Hi @Oceana_3D, Yes, the motion and accessory pairing can be transferred to Unreal just like any other prop in iClone. Here is more information on Unreal Live Link: courses.reallusion.com/home/iclone/pipelines/unreal-live-link?keyword=Unreal+Live+Link+1.3&v=getting-started-with-iclone-unreal-live-link-1-3-%7C-unreal-live-link-tutorial