Enjoyed the Inft breakdown. Great info about skills and tanking bases. But what about using the vanguard or liberty Inft in field fighting? I am finding this to be very tricky to dial in.
21:02, just use both uncle + steel fist, they do stack they don't take only the highest one. basically we have those 4 as defensive units right now: First Pair: Photographer (the girl) + Uncle. Second Pair: Steel Fist + Thorn. other defensive officers you can use: Golden Eagle (use his base resist on someone else then put him on another slot as offensive officer) For spending 720 statues on Uncle, i'll say it's worth it if you're more into artillery tech and base defending. You will have his coin flip special skill used anyways, so you only need to spend 540 more to max him out. For F2P/ Dolphin players you want to have officers you can do multiple things with that one officer, so for uncle ivankov he can: help base getting tankier - base defending, help your main tank in arena getting tankier - arena offensive team/ arena defending team. That's already 2 areas you can work with him so it's worth it.
this is great if you have spare units that are not being used and then 100% great to add these on, but in my case im using ALL 5 ground units and cant afford to have steel anymore or uncle which is a shame
@@MoreScop3s On the other hand, it makes attacking surprise attack less attractive as you are losing more or less all possible rewards the amount of alliance just going back to c3 when they get extremly dominate by others will increase. Basically its just a way to make it now easier for dominating and winning alliances to win and reduces the motivation for losing teams to continue to fight. Dont know if that can be called a change for the better, we will see.
Two questions: 1) I already Eye awakened, is it worth awakening Futurus Venturer as well; and 2) would be better just skill training Eye with his 32% fortification damage skill?
so having both is very very strong! if you are free to play and need some extra base killing ability then he is your guy but of course be mindful of what you really need and dont spend officer statues unless absolulty needed
I think the skill resilience is good when you b2b and the enemy has argent flame / stinger fist. Helps you losing less arty units which if you b2b often you know can set you back / slow down your b2b
Won't agree with what you said about Angel and thorn countess... Thorn is not even close to what Angel does for inf with Bloom, the testing you did (mentioned in the video) I'm sure you missed something
the thing is buddy angel can only heal what is hurt, not whats dead, so a shield keeps the infantry alive just as much, ontop of that you can use thorn and everbloom to have one of the best base shields on the game
@@MoreScop3s you are underestimating that healing... and Also Angel of light provides solid skills for such a long survivability of inf when tanking bases
@@MoreScop3s I started using Thorn instead of white wolf when I didn't have Angel, it was you who told me to... Then my Angel was missing 2 skills at max, both were 4 and I switched Angel with Thorn, the difference was already pretty good
the fighter one is very very good, arguably the best hybrid officer in the game ( just as tanky as witcher + doing a lot of damage) the artillery one's supposed to be an EoP 2.0 turns out it's a bit different, it's worse when it comes to base sieging but to kill troops, it's a tad better than EoP.
see they have some good skill but defo not the best officers BUT the reason they are NA is because you simplly cant get them unless you played during the event
Well, it is literally criminal to put sky jockey in A tier while she is byfar the best f2p fighter jet officer of the game. Mag who has darkwing awakened prefer nagarani than her ? Like is this a joke or what Sky Jockey + Darkwing easy wins against all combos you can do on a fighter
Agreed i personally test her on my fighter and she is way better than any other f2p fighter officers In terms of winning 9.1 against 9.2 with her instead of Bladewing with the Indian girl
Could you compare the RL vs. the howitzers. Explain when and where to use stuff like that. Maybe officer pairs. Seems like the RL is better versus certain units also. My RL seems to hit harder with the unit itself, but my howitzer hit harder with the skills. I know I threw a lot out here, but there isn't anyone that talks about the RL, and I feel it's underestimated.
My opinion as my main unit is bomber. Let me clarify a few things, 1) I have airforce advanced tech maxed. 2) golden pixie is trash. Had her awakened since I had her before the new officers. 5th bomb is useless because you want to hit and run as fast as possible before fighters arrive. 3) cartero. He is a must. Doesn’t matter what combo you have cartero HAS to be in the line up. Even if you have the weaker bomber in the world, you can hit a rat in your area and send your heli or L tank and since he paralyzes the ground troop you will kill the enemy easily. Finally someone who put him as S tier. 4) lone eagle. You would think he’s better on vanguard or martyr but he shines on liberty. Amazing on liberty. Decent on the other two. 5) rictus reaper. If you have the money and you will max tech for airforce he should be A tier. When the 4 hits in 1 pass is over he sends a grenade that hits the enemy troop HARD. I’ve seen it drop anywhere from 3-8m. If you were hitting a heli, that was 40m and at the end of the pass it was left with 5-8 m that last grenade will kill it (something that the other bomber officers won’t do) and since tech will be good or maxed average fighters will hardly do any damage and he also leaves the area faster and heals on his way back. Most people do like him because they have weak research, fighters kill them and they never get to see that last grenade in action. Also many many times in Lib bomber you will destroy a base on the last hit of the pass leaving the ground troops behind only for someone else to take the kills, with rictus, his grenade will give you some kills Lolol. But again ONLY awaken if you have $$$$ and will max out plane tech. If not,DO NOT. Lol
Sorry but imo thorn and golden eagle, no matter how versatile they are, its not match with infantry, and you forget about 2 versatile officer which more suitable for infantry Vox Veritatis and Tip of The Spear..
they are okay but hoenslty thorn is 100% great on infnatry very very good for the shield, vox is okay too for sure, and well tip of the spear is okay but wouldnt waste your statues on him lol
if using valk she will be best to have leading for the fact she gives the troop more dmg which would include havoc but if using the other officers then you want havoc first
well you need to think about what each unit will do to your tanking unit, if they have RL then SH will be better to tank with but they have ATG then RL will be better to tank with so its all situational buddy but happy to help more, ps mb isnt good for tanking really