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Freerk Holtes
Freerk Holtes
Freerk Holtes
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Foxhole & Anvil tutorials and animations, that's basically what you get here.

linktr.ee/freerkholtes
Busted! - AFK Hammering is a Lie!
18:49
21 день назад
Tested! - Unlocking Bunker Tech
11:01
Месяц назад
Leveling the Playing Field
4:12
Месяц назад
Busted! - The Tracer is a Lie!
2:39
2 месяца назад
Freerk On: Teaching
2:54
2 месяца назад
Freerk On: Artillery
4:14
2 месяца назад
A Short History - Foxhole Field Manual #4
4:45
2 месяца назад
Movement Basics - Foxhole Field Manual #2
3:34
2 месяца назад
What Is Foxhole ? - Foxhole Field Manual #1
2:16
2 месяца назад
Foxhole Guide - Squads and Regiments
23:16
3 месяца назад
A Fire Fighting Chance
1:44
3 месяца назад
Foxhole Guide - Maintenance Tunnel
24:01
4 месяца назад
Foxhole Guide - Medic
19:56
4 месяца назад
Why my Medical Tutorial is Delayed
0:41
4 месяца назад
Foxhole Guide - Pillboxes (and AI activation)
12:02
4 месяца назад
Foxhole Guide - Mass Production Factory
21:06
5 месяцев назад
Anvil Empires Cooking Guide
16:34
6 месяцев назад
Anvil Empires Keeping Chickens
6:35
6 месяцев назад
Anvil Empires Smithing Guide
9:10
6 месяцев назад
Anvil Empires Farming Guide
9:45
6 месяцев назад
Anvil Empires Beginners Guide
21:35
6 месяцев назад
Foxhole Infantry Guide (Basics)
35:54
6 месяцев назад
A Foxhole Retrospective - Cogs in the Machine
17:33
7 месяцев назад
Why Does It Take So Long?
8:54
8 месяцев назад
Foxhole Guide - Gunboats
22:06
9 месяцев назад
Комментарии
@4umbik
@4umbik 20 часов назад
Thank you so much for this insane video! You helped me very much. Keep it up❤
@vitorsantesso9731
@vitorsantesso9731 2 дня назад
Problem with artillery is that it fails in all a gameplay system should do or not do. It is pure spam, the low accuracy, high splash, and cheap cost contribute greatly to this, while also time killing any skill expression it could have and limiting counter arty to a suppresion role. Dying to it simply doesn't feel fair, you got randomly shot by a gun that wasn't even aiming at you, it feels frustrating because it is basically a RNG chance of magically dying. It doesn't fucking die, artillery is able to tank multiple hits from basically anything, hell, counter battery is just suppresion, arty is so quick to repair, so innacurate and so tanky, that the defender must royally fuck up to lose their gun. If artillery wasn't designed around sheer raw spam, maybe it wouldn't be so fucking asscheeks to play, were it designed with counterplay in mind, maybe it wouldn't feel so hopeless to be on the receiving end.
@RobertLovesGames
@RobertLovesGames 8 дней назад
Love these guides! Thanks for making this!
@Pasqualle77
@Pasqualle77 9 дней назад
Thank you. I have learned something new again. Any plans on a weather station tutorial?
@FreerkHoltes
@FreerkHoltes 9 дней назад
If (and it's a pretyy big if) I go for a weather station tutorial I would do it in devbranch so even in the best case scenario that's a long way out. Your best bet I think is to keep an eye on the wiki: foxhole.wiki.gg allthough they do not have the full information yet either at this moment.
@QuinncunxXIV
@QuinncunxXIV 10 дней назад
Does it only freeze in the norf?
@loginlover
@loginlover 9 дней назад
Snowstorms/rainstorms can occur anywhere
@StylishYeoman
@StylishYeoman 10 дней назад
Very good video! Lovely graphics!
@vedagi4859
@vedagi4859 10 дней назад
2:12 + bunkers and in garrisons (also you can get "warm" status even when in corener of destoryed T1 Trench iirc, idk if they change it) It's amazing that at this point even Fire Pits have T2, while Filed Hospital is still "T1" and ESPECIIALY Devs had to mention "Fire Pits will have better artillery resistance" on Dev Stream, i wonder what player-build building what converts CWS to SS could you this ability better? Really good manual Freerk! :)
@arcangellord5372
@arcangellord5372 10 дней назад
we want to see more of these types of videos
@alexvandenheuvel4757
@alexvandenheuvel4757 11 дней назад
Im one of those people who would randomly walk in a facility. I'm more curious about the process and I'm always gobsmacked when it comes to seeing the designs people come up with.
@CrimSkies
@CrimSkies 12 дней назад
Oh shit he's prefacing the discussion with a glossary like a lawyer predefines terms in a contract; this man means business!
@Vladi007_King
@Vladi007_King 13 дней назад
You deserve a lot more views and subscribers, I thank you for your work and dedication.
@FreerkHoltes
@FreerkHoltes 13 дней назад
Thnak you and you are welcome!
@michaelcaldwell3265
@michaelcaldwell3265 15 дней назад
So does that tech tree go up wverytime you create a crate and when we make enough it's unlocked?
@FreerkHoltes
@FreerkHoltes 15 дней назад
Everytime you use the alloys to make a prototype kit it will advance the tech a tiny bit yes
@TweakaliciousTV
@TweakaliciousTV 16 дней назад
You forgot the part where you get to the salvage field and it's been closed off by a regiment so you have to drive around to three others until you find one that you aren't locked out of 😂
@igamingpublic
@igamingpublic 16 дней назад
im a field medic, i carry SMG 2 medkits , nades and smoke.
@PROLIFIC_TRAVELS
@PROLIFIC_TRAVELS 16 дней назад
Freerk bro you are a legend 😊
@PROLIFIC_TRAVELS
@PROLIFIC_TRAVELS 16 дней назад
Freerk you are literally the BEST foxhole tutorial boss 😊
@JdmusUK
@JdmusUK 16 дней назад
Excellent guides helped me a lot thanks 🎉
@brohammerinc4673
@brohammerinc4673 17 дней назад
Thanks for making this.
@thegibbehhh9430
@thegibbehhh9430 17 дней назад
My goodness THIS is what the tutorials should be like in Foxhole. Nothing makes sense. Before now I had no idea how to use stationary resource mines. I had been mining salvage by hand. This is why Logi has been such a pain for many people - the barrier to entry is so high. (I also didn't know how to make a personal stockpile and was wasting time pulling everything from public. Man I could have saved so much time!)
@Blazeit-rj3eb
@Blazeit-rj3eb 18 дней назад
I have no idea what this game is or what anybody is doing here
@asadpepe4282
@asadpepe4282 16 дней назад
@@Blazeit-rj3ebthe name of the game is foxhole, if you ever join, join the wardens
@WarChaserz
@WarChaserz 20 дней назад
For the respawning thing we just used HEs if alone instant kill, if not we just kill each other during down time
@DumbIShallBe
@DumbIShallBe 20 дней назад
Wait till you go up against the colonial dd arty it’s so accurate I can have 30 direct hits to half track in 15 to 30 mins
@alphamoonman
@alphamoonman 21 день назад
Really wish you and your buddy would have made just a few more tests, to see if you could get more friends to set spawn and see if players setting spawn had any diminishing returns or if it was linear
@user-sw7od4yg7n
@user-sw7od4yg7n 21 день назад
my turn to ask a question. Is it faster to tech individual branch of bunker technology, or to try to tech all of three branches at the same time if your goal is to unlock all technology?
@FreerkHoltes
@FreerkHoltes 21 день назад
I am pretty confident that if your ultimate goal is to unlock everything, there is no difference in trying to unlock one branch at a time or all branches at the same time. The total combined unlock time will be the same no matter which method you use.
@siphige4048
@siphige4048 21 день назад
thx for the knowledge
@vedagi4859
@vedagi4859 21 день назад
Happy to see Nextra there!
@Super1Pyro
@Super1Pyro 21 день назад
Your dedication to unveil foxhole classified information that no devman would reveal even under the barrel of a gun is admirable. Much appreciated.
@lofipolaroid9960
@lofipolaroid9960 21 день назад
idk if i missed it, but how much does each person setting spawn speed it up by? Also,thank you for your perseverance and patience to do all those tests
@Tom-qy6wv
@Tom-qy6wv 21 день назад
the sub-region has an impact on the speed of research (enemy/neutral starting territory). EX : warden BB will have a slow research in a coli logi town
@FreerkHoltes
@FreerkHoltes 20 дней назад
True. But the difference between the methods will stay the same. So setting spawn is going to be faster than just submitting no matter if you are in friendly or enemy starting territory.
@StylishYeoman
@StylishYeoman 21 день назад
Thank you for doing this! So much commitment and diligence!
@kaiserirgendwer4622
@kaiserirgendwer4622 22 дня назад
Very Nice Thank you for your efforts!
@galvatron0810
@galvatron0810 22 дня назад
I always told people it wouldn't do anything. We need this video played as a psa to all builders.
@TheBraddigan
@TheBraddigan 22 дня назад
Really curious about the ol' 32k of scrap vs 1000
@the_steamtrain1642
@the_steamtrain1642 22 дня назад
Makes sense honestly, idk exactly how the Foxhole devs have programmed hammering in but the client might actually not even be sending commands to the server to repair
@FreerkHoltes
@FreerkHoltes 22 дня назад
It's a though one. It might be that the client sends a request to see if anything needs repairing and the server repeatedly saying "nope, nothing to repair". But it might alos be that the client when loading entities in when you enter an area allready gets the "health" info and therefore knows there is nothing to repair.
@Darknight_84930
@Darknight_84930 22 дня назад
I feel like Foxhole should have the option to host a small local creative test world by ourselves to learn the game I mean it would make vids like these easier and give new players a chance to learn the game and try stuff. Even myself being on a regiment ( smt like a clan) for a while for a lot of wars haven't given me even a chance to get into some of the late game stuff and if I wanted I would've had to be a very active player ( which I'm not since I cannot play a lot and doesn't have time) on a regi and would've had to build the super stuff myself or would've had to be friends with higher officers of a regi or smt like that. ( sorry for any typos english isn't my first) ( if you know anywhere the devs would see this lemmie know to post this there :D )
@FreerkHoltes
@FreerkHoltes 22 дня назад
You could try this as a suggestion on the Foxhole Official Discord in the #game-feedback channel. I do agree that a seperate testing server would make things easier, but in Foxhole I go by the motto: if it is not painfull it is not worth doing An no panic about possible spelling mistakes, your english is fine
@mayuzanevideos
@mayuzanevideos 22 дня назад
Thanks for the time and effort you spent on this!!
@yannickladonne4543
@yannickladonne4543 22 дня назад
Thank you for your time and commitment in this tutorial series. You spent A LOT of time on this, more time than I would ever put in this. You deserve more than just my like Thank you for your service 🫡
@Nani_M
@Nani_M 22 дня назад
nice try you wont stop me from afk hammering !!!!!!
@jeffreymakuch2493
@jeffreymakuch2493 22 дня назад
Thank god you tested AFK hammering. I always told people it was a waste if you're not generating actual activity. The only boost this ever gave was simply having the spawns set, thank you for confirming this. Something to clarify for this test is whether repairing damage does contribute or count as 'actual activity' (similar to how respawning seems to be actual activity). This would be trickier to test because you'd need an enemy to do damage to a bunker core, but would be worthwhile imo. Another possibility with the submission tests is that there is a minimum threshold which was not being reached. For quite a while there was a theory that the 'submission commend popup' matched this threshold. I doubt anyone tested this as rigorously as you try to, but I do believe the threshold for this is 7 bmat crates (700 bmats) so some of your tests were slightly short of this popup threshold. Maybe the ammunition submissions did reach the threshold? The only way to be sure is have another player with their spawn set to see if a commend popup is created.
@FreerkHoltes
@FreerkHoltes 22 дня назад
Yeah, the minimum threshold hypthesis is something that Nextra tested and in Live is apparently at least 400bmats or 800 salvage (foxhole.wiki.gg/Base_Upgrades). As for repairing, it is kind of the same as with multiple spawns and soemthing I negelected to point out for these tests. I tried to only test things you can influence yourself. So your base being damaged and you repairing is in a sense out of your control, so is the amount of spawn that are set at your base
@warwizard1309
@warwizard1309 22 дня назад
It's refreshing to have as source of objetive information about the game mechanics be players actually empirically testing the mechanics... and not the usual... you know... cheaters and hackers doing reverse engineering.
@tinotibaldo
@tinotibaldo 22 дня назад
I put something heavy on top of my mouse for auto-click while I go to the Dunkin' to get the cold-brewed
@FreerkHoltes
@FreerkHoltes 22 дня назад
For just hammering and digging I use click lock, so that wasn't too straining. The continous submission tests were pain though, especially the one with the 500bmat submission every 1 minute with the magic boxes 90m away
@nazcamain
@nazcamain 22 дня назад
Ahh devbranch...where vets go to die.
@richardchaines5570
@richardchaines5570 22 дня назад
AFK hammering is so to not be AFK kicked
@Listless_Robin
@Listless_Robin 22 дня назад
People were doing this so long before the AFK kick was added
@richardchaines5570
@richardchaines5570 22 дня назад
@@Listless_Robin While yes now there is an AFK kick and people want to get around that so to be able to tech something in a TH or other
@Caecilius_Iucundus
@Caecilius_Iucundus 22 дня назад
Freerk, I told you on Reddit, afk hammering is 100% real and not a lie . This has been common knowledge in builder groups for many wars now, with an overwhelming number of examples and evidence for it. It's very weird that you insist on this. You also tested on Devbranch, which immediately calls into question the validity of the tests. Edit: he doesn't call it a myth, he calls it a lie. That's even worse and more click - bait. Why would people lie about this? What is there to be gained? Why try and start some weird internet conflict when it's just players who didn't know about a mechanic and them slowly figured it out over several wars? There's no lie; that would imply a reason for lying. As though there's a builder agenda to get people to idle their computers or something. Insane.
@thisisobvious
@thisisobvious 22 дня назад
He tested it... are you suggesting that everyone accept your dogmatic statement? Why not state what was flawed in his objective testing that didn't show the results you claim? Or leave a reference to the examples and evidence you said exist. Saying it is "very weird" to simply test and publish findings on something for the benefit of the community is ACTUALLY weird.
@Caecilius_Iucundus
@Caecilius_Iucundus 22 дня назад
The fact that Freerk (and you, by extension) are framing this as a 'church' with 'dogma' is extremely cringe and frankly insulting to everyone that has done the testing on this in the past. Whichever faction you're on, you're more than welcome to to the publicly available faction builder discords and see the many posts that have been made regarding this.
@thisisobvious
@thisisobvious 22 дня назад
I was simplying saying that to say a claim is false without an counter-evidence (i.e. make a separate claim) is, pretty much, dogma. I'm all for whatever the truth is, but it's weird to just refute something basically with 'the truth is out there', when apparently there is also incorrect information, such as this video/testing, according to you. If this is wrong, then there is a duty to show it, since clearly many more people will see the youtube video of a developer-promoted content creator than some evidence in faction builder discord servers.
@Caecilius_Iucundus
@Caecilius_Iucundus 22 дня назад
@@thisisobvious sure, allow me to post exhaustive proof in the RU-vid comment section. It's definitely designed for that.
@thisisobvious
@thisisobvious 22 дня назад
​@@Caecilius_Iucundus It's apparently designed for discrediting, without evidence, the entire premise of the video, which the comments are for... so yes I think you are correct. Stick to LARPing if this is your idea of useful discourse.
@cvoltz5295
@cvoltz5295 22 дня назад
Sir, thank you so much for your time and effort. This is some research paper quality work I hope many people are helped with this work.
@ludilik
@ludilik 22 дня назад
so, meta is to make a bunker, and place one trench connector bp, if you cannot set your spawn there :D
@FreerkHoltes
@FreerkHoltes 22 дня назад
That could work, but a trench connector bp is pretty vulnerable. Although it has the upside of not costing any mats. Still I personally would probably go with some pilboxes and a watchtower. Which will provide a speed up and utility
@Drunkle.
@Drunkle. 22 дня назад
Well done, thank you for doing this
@squigbeast7217
@squigbeast7217 22 дня назад
I have been of this opinion for a long time. Setting spawn is the single most effective boost to tech. The submitting items thing I have often thought mainly works due to increased chance someone will set spawn while pulling items. One war on live I used a safe house in town with others for doing all our QRF work but we also kept it stocked with junk tankers would always want to use. Managed to rush the tech on it pretty fast.
@pfcbannon4092
@pfcbannon4092 22 дня назад
"When a game requires more tutorials than an 1988 IBM server farm, it's no longer a game" -Derek Smart, maybe
@niklasjulianhunke5907
@niklasjulianhunke5907 22 дня назад
nah, because most games have different activities
@AlienDogStar
@AlienDogStar 22 дня назад
It is awesome!
@Bugler713
@Bugler713 15 дней назад
@@pfcbannon4092 it's not game, it's a war 👹
@TheSkeletonNinja
@TheSkeletonNinja 22 дня назад
Looks like lots of people had misconception on afk hammering, Its not that it boosts the tech by itself its just a thing to keep you from being kicked over night with ur SPAWN set, Which is like you tested the most important thing for the tech progress. Glad you showed them proof hope you still got ur sanity after such a painfull tests :'D
@FreerkHoltes
@FreerkHoltes 22 дня назад
That's my secret. I had no sanity to begin with ;) Ha haHahAhaha hahahHahHAhHAHah