lol sound cutting out half way through turned into a silent film for a bit good shit tho I miss this game my hero ultra rumble not scratching that rv itch
As someone who mains lida he has more combos then that it starts with two alphas + mid air attack which turns into a movement kick which will knock them into a knockdown if timed right as soon as they get out of it and hit the ground you hit your beta then start all over this is all debating on your tracking since lida knocks his enemies around
Froppy too hers is depending on your aim it's starts with mid air alpha x2 pulling you to your target + mid air attack making you feet dive into your enemy stunning them which allows you to juggle them with your beta twice ...then wash rinse repeat
And momo is 200% situational has no real combos other then her cannons with everything else her cannons build her whole kit your most common combo with her is alpha x2 into we cannon radius
And for reference I've held #1 agency and #13 mvp for a month and some change on xbox which is one of the sweatiest consoles for m.h.u.r so these combos are real
i watch these videos now, over a year after the sunset of rumbleverse and i try to guess what stage of the game the videos are made in, like was this before or after they made cargo throw loopable? the late season 1 combos are easy to tell though, double roundhouse kick combos were a golden age
There’s a combo for Tsuyu Asui that I’ve found. If you hit her air attack but if you don’t get the bounce you immediately beta at level 9 it’s 157 damage as of this comment. (Max damage with no strikers and no assaults on other side will be 57 on air attack and beta level 9 for 100)
Is everyone in this comment section on PC? I think the vid is very helpful although the combos are extremely hard on controller. Specifically it looks like you are using alpha right before you jump and that’s not possible at all on controller, it has to be the other way around. My biggest problem is not being able to get moves off in time before they are invincible. It’s like there’s a window in which the button I press doesn’t actually work but then works a millisecond later when it’s too late.
For Shigaraki, if you use your Beta in the air after Gamma, it can stop people from escaping easily because the range is slightly bigger. So even if they air dodge after Gamma, they'll still get hit by Beta. Gamma - Jump - Beta - spam Alpha. This can be extended through A1-A1-A1-Gamma-Jump-Beta-Alpha-Alpha.
Is it just me or did they nerf Shoto's air attack. It ain't converting for me 😅 Also Compress has a air hit conversion, forgot how it converts but it does. Just lyk. And you need to make a Aizawa one fr.