I think it's hilarious that some of the obviously younger commenters are so entitled that they hate on your video. I saw one comment even ask why not the newer mods while this was made almost half a year prior. In my opinion, horror, and even the aspect of fear itself, is what you make of it. Some mods are practically copy-paste, but some do scare players, even if it is just cheap jumpscares. I will admit, I have noticed some genuinely unsettling horror mods and concepts out there. As others have stated, I feel as if horror mods are going in the wrong direction, and maybe experimenting isn't such a bad choice. I know this all is probably irrelevant, but I thought I'd put my thoughts out there on such a controversial concept. For the tldr's: imo, creepy unsettling mod > spoofy loud copy-paste chase boi mod Edit: You practically said the same thing in your video 😂
5:08 the nether portal room was hidden beind a painting. i still remember how excited i was when i first found it, and i also felt very sad when i updated my copy
horror mods should not be following the steps of cave dweller but instead other mods like "From the fog". An actual good horror mod is being developed right now which is called "bearman" youll notice him stalking you at points and hear his roars and it could be hours before he makes his move to attack.
this video is great and while i was watching this it reminded me of all the mashup packs that they had. The halloween world, Chinese Mythology world, toy story world. you should cover those ones if you can
i mean its shows you that mason is amazing at creating a place not at making mechanics maybe the puzzles and secrets should've been given to someone else... make it more of a game than a walk 24:12 They should've made it a bit stronger and more strong colors "on activation" cause till someone told me that, I never realized it was a sound maker
Well I know a scary mob…the obsessed it’s actually scary, it doesn’t kill you it just kidnaps you check out idk someguy he played it and you can get a good look and understanding of it
I’ve noticed that people tend to be a lot more scared of the Warden than any of these ‘dweller-likes’. I think it’s because you aren’t supposed to fight the Warden, but avoid it. It creates a certain tension, don’t make noise or you die. Future horror mods should really draw from warden and enderman mechanics. Every monster should have a way to avoid it be it looking away, staying quiet, or what else. You should spend most of your time hiding from the monster, not running from it or fighting it.
Unique geese said himself that once every chapter was out he would redo chapter one. Also the game is free, a passion project, made by a guy with little experience and still came out great. I hope chapter 2 leaves a better impression on you :D
The tutorial worlds always enthralled me as a kid Finding the nether portal in the Minecraft sign was so fascinating, made you imagine what secrets YOU could be making
THANK YOU FOR THE ARM THING. When I played the game, the main distraction was the dumb arm mesh lmao. That arm looks so dumb and was my least favorite part. Thankfully though, Uniquegeese said he will probably rework the arm mesh and animations to make them more clean. Also just so you know the blood from Mollie when we decapitate her was included because he wanted to confirm the mascots aren't animatronics and are alive too.
issue with cave dweller, is that unless you're a noob at minecraft or a child or scare easily, it's more annoying than scary. same for all others unless you specifically play to be scared or just to experience it, it's gonna be just annoying
Yeah, the most annoying ones are those ones that you can't even kill and deal like 5 hearts of damage. I mean the one who watches literally gives your shield an infinite cooldown so you can't even try to defend yourself.
atleast if there was some lore or something attached, that would lead you on a journey to stop it, or something like that, but no. Just silly guy, to annoy the crap out of you
I always played Tu12 at my friends house, i still remember the creepership and i always thought creepers would spawn in the night at the ship, but it turned out that my friend spawned them when i was not looking.
0:05 not true at all fucky wucky made me piss my pants but, mommy sounded horny and wasnt scary at all I will give you that, but yeah ch 3 was really good I enjoyed the video!❤ Seriously who the heck makes their "horror" villan say "mommy will find other ways to play with you" ☠️
Honestly, I don’t find the average horror creature scary. What I find scary IS WHEN A ZOMBIE PIGMAN HAS A FRACKING FISHING ROD AND CAN YANK YOU OFF A SAFETY TOWER. WHAT THE HELL, MOD DEV?
My comment isn’t here to yell at this guy for his criticism but actually I want to give a quick reminder that UniqueGeese DID NOT “fix” or “make a better” Garten of Banban and he himself really doesn’t like when people claim that. He just wanted to take a spin trying to change some of the things he thought needed improvement in a series he really enjoyed.
I still dont know what the song name is in the start of the video like from 3:13 to 14:12 LIKE PLSS GIVE ME AN ANSWER iv been waiting searching for the song and nothing. PLSSS tell me what is the songs name
1:45 I would say From the fog was the mod that started all of this, since it added Herobrine in terms of psychological horror. Later as it envolved the other mods started to appear as well
There is also another sort of horror mod, called Scape & Run: Parasites. This one is less playable due to how unbeatable enemies become with time, but it adds some good horror elements, like body horror and these moments when you attack a peaceful mob and it transforms into some abomination to fight back. Not the scariest mod, but definitely has good atmosphere. And the mod tends to eventually turn any safe space you find into target for massive hordes of creepy stuff rushing you. The scariest thing in that mod for me was Assimilated Enderman, you can never predict when it decides to attack you, and when it does, it’s never alone.
Maybe have it so the animatronic is walking around the halls and it has the gear in its hands or like inside it. Then you have to find a way to crush it and grab the gear. with a little mural or something to tell you thats what you need to do. Edit: still respect for the devs they did a good job.
The Midnight Lurker, Man From The Fog, and One Who Watches have certainly gotten better as of late with TOWW getting a new update tomorrow but yes, there is certainly a degree of tweaking that would need to be done to make it truly scary.
What do you expect their multiple horror mods, try to create a unique mod with a unique set of tacts, you cannot because we have truly reach our limit at least in minecraft for creating minecraft horror mods, you create something that has already been taken a million times