This channel is related to stealth games and Assassin's Creed, and perhaps other things. I publish AC-focused videos including parkour snippets, and stealth gameplay from many of the franchise's games.
Modders are making parkour so much better than company itself ( not saying ubisoft Bordeaux they have become my favourite they actually listens to the community) ACU parkour mod and Ezio triology Parkour mod
Ooh, nice. Your movement makes Venice look good. The enemy variety at this stage of the game kind of puts learning this playstyle on hard mode, but a couple things I noticed were: You can grab regular militia whenever you want, so clearing minor detections by them requires pretty much no decision making. Poisoned enemies have 1 HP, so a throwing knife is plenty to finish them off. Do you know how to half charge knives? I feel like that would help with some of these mid-range fights after spreading them out with a crime scene ambush
Thanks! I appreciate the feedback. I'm aware of most of these features - just need some more practice to integrate them into my playstyle. I'm glad you mentioned the poison & throwing knife thing, as I didn't know that. Cheers.
@johnlloydtenido6915 Venice does look good. It's one of my favourite cities, but sometimes it's not as good for parkour as the cities in AC1, or some of the other cities in AC2. Venice can vary; there are some dense areas, which are really good for parkour, and there are some areas with, for example, a wide street between building blocks with just a tightrope between. It's not a bad looking city, though. Venice is very fun to play in, and the atmosphere is great.
@rahul-qm9fi 2 mods from nexusmods website. "Enable Unsafe Ejects and Vaulting" and "AC Origins Eject Height and Sprint Speed Increase". I kept the default sprint speed though. Increasing it looks uncanny.
I really thought that Valhalla's cape would flow like this, is crazy how much effort went into an NPCs cloth physics, and you only see Julius like a few times in the game.
Either aim your camera diagonally towards a wall and climb up with your left analogue stick forwards, or you can have your camera straight and aim your left analogue stick diagonally forwards (left or right).
imo this game is truly fantastic, the parkour is very smooth if you get use to it, i dont understand why ppl hate Mirage. this video is really relaxing mate, keep it up
To answer your question, the movement in Mirage compared to the movement in Valhalla is definitely faster and more responsive, but it is less smooth. Also, thanks for the compliment!
I'm well, and trying to feel better after finishing up some exams. How about you? I must say, seeing that username of yours again is a sight for sore eyes.
Oq mais me irrita nesse parkour é esses pulos iguais aos pulos do AC1 e AC 2, nao entendo porque nao fizeram igual ao unity, onde tem variacoes de pulos, onde as vezes o arno pula com os dois braços balançando, e as vezes pula com os dois braços pra tras e etc
Now we just need the game world to be more parkour focused instead of the segregated parkour segments split by the huge streets and the mod would be perfect. Just need to add a few more beams and ropes
I remember finding this once, he twirls on the Alexandria lighthouse too An Origins map editor could be unreal if they could find the objects and context that cause those animations, they could potentially put them everywhere But idk if that’s a bit ambitious lol
That would be amazing for any Assassin's Creed game. Imagine a custom map maker or editor, with added multiplayer or without, would be really fun to play with.
Make sure to select the game in cheat engine. Also, make sure to use the right version of the mod or edit the files if you need to. You can watch my tutorial for Mirage's parkour mod, which is old but should translate easily to any other AC game.
That one guy from my "Relaxing Professional Parkour in Abbassiyah" video told me "taking a set path in a game that does the tricks for you doesn’t mean you are good.". As you can see, I kept that in mind. I am not one to, usually, follow a straight path anyways - not if I can take shortcuts for efficiency or take another route for style.
4:09 what is this sound? It's not from my mic. It seems quite distinct, doesn't it? I am wondering. I hear these kinds of sounds sometimes when I am parkouring around Baghdad. I suppose it's just ambience.
If they had the manual vaults then the parkour would of been all right as there are plenty of places to do parkour runs if odyssey had better places to parkour itd be like the parkour shown in this video