ seems to be a lot more down to earth and relatable to different cultural backgrounds. It is inspired by Japanese media (much more so than the others). It's weird to say "I'm not sure what I'm supposed to do, or why I'm supposed to do it" when the game gives you an objective marker in the upper left part of the screen that shows what you're supposed to do, and if you are lacking context... maybe pay attention to the dialogue and story? It sounds more like you bounced off the presentation, characters and story. To me it seems like a lot of people who got into stuff like Genshin liked the more fantasy elements of those games, and really only enjoyed the aesthetics. I've seen people complain about the hip-hop, and I've seen people complain that the characters look "uninspired" when they very much look far more original than any of the characters from Honkai or Genshin. I'm not defending gacha games... this game is definitely a gacha game... but it's hilarious to me that people who played Genshin because it had a fortnite moment during COVID act like it did anything astonishing aside from making gacha elements even more irritatingly grindy (since it's open world). Personally this game is a tighter experience than something Genshin where all characters feel nearly identical and the story is literal nonsense - not to mention the gacha infested open world bloat. I think it's fine that people don't like this game - but I think it's just a trendy thing to shit on it right now lmao!! It's a gacha game so I don't think it's some amazing piece of media - but it's definitely one of the more fun gacha's I've ever played (personally)
Whether it's a sim or not seems kinda subjective. You could argue that any game is a simulation of the real, fantasy, sci-fi or any other world. Regardless, according to steam itself, the tags of whether it's a simulation , strategy or any other type are user assigned. You can see this if you press the + next to the 5 or so listed tags under the game description. That's why Bukshot Roulette also appears as simulation as it actually has the simulation tag if you expand the list.
Honestly got a laugh out of me, there's no context that could possibly explain it. This is just one of those "the boys" moment where you say the most out of pocket thing and nothing is making it better
I mean it makes more sense for it to start from the top and go down representing the HP dropping on top of it slowly going from green to red in general