Whait what!? Daaaaaaaaaaamn, the forsaken's cant even deal shit againts 40 armor unit i guess it's beceaus is an slaneesh one but...i dont know if the other variants can do much better
I think they can only dish out a lot of damage on unarmoured, no amour piercing damage infantry, but not designed to last long against high melee attack armour piercing infantry. I mean if you look at their frenzy passive which provides them with 10 MA is only active when above 50% leadership. So when something hit the forsakens really hard, their leadership will drop fast and destroy their damage potential.
Its a shame how bad all of VC's coasts gunpowder roster feel. Why do gatling gunners designed to destroy armor/shields with such a larger range get absolutely trashed by archers with a fourth of the missile power? The couple volleys they got off before the elves got in range should have evened out the entities but it did like nothing. The first volley the elves did matched the gunners first 3
That and the fact they have very different roles. Archers are meant mostly for thinning out low armour monsters and infantry. They directly counter the gunners. The gunners are meant for taking out high armour infantry or even better cavalry / monsters. Had they been up against say, ushabati bows or medusa the story would have been very different.
Ogres should be at a level of strength that it feels borderline impossible to win a straight melee 1v1 against most units that aren't just as monstrous (minotaurs, animated hulks, etc)
Why? A lot of races don't have monstrous infantry, Chosen w/ Halberds are some of the best anti large infantry in the game, and Maneater Great Weapons are specialized for anti large. Everything about this matchup is in favor of the Chosen and they should win it. If you take 1 Maneater model vs 1 Chosen model the Maneater would probably win
bro have you read warhammer fantasy lore,if you have then you must know how strong chosen are and infact most chosen would probably win against ogre just by skill and the blessing provided by the chaos gods
Dude I am running an ASUS 3090 with 64gb of DDR4 and an AMD Ryzen 7000x3D processor and I can't get my game to look this good what in God's name do you have for hardware?
These matchups you do are so stupid. Grave Guard GW are ap ant-I, Slayers have no armour. They are non-ap anti-L, Grave guard have armour and are inf. Whats the point of the matchup?!
anyone know why the Mutalith loses health when it attacks? Like it registers as an attack animation for the Sphinx. Super weird and I hope it’s not an inconsistency across all SEMs in this patch
Highly depends on the faction. Dwarfs are very high leadership and will often fight to almost the last dwarf. Tomb Kings are Undead and will never rout.
Who would win? Well trained, agile, Immortal dark elves on purebred stallions wielding well-crafted weapons of elvish make - or - elderly, sick, malnourished peasants riding sick, malnourished horses armed with crude, pointy sticks?
What are these test??? Why one unit is allowed to charge when the other is not? You have to either make them both charge or do charge/defence for both units!! It makes a huge difference
Some Bretonnia players didn’t appreciate the usefulness of the Mounted Yeomen(and bow variant) that these light cavalry are good at scouting, kiting fleeing enemies, and flanking weaker enemies.
Having zose English peaSAUNTS, playing as if zey are knights?! Ha! As if zat would ever happen. No! Zey will either be spear frontline, archers or trebuchet handlers. Ze noble way of ze knight and cavalry belongs to ze brave and honorable French nobility! As it should be. *bites into my baguette and washes it down with wine*
Hot take: Bone Giant should have anti-large. Cygor does the same job(unreliable splash damage good against blobs) but at a greater range and with the better impact width. That fits its theme quite well... apart from the fact that it constantly de-aggros(not fixed since WT:WH1 btw unless it's a feature XD). Bone Giant's semi-homing missile should just loose splash and instead become a monster hunting tool. TK and Beastmen are my two fav factions yet these units are legit crap and should be updated.