Quite interesting to see the perspective of a PUBG newcomer in 2024. It was risky to not heal up after that early encounter with the bot, quite often you will have a fight and make loads of noise, then other players will come and try to 3rd party you just after a firefight when you're weak, so it's good practice to always be healed up just in case. Remember you can easily loot more healing (and grenades), you can't use them when you are dead so don't be afraid to use your utilities. Standing still is always a bad idea in this game but especially so on that rock in the wide open, where so many people could potentially be watching you, standing still gives them time to line up an easy headshot like we saw here. Also remember you can use the death cam to see where you died from. It seems like you are thinking about where players might be which is an important part of this game. Also FPP is where it's at 👍 TPP camper gameplay is very annoying to play against, FPP fighting is much more fair!
I am currently playing through a 1024x102 map without any industries. No spawns of industries or funding allowed. All passenger trains, and I want to interconnect all cities. With the amazing GETS newGRF, it really feels like a world with a propper network of short - and long-distance trains. The new unbunch feature makes everything even better
12:50 I heard in one other video that you can change water tiles into canal and then the canal is cheaper to destroy. Maybe could have been better to tranfer passengers from the buses to stations then having independent bus networks.
i think the fair thing with spread stations would be, If you wanna mix busses with trains for example, instead of doing Spread bus stops to the train station use Busses to pick up passengers from the Bus stops and transfer them into the train station, might even be more efficient, deffinetly more fun imo
The Maglev lines. They look like highway. They come out in the 1960s or something. But yeah, start in 1930, by the time the Maglev comes out. Make "Maglev' highways for passengers and pretend their highways and their cars? The stations are the 'cloverleaf interchange' or on-ramps. And don't make them 7 long, make them actually look like cars, by being only one or two long. It looks kind of like a highway and that's cool. Essentially, make MAGs your LRT and keep dirty diesel for your freight. It looked cool
Playing entirely in FPP eh? btw you can right click to attach attachments instantly just because you dont win doesnt mean its not a good video :3 also thats why bolt action snipers are good
@@MasterHellish-Gaming Absolutely. With your channel helping to keep it in the zeitgeist. One of those games that doesn't have to be a click-fest of activity, for a chill Sunday afternoon.
I'm little surprised that people dont play always like this, when in OpenTTD is just to easy to make money Also why do You never enable building while paused And instead of using Shared Stations, why not just move people using bus to the main hub, i was always doing like this, because didnt know that this exploit existed
I suppose a lot of the time people don't know about the settings. I do sometimes play with paused, season 10 was done with build while paused. Moving people by bus like that is another good way of doing it but you would need to do mail too.
@@MasterHellish-Gaming I usually just forget about mail and "gold bars", i just let government take care of post office Now that i think about it, it would be a nice challange to make some DHL/Fedex... roleplay, just Mail only
Clarifications and High Scores: Clarifications • If you choose to use ether pause or fast-forward then you must play to the same game date: Nov 6th 1964 High Scores • Daily Coffee: CV £48m, OP £2.6m • Get out 'n' Push: CV £38m, OP £1.3 • Master Hellish: CV £19m, OP £2.7 • Locutus Bunny: CV £6m, OP £0.4m • Big J: CV £1.4m, OP £0.05m
It's OK for shuttling small loads over short distances, but for a long train on a long, hilly route like that it's dreadful. I would definitely upgrade the train before buying the second one.
Three hours of gameplay. Pausing is allowed but you can't change the setting. So you would not be able to build. However a note on the side of this. If you decide to Use either the pause or fast forward feature then you should still play to the same date. Nov 6th 1964
Hi, just found your channel and frankly its awesome :) Can i ask, is it possible to increase to total size of the map? I ask as i love this game from when i used to play it on my PS1 growing up and now i frankly have a very powerful Dell workstation 7810 with duel cpu's, each with 20 cores and 80 threads, 256gb of ram and 98Tb of storage. So can i basically build a 1000x the size map? Just in case your wondering why i need such a pc, i founded the first legally defined full Metaverse, The Metaverse Chase Reality which is now being rebuilt due to rapid growth and yes its 100% free. Thanks in advance for any reply and i very much look forward to hearing back. Regards Chris A
Hey, How to build those entry/exit kind of thing that u have on the right side of the station Bridgeton?! (As the track ends, whats that arrow kind of thing. Whats is called and where can i find in when i build my own station? Like this -›|
I'm sorry I have not yet used the map editor within railroad to create my own maps and add the map entrance and exit points which you're talking about. Perhaps you can ask on the RR Discord?
I start playing TTD in 90's when I was kid and loved it from the first click. Now I'm over 40 and still playing OpenTTD, still with original TTD graphic set. That game never will be boring thanks to the great players community.
Caldari weapons being shown was a missile launcher. Otherwise, got to say, seeing you find the 2 most terribly looking ships, to be the best looking, well, as they say in russian: "For taste and sight, there is no comrade", referring to how everyone has their own unique taste. And yours is truly unique.
I won EVE almost 10 years ago (I started with the Trinity expansion way back in 2007) but all these changes to tutorials and lore are peaking my interest.
This would actually be my third major character. I have a main, an old main and now this one. Which is kind of a new main but doesn't replace my current one?
There are things you can't do on an unpaid account, but the solution is to focus on activities that can be done on a free account. I love FW for example. It's great for a free character.
Don't get me wrong. There's some parts of the game that you just can't progress into because you're limited on the free account. But what I intend to show is there is plenty of game there in the free version for you to enjoy.
I love this type of video! It helps me learn a lot about how to play this game more efficiently. Please do more of these where you analyze someone's gameplay (even your own) and point out ways to do things better.
@@MasterHellish-Gaming yea, I like Minmatar ships too. Too bad these kinds of tutorials were not around back when I started. I started as Gallente, then saw that I liked Minmatar ships, spent SPs towards learning these ships then learned other completely random skills that didn't help me with all. They didn't work with the ships I flew. The beginning of my main is a mess. At some point I was told how things worked and I got it under control. My main is a Gallente flying Minmatar now. I also have a miner account and a support account for the miner who was specing to become manufacturer. I stopped playing about 10 years ago, I think.
@@MasterHellish-Gaming ohh 100% And its absolutely possible. Made 5b in a week on a brand new alpha in faction warfare. (Of course 18 years experience in the game likely helped)
Super Tux Kart... My childhood favorite! Now it might not be *too* complex, but it sure has some character in both the standard and modded stages! And the Music is amazing!!! It's also quite a novel concept, a racing game based on operating systems and general coding/modeling stuff. The addition of nitro to the standard "grab item hit enemy racer" gameplay loop doesn't do much to shake it up, but at least there's something more to do than aim and drive.