Dont forget the Kapools were literally hanging on and working through literal hopes and dreams because they had no idea how to read the manual and work with the tech in Turn A when they were first deployed
Woudlve liked to see Gobbles and other non-ms machines used in action but I can understand why we dont see them as much. 8:45 oh god its so beautiful God the dra-c is such a beautiful suit. Wouldve loved to have seen it in effective use. Thanks for the researched video!!!
I still have the two starter decks for the MS War somewhere, I thought it was a cool looking game back in the day but it was so confusing so I only actually played it once (probably wrong tbh). Didn't even know they came out with Gundam War next in English as my card shop clearly didn't stock them.
I remember seeing MS War back in the day and skipping it because the Colorful packaging made me think it was a knock off or one of the many "Collectable Cards" that they made for popular shows that was mostly made up of screen shots of the show with holographic backgrounds. Also hearing about ANOTHER Bandai related card game failing in America because they changed the rules for the US Release reminds me of the nightmare that is the Upper Deck Digimon TCG and how butchered it was compared to the original Digimon Hyper Colosseum card game.
Losing by running out of cards... that sounds like he same reasoning as the Battletech card game. The card draw pile is even called the Stock Pile, meaning when you run oiut of cards, you run out of resources. But the rules for that were too complex, combat was confusing, it slowed play and that wasn't fun. This sounds like it will have the same issue, but I've never seen this game before.
That golden arm on the RX-72 can only be one of two MS arms either the Akatsuki or the Hyaku Shiki as those are the only 2 'Golden' Mobile Suits in game unless they decide to add the one from the first season of the 00 series that was shown at the end as it was hidden inside a MA and if I am not mistaken bot the Akatsuki and the Hyaku Shiki are both coated in Anti Beam Coating allowing them to reflect beam attacks back at the opposition.
I’m hyped for the new card game, didnt know there were so many card games before, but I guess it’s only logical given Gundam exists since the 70’s more or less huh
Another fun video! I was hoping to see some more info on the SD "Gundam Combat" card series since I can barely find any info on it (it doesn't even have a wiki page iirc) ever since I saw original forms for the God Gundam and such.
I'm more shocked that Duel Masters is still alive in Japan, I still remember pulling *l Über Dragon Bajula l* then that's the last time I saw any product here in the Philippines.
Yep, I was also very surprised to see a Duel Masters corner/wall in most Japanese cardshops. I always remembered it as that "Yugioh wannabe" that randomly popped up and then disappeared in a few months
seeing how accesive bandai tcg like digimon,onepiece,unionarena, gundam might be on their next list, also seems they want unify release on all bandai tcg at same time...
Hey! I was one of the lead volunteers, rules arbiters, and tournament organizers on the second iteration of Gundam War and I can fill in a couple blanks. I haven't even thought about the game in decades but hopefully I can drop some useful stuff here. Unfortunately I haven't got any notes from so long ago, so my source will unfortunately have to be "just trust me bro." I was Vermilionone on the official Gundam War forum and the Gundam Official Users Forum. Gundam was in an incredibly tenuous place at the time, Wing was the big culturally significant thing and that was years prior, by the time the CCG rolled around, there wasn't really any show on TV or store shelves to support it and that was the time of the Bandai-Namco merger that also brought some corporate shake-ups. This was kind of the on the tail of them trying to import First Gundam, and the first promo card was the RX-78-2 using a screencap from the original series. The initial translation was done by people who did not have experience with CCGs and many of the cards had terminology mistakes, the ones that stand out to me were that the equivalent of "no summoning sickness" and, I think "can be played as an instant" were frequently confused Something like "Quick Attack" and "Fast Deploy". I and a few friends did touch up translations for the second and third sets to try and fix these issues. Again, my memory is very fuzzy but I believe after we turned in the translations to the second set we were told it was already sent to print and they wouldn't implement our fixes. There were three sets in a year which was problematic because the typical CCG release schedule at the time was is 4 per year, so there were unusually long stretches between sets that really killed the momentum. We sold out at the warehouse level, but restocks were slow and combined with long gaps between sets, there was a lot of time between product. The final set actually sold out in two weeks, but despite that we just couldn't keep it going. I moved on to the Naruto CCG where I did ruling for I think another two years before retiring. At the time the actual Bandai team was extremely small, I think 4 actual employees, and everyone else was a volunteer. The game was very community driven and we had to be scrappy. If you met me at a demo at the time and got a mini-starter deck, those cards were donated by members of the community to try and spread awareness for the game. It broke my heart when one of the people who did get into it that way went to his first tournament and I announced the game was cancelled. The last tournament promo was "Will To Resist" featuring the boys from Gundam Wing. I haven't really kept up with it but my impression is, compared to back then, Bandai can be a well oiled machine when it wants to be; Battle Spirits Saga notwithstanding. I'm excited for the new game and I'm considering coming out of retirement to try and organize events again. Maybe we'll make it this time.
Shining Gundam, Burning Gundam, the Entirety of G Gundam...it was trying to be Yu Yu Hakusho is space with gundams...but half as fun, 3 times as cheesy...and everyone kinda digs it because its so earnest?!?!?! Like wth, this was the joke series for so long...but it is fun.
I don't know why early 2000s Bandai liked to make rule changes to card games they imported from Japan to the west; they did the same thing with Digimon and that one also didn't last nearly as long as its Japanese counterpart.
Hey! I actually wrote rulings for the Naruto CCG back then! I have no answer for you! I complained about it a lot though! They completely changed there resource system when bringing the game over, but they did not rewrite the cards to match the changed system. It led to a lot of sometimes heated discussion.
During my trip to Tokyo, i ended up with a whole deck of Arsenal base cards. I played the game like twice. I got the rest for free from looting the unwanted cards bin. Got every single common/rare/M of that season.
I've played Gundam War, Gundam War Nex-A, Gundam Cross War, and I'm currently playing Gundam in Battle Spirits. Just to add to your point @kakarot197, there are unofficial tournaments for the original Gundam War being held today in Japan - I still visit annually to play with a small group in Tokyo, but there's are tournaments weekly and a bigger one annually with a bigger restriction and banlist to keep things fair. Many of the old card have value due to this. As for the new Gundam card game, I believe Bandai is capitalising on the popularity of One Piece and the turnout for the "Gundam Cup" earlier this year, which was a JP Battle Spirits tournament that you can use only Gundam cards. I got 2nd in the Malaysia tournament! I believe it was also held in Singapore, Indonesia, and Hong Kong, among others. Great lookback through the history of the game (a lot of memories for me, made me pull out my binder). You can also add Gundam Duel Company to this list, and Crusade System - a card game that included many different series, with a similar ruleset to Nex-A. In the Super Robot Wars set, Gundam was included. If anyone is in or visits Singapore and wants to try old Gundam card games, do reply! A friend and I still play the game today.
On one hand, I'm very thrilled for the new Gundam Card game. But on the other hand, Bandai is REALLY going to be juggling a lot here. Besides BSS, they run Dragon Ball Super (both the old and Future World), Digimon TCG, One Piece TCG, and the upcoming Union Arena TCG (for America that is). While I'm over the moon here, I'm just concerned that Bandai may be tackling too many projects and IPs.
I've still got some MS War cards sitting around. It's fun going back and running a game or two with a friend every few years. ... Even if milling cards as damage is an awful mechanic in my opinion...
To people doubting it, I will say: Bandai has been doing really well with their recent card games. Yes, Dragon Ball had to reboot itself, but Digimon and OP are going strong, Battle Spirits is doing well in Japan, and Union Arena is quite fun. Of course there's room for them to flop, but I wouldn't sleep on this yet.
Ahhhh seems like the Gundam franchise's monetisation decisions are always trying to stick with older and, to be frank, rather scummy forms of making money. Maybe the new card game will be alright... I'm not so confident that a Gundam TCG will turn out perfect, but by GOD do I hope they make a monetarily fair and even card game.