I am so late to this discussion, but... I don't get all these arguments that say easyplace is cheating or unethical. If having an overlay of your build that you can trace over isn't cheating, why is easyplace so different? To me, it just seems the logical upgrade from what we already had. Besides, I think the most useful thing about this feature is not building faster overall but the fact you can easily do gradients or textures (and of course right orientation) without having to swap your hotkeys every time. It just saves you the frustration and burn-out. And before you say "I don't get frustrated, it is very calming for me in fact," people are different. It is a toggleable feature. If you don't want to use it, don't. There is nothing unethical about this. Seriously, there is way too many "then just paste it and swap from creative to survival" comments. If you are not for schematics, I can at least understand your perspective, but often times these people just specifically target easyplace which I can't understand. I mean, I can understand not liking a feature, but for the people who call it unethical and actively shame people for using it: why? Before anyone makes a comparison to hacked clients, allow me to. With a hack client, you can reach further, and this is true for easyplace. Let's say the person using the hack client has no intention to ruin other people's fun and just uses it for convenience sake. Here is my defense: reach is a hack designed to give someone an advantage over other people. Easyplace is a feature of a MOD used to make building easier. Intention is key. Exactly how are people going to abuse easyplace to have an advantage over someone? It is a FREE mod. Of course, some servers do not allow mods, but if you are fine with schematics, why not easyplace, which is simply a feature? For example, there's a mod that adds a minimap to the game. Using it, you will be able to see further distance into your generated world. Thus, you have an advantage. However, do you believe this is unethical? It simply makes it easier for you to navigate. Another example, waypoints give you an advantage, but they like every other mod is not abuseable, because everyone can just download the mod. And if your argument is that what if not everyone has it? Well, there is a zoom mod, and before we got the spyglass, no one complained about how "unethical" it was that some players could zoom in, and some couldn't. You can technically zoom in but it takes longer than toggling with a mod. Same thing with placing blocks... sound familiar? TLDR: Easyplace is not unethical. It is a feature of a mod. Mods can give you an advantage, but they are different from hacking (which many people compare easyplace to), because of their intention. Easyplace is not meant to gain an advantage over another player. It is simply to make building easier, which is schematic's goal. You either consider them both unethical, or accept them both. And like every other mod, if you don't like them, you don't have to use them.
As someone who likes building crazy big stuff, my hands/tendons often really hurt in long marathons. Left clicking 1000 times is alright, but when the schematics adds up to hundreds of thousands or over a million blocks, it’s really tough. Same story with tools like fast placing
Dude i think even Printer Mods are fine, at some point in your life you will realise putting hundreds of hours into a project isn't a brag, it's a threat. Like at the point the building isn't fun, but a chore, why are you even playing a game, when chores are already begging you to do them. I definitely don't want to come from work, cook, do the dishes, wash clothes etc, then sit down to play Minecraft and relax, and then build a humongous, million block project by hand, especially if i already have a schematic of it. (Well, sometimes i do, just like sometimes paint by number can be relaxing, but it's definitely not what i want to be forced to do always)
I personally simply wouldn't allow any clientside mods on a survival surver at all; exept stuff like Optifine and NoChatReports. ... I also likely wouldn't give anyone the world seed either.
its only shown how to install clientsided but can you also install it serverside ona fabric server so you can use all of this sht also on your server ?
You use Axiom and Worldedit. How do you do it? On my personal server that I have on the SSD, when I open the world in Local, it doesn't let me use Axiom. And using the server locally is the only way I can use Worldedit.
If you built it there is no problem using litematica to schim your builds in. We use this a lot to put builds on 2b2t an anarchy server. As there isn't always months to work on a build do to griefers.
Does this do the same kind of thing with changing biomes? Vanilla minecraft has a limit on how many blocks you can change at a time and using something that can get it done way easier would be so helpful
Easy place isnt a cheat in slightest as long as its in non competetive enviroment where its just show off bc its qol saving alot of time and just overall way too amazing thing
tbh its like a tool like we invent a wrench and manufacture/replicate those same wrench to mass produce it, litematica and easy place is like that... If you think its unethical dont use it, Just like when you have a twitter account my opinion and ur opinion doesnt matter.
I mean if you make a structure in creative and make it a lite file and put into survival and still have to grind resources to build it. It isn’t cheating. It’s like saying architects are cheating cuz they have blue prints
while axiom is very cool, i think it's still a good idea to have worldedit as well. i feel like the two work really well together due to unique features in both mods
Honestly i think a big thing it could have killed is worlpainter, because it offers a lot of the features without having to constantly change save file, but maby it would be better used worldpainter first then axiom
I'm not a builder at all, and while i did enjoy WE, Axiom was so fun for me. to the point that I found myself trying blender tricks that I expected to work in it's editor mode. but I will say still that you'll benefit greatly from using both in parallel rather than one or the other.
I personally just use it with really intricate build like really detailed big trees where most of the stuff is floating leaves, it just for sake of not getting burnout with the tedius aspect of it, I really like designing my stuff in survival, but custom trees are the worst in survival