If you want any specific scenes from any game for the PC just email me and if I have the game, and its not too much trouble to get the scene, I just might upload it for you.
Actually, the chance to "accidentally" shoot someone in space - critically low(in case it's not literally in front of you). I suppose in whole mass effect series there will be no such a situation
Something i find amusing that i never noticed before is that he called the hiroshima bomb a city buster. Like, we think of it as a nuke and a deadly weapon but they just think "ph that thing, thats just a city buster. We got more than that"
"This, recruits, is a 20 kilo ferous slug. Feel the weight! Every five seconds, the main gun of an Everest-class dreadnought accelerates one, to one-point-three percent of lightspeed. It impacts with the force a 38 kiloton bomb. That is three times the yield of the city buster dropped on Hiroshima back on Earth. That means, Sir Isacc Newton is the deadliest son-of-a-bitch in space! Now! Serviceman Burnside, what is Newton's First Law? Sir! An object in motion stays in motion, sir! No credit for partial answers maggot! Sir! Unless acted on by an outside force, sir! Damn straight! I dare to assume you ignorant jackasses know that space is empty. Once you fire this hunk of metal, it keeps going 'til it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in 10,000 years! If you pull the trigger on this, you are ruining someones day! Somewhere and sometime! That is why you check your damn targets! That is why you wait 'til the computer gives you a damn firing solution. That is why, Serviceman Chung, we do not 'eyeball it'. This is a weapon of Mass Destruction! You are NOT a cowboy, shooting from the hip! Sir, yes sir!"
To be fair, unless it hits the planet behind the ship, the chances are billions to one that it's going to just shoot off randomly into intergalactic space and never even meaningfully interact with the gravitational forces of another body until the heat death of the universe, much less hit anything. The real reason is that it costs $45 million to fire each one of these slugs, and they don't want that wasted.
Got reminded of this speech when Dead Space Remake wants you to deploy a nuclear torpedo in a random direction. Very smart idea. About as smart as launching an escape pod (with a rescue beacon on it) with an undead monster inside.
Funnily enough, there is an event in Stellaris where your ship gets hit by a stray round fired in a bygone conflict. Everyone headcanons it as the round Serviceman Chung tried to eyeball.
In Mass Effect Andromeda, there's a moon (Pas-40a, Layan System, Heleus Cluster) with a massive crater believed to be caused by a relativistic kinetic weapon long ago. lol
"I dare to assume you ignorant jackasses know that space is empty. Once you fire a husk of metal, it keeps going until it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in ten thousand years. If you pull the trigger on this, you're ruining someone's day somewhere and sometime. That is why you check your damn targets! That is why you wait for the computer to give you a damn firing solution! That is why, Serviceman Musk, we do not eyeball it! This is a weapon of mass destruction, you are not a cowboy shooting from the hip."
I would have loved for there to have been an easter egg in Andromeda. You get ready to fight this immense mechanical monster and suddenly it gets taken out with a ferris slug. When you inspect the wreck you see property of Chung scratched onto the side.
There was one that might be. Apparently there is a planet with a specific crater that, at the impact site, there is the remnants of some shot fired a long ass time ago.
Ferrous, as in made of iron. Modern weapons with inert payloads tend to use tungsten or depleted uranium, and are covered by a ferrous shell if being accelerated electromagnetically.
Drill sergeant: "Burnside, how did you know that?" Burnside: "Sir! In a word, because Newton's Laws are <Quinton Flynn switches to Raiden's voice> *RULES OF NATURE!!"*
Using just the kinetic energy formula, a 20-kg slug travelling at 1.3% of the speed of light amounts to about 1.5189 × 10^14 J, which is about 36.302 kilotons TNT equivalent. However, using the formula for _relativistic_ kinetic energy, that would be about 1.5191 × 10^14 J or 36.307 kilotons of TNT equivalent. Personally, I wouldn't worry about taking into account the effects of special relativity at velocities lower than 0.14 c, which is when the margin of error due to the relativistic gamma factor reaches 1%. The "Little Boy" atomic bomb, a gun-type uranium-235 warhead, had an estimated yield of ~13-18 kilotons of TNT equivalent, which makes the impact of each shot from an Everest-class dreadnought hit with the energy of 2.4 Little Boys.
The sergeant pacing back and forth at 0:47 leads me to believe they consulted a veteran for this scene. Drill Sergeants everywhere do that same pacing back and forth when gently delivering instructions.
I know we usually focus on how the physics or the chewing out of the maggot, but can we just appreciate how nasty that main gun is to deliver 12 X 38KT kinetic impacts a minute? Also what that means for Reaper kinetic barriers?
Mass accelerators are real dangerous if they get powerful enough. Twice the speed means four times the energy. You don't even need a warhead if you launch a round at relativistic speeds. Put it this way: Warheads scale with mass, and the potency of their reaction. Kinetic rounds scale with mass AND velocity, and not only that, velocity squared. If you get a powerful enough railgun, you can match any warhead, with the noteable exception of matter-antimatter warheads.
And that mass accelerator is the "tolerated" kind of super weapon, something to create a sorta balance of terror. The codex explained that the Citadel convention has various banned weapons, including endlessly self-replicating nanomachines, and particularly powerful antimatter weaponry.