Reallusion Inc., a 2D and 3D character generation and animation tools company that specializes in real time cinematic animation, virtual production, and motion capture tools. Reallusion is a platform to connect professional animation technologies, industry partners, and content developers for character creation, motion capture and digital human solutions that balance quick production with quality results.
I bought the Vehicle Interactions for Action Movie package and the Modern Cars Combo package, but when I selected the SUV, the motion option does not work when I add a character to apply the movements mentioned in the explanation. I hope this issue can be resolved because these packages cost me a lot of money.
I would buy md props related to your action packs. I don't do many videos with people sitting around at home. I own all of your action packs... interactive props for these would be great.
It supports both UE4 & UE5. Please download the Live Link Face sample files. For UE4: file.reallusion.com/CC3_ExPlus_Character_Setup_for_Unreal_LLF_v2.zip For UE5: file.reallusion.com/CC3_ExPlus_Character_Setup_for_Unreal5.rar
📢The new CC AutoSetup for Blender handles all the conversion of facial bone and expression blendshapes, and supports Blender Meta Rig (Rigify). Please follow the new tutorial video. courses.reallusion.com/home/character-creator/pipelines-and-render/blender?v=rigify-body-and-face-animation-in-blender-%7C-iclone-8-tutorial
May I ask, when you make a long animated movie, such as more than 10 minutes animated movie, your production process is not every time you make a single scene clip after exporting, and then make the next scene clip, because if you put more than one scene in the timeline, then cta5 whether it will be very lagging or even the program crashes, or it may be a long animated movie can't be done to the end of the scene, you need to make a sub-scene like a movie segments and finally in compositing, of course do you have any good suggestions
Please provide training that takes the users of the tool from start to finish. Buid a comprehensive training video that is based on a full cartoon from start to finish.
An excellent review! The opening sequence is amazing and perfectly demonstrates a very creative usage case for this animation pack. I'm very much the mocap pick'n'mix style of animator so the flexibility in this pack certainly appeals to me.
I bought carton animator 5 and I absolutely effing regretted it. I realized blender 2D animation is way better. And what’s with the gay shit in this video. I mean really!
I've been using Reallusion products for well over ten years. I continue to be impressed (and happy) that they keep improving and adding features to their products. And they don't use one of those cursed subscription models.
I wanted to ask, is it possible to make the name of the bones in actorcore accurig mine? I'm going to use it for Garry's mod, and there's rigging like ValveBiped.Bip01
It's great, the decision to buy this software was my wise choice, from their lessons to their software instruction videos are very detailed and easy to understand
In Cartoon Animator, simply go to the icons at the top f the screen and select Render. In Render Settings, select Video. Select the video format out you want. And here you can change the output size. For video shorts for platforms like Instagram and TikTok, change your output size to 1080x1920. Now, when in Camera Mode, you'll see a red square in the centre of your screen which represents your output dimensions.
I got a question regarding the animation, is it possoble to combine two motions to one character? Like ill apply a character shooting shotgun on the uppoer motion (lower locked) then apply a parkour backflip motion on the legs (upper locked) if its not available yet I think this is a cool addition where you can use different motions for each limbs or even just the lower and upper part of character
Hi Mark Diaz, Amazing job. I have a couple questions, if you have the time. 1. Is anyone actually making complete projects in iClone 8 ? I use cc4 and iClone 8 , but I always export to UE5. 2. These new MD features, more specifically the new prop interactions. Can these features be used and exported to UE5, via live link , and then perhaps using Take Recorder in UE5, or is there another process. And I guess the bigger question is can these new tools even be used with another program like UE5. Thank you.
For anyone struggling to get iclone face keys to work in daz. Solution - copy the reallusion folder to morphs folder first or it won't work. for (gen8 female) - C:\Users\Public\Documents\My DAZ 3D Library\data\DAZ 3D\Genesis 8\Female\Morphs (gen 8 male) - C:\Users\Public\Documents\My DAZ 3D Library\data\DAZ 3D\Genesis 8\Male\Morphs (same for gen 3 characters). the txt file is in the folder you can also copy it from there. (the reallusion folder your copying is the one in the extension folder. Hope I was able to help you guys..
WOW!!! In the NASA, they don't use many softwares!!! Really impressive workflow, it scared me!!! (I use only ZBrush for now) 42:39 Someone said "bear man" ?! 🐻❄🐻🐼 🤭
I've got a problem: My system units need to be in meters, but after I import the FBX my scene units are converted to centimeters. How do I resolve this?
That rotating vibrating masturbator sounds like a whole experience. Why settle for basic when you can have something that twists and vibes at the same time?!
Hey there, I really enjoyed watching this video, thanks a lot. Unfortanetly I tried the same and when importing the FBX I get the "invalid fbx key file" for all the fbx's on the downloaded folder, really annoying as I can't use them inside CC. As you mentioned, a necessary evil but not sure how necessary really is as I've been having a lot of issues importing FBX into CC due to this.
The latest update to CA5 is breaking my mp4 video output. It was working fine until yesterday. How to revert to the older stable version - I guess its possible thru Hub?
Hi @RajeshKchennai Please provide a video of the process and the related project files, and submit them to the Reallusion Feedback Tracker. Our support team will get back to you as soon as possible. Thanks you. www.reallusion.com/CustomerSupport/UserEx/QForm.html