Each face has a letter which is used in notation. U, D, R, L, B, and F. UBL is the corner in the top back left. The corner that aligns with U, B, and L. RDF is the corner on the right bottom front. The corner that aligns with the R, D, and F faces.
You could, but it is not useful if you want a good time, most people for 3bld just memorize with images corners, and then edges with sounds, because in just a 3x3 you need to keep the information for a really short time and also it's less information compared to a 5bld or mbld
(this is kinda a long read so bear with me) Up until last week, I hadn’t done a 5BLD attempt in almost 5 years (the one attempt I did back then was actually only off by 2 + centers and 10 wings), but I’ve been doing a bunch of blindfolded stuff lately, so I figured I’d go for it. Last Wednesday I got an extremely painful (and super avoidable) DNF by 2 + centers, which left me absolutely fuming (and my reaction also ended up waking my dad) But, I tried again the next morning, and it brings me great joy to say that I have finally gotten a 5BLD success. This video is what taught me how to do 5BLD all those years ago, and words cannot describe how happy I am to know/say that it has finally paid off. So with that all said, from the absolute bottom of my heart, Thank You, Tim.
Can you do the same thing as m2 on 3x3 and solve your UB and UL midges swapped and only do the corner parity alg rather than the m2 one and corner parity?
Wow this tutorial is perfect. I have tried it 2 times, and both were successes. Thanks so much! Right now Im practicing 6BLD, and its fun! If anyone is curious, and struggling to find resources for 6BLD, I really recommend you to try to figure things out in your own, as it is not that hard and kinda fun. Just be aware that there are 4 types of centers, and for each step verify that you are using center-safe algs.
I learned 2E2E pretty soon after this video came out, and I still know it to this day. I’m currently starting to learn Orozco, and am hoping to possibly learn full 3Style one day (bc I kinda do a mix between 3Style and M2/OP at the moment). Nevertheless, I will never forget this video. Thanks again for making this, Tim!
I'm surprised nobody's mentioned this, but on your example solve, the corner memo is wrong. it should be UH CW ND Q PV instead of LS JT ND Q PV. The pieces are all right but if you do it your way, you will end up with the buffer and the U/L/G corner twisted.
Sooo... does anyone know a way to use this technique while "suffering" from aphantasia (condition where it's impossible for people to visualise things)?
I’m honestly surprised how easy you make it to understand, it’s something I’ve always found incredible, unreal, but it’s actually doable, thank you soooo very much for this video !!
This is a fantastic tutorial. I've looked into tutorials for commutators before. This is the best one I've found so far. Thanks for all the work you put into this. I'll be studying it a lot.
You actually don't need to memorize the letter corresponding to flipped corners or edges: for edges I usually just try to visually remember where they are on the cube. If there is an even number I would just do a setup move for a doble-edge-flipping alg like (M' U)x3 M' U2 (M' U)x3 M'. If they are an odd number, it means that the buffer is also flipped. For corners I just memorize where they are and if they need to be twisted clockwise or counterclockwise, and then twist them using sexy moves.
@@nikitafilippetti7504 also, for corner twists memorising the location + direction is two pieces of info, while a letter pair is just one. another way of approaching this is to simply remember where the white/yellow sticker is
I connect it to a certain thing, like for an edge, I'll remember some "bad" version of the letterpair and memorize "flipping ....", in the same way that mbld often just have extra words ending in "p" or "ip" for parity
This is the only tutorial i can find for 5bld. Great work .Just one question. If i execute like in the order you said, then I'd solve midges do the parity alg and wings and then corners. But u have to solve wings in the middle. How do you solve wings if the midge parity alg messes them up? So u would have to solve them before midges . Hence it's better to solve midges and corners together. So u can just finish with the center safe alg. So the right order of execution must be x centers, + centers, wings , midges and corners.
For words that can’t be pictures, I just imaging either a charachter from the previous pair saying it, or if my previous pair was not a charachter, i just imaging a sign with the word on it
Thanks for making this very useful tutorial! It is interesting that although I havent learned 3 style before, I used the same conveyor belt analogy to help myself understand the I/S trick in M2 (which is quite similar to the concept of 3 style I guess?). But instead of swapping, I imagine the moves kind of push the original box towards the other direction, and undoing those move push it back to the original position. Along with the terminology, it really helps me understand 3 style more! I am currently working towards sub-2 with M2/OP, and will definitely come back for your whole series of 3 style tutorial when I got solid memo technique!