I remember having this game, I got it as an early import not for sale copy from my brother who (still) runs a Nintendo review website. It was such a fun piece of software to just play around with!
But what if they take it? Put it at your doorway and place two heavy but not too wide objects and place the joy cons on them then make sure they are stuck on the the objects to protect against strong bois and bois with sharp eyes Connect the Nintendo switch to a TV now it’s an amazing burglar alarm and an automatic doorbell if it ever breaks
i just got the Ultimate kit for 600euros toghether with the Po-33 it becomes the perfect size Sequencer/Sampler to sketch ideas and explore. Later i will add some synths like Mikrofreak/Minilogue and Crave/Edge or Soma to get some delicious earmelting sounds. Once i feel Op-Z limitations affecting my creativity badly i'll switch to a DAW or more serious gear, altho Opi Zet and po33 will stay as a perfect fast sketchbook.
I thought I’d try getting your game but then I didn’t so that I got a Naruto game and I don’t know but your game I don’t know it looks kinda overdid and bad so I ended up and make it look better by Nintendo Creator
Well actually they could have totally expected people to make music out of vibrations HAL's Kirby Star Allies has a classic song at the end of a level that only plays on the hd rumble
This was a fun lil look at Electroplankton! I had no idea it was made by someone who was big on interactive art installations, but it makes sense.. ;u; Was also fun to discover this game through the individual DSiWare applications for each Electroplankton, meep!
Hello friend, I am writing to you from Chile, when I update my opsix to 2.0.1 I stop having a connection with the sound library, I tried changing USB between NCM and RNDIS but there is no communication between the PC with WIN and the Korg. I'm thinking it would be nice to go back to 2.0 but how do you do that safely? Thank you so much
I appreciate this video being able to...explain what Electroplankton is, because I sure didn't know. I recently picked it up for the first time and toyed with it, but I was confused. It wasn't a rhythm game, obviously, which I expected. I expected it to be more like Wii Music, where you get to move things around and it will always somehow magically sound good. But this game didn't do that either. It was always so chaotic, and whenever I got something that sounded "interesting," I chocked it up to luck and happenstance. But I suppose from your video that it's more of a "vibing experience." Moving things around, seeing how the sound changes, and not listening for the "music" really, but moreso listening and watching and being encapsulated by the overall tone and vibes, and I think I can appreciate that. Solid video!
Huh, that’s pretty cool. I didn’t know game builder garage had ir features. When I clicked on this video I thought you were going to be using Fuze or something.