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A word of caution about the second part of this glitch: 1. If done incorrectly, you will have the sword stuck to your back instead of your hand. Quitting and reopening the game makes it go away, but nothing else (not even loading a save from before attempting it) will make the glitched back sword go away. 2. The fused sword is permanent. What I mean by this is you can't remove the attached fused item without the sword copy reverting back to Msg Not Found. 3. The only things worth fusing permanently are things that provide a specific benefit, such as elemental attacks or healing. Otherwise for attack power, use Savage Lynel Sabre for that sweet +50 attack power (still weaker than Urbosa's sword with the same attachment though). 4. Consider using fusing it with a hammer effect weapon for permanent rock/ore breaker.
Gonna be honest, the arcade game seems like a sort of parallel to the past of the park. Since we don't see Salem in mascot form, there's a big chance they had something to do with the haywire mascots. Anyways, good video!
Speaking of the Switch version of FNAF 1 my Friend and I got through Nights 1-5 Yesterday and we had a hard time with Night 5 (mostly because of Bonnie and Chica) that we used the Unlimited Power Cheat and used it to beat Night 5, Get our first Star and unlock Night 6 and this video gave me an idea. What if I beat FNAF 1 on the Switch by doing NOTHING. But the Catch is that you need to have the Unlimited Power Cheat on and you need to have both doors closed to prevent Freddy and Foxy from attacking and Bonnie and Chica from jamming your doors.
8:35 what I don’t get is that those 25seconds/1500 frames are only for phase 4 when he’s already running down your hallway. What about the 3 movement opportunity phases before that which takes around 5 seconds or 300 frames each which totals to 900 frames before he runs to you. Which totals around 2400 frames so doesn’t that technically mean you could set it to 4FPS and still beat 4/20 mode?
The difference is that the 15 seconds that it takes for him to reach stage 4 actually takes 15 seconds. Then it switches to a frame-based timer once he leaves the cove.