My name is Andrii Aizenbart, I'm the creative director of Vision Season. My aim is to redefine the clothing mockups market with top-tier products and user experiences.
At Vision Season, my dedication to design excellence is unwavering. I am committed to infusing each product with innovation, creativity, and a meticulous eye for detail, crafting immersive experiences rather than just mockups.
Please a actually use gimp for the design and after i want to do the shading i don’t find it even tho i do save it( i swear it’s for a school project somebody help😭)
what to do if dimensions or fitting of my t shirt is different? i have it ready in photoshop fully unwrapped but how do i change the dimensions in blender model? please answer thank you.
Thank you for your purchase! Try experimenting with your design in the Photoshop template, such as adding additional layers or masks on top for the desired effect.
So i bought and I dont know how to put the design on the actual shirt/sweater? (I bought the oversized hoodie) Do I need to go into the actual file and import it there or something? Edit: Nevermind! I figured out it automatically imports
its i think done by shift A circle and put it on the floor of the x axis parent the object(camera in this instance i think) to the track and track rig set up the animation is keyed to the circle track thingy and press play it's not hard and make sure camera is centered and light set up and the animation is baked and rendered cycles probably better but evee probly works good too.
It's hard to give a definitive answer. Everything depends on the CPU/GPU power and rendering settings: resolution, the number of samples per frame etc.
Use UV_Source in any graphics editor as an area for your design. Save this file as a .png with only one layer - your design with transparent background; in Blender in the “Design Image”, set the path to your .png file. Done!
You can insert your design directly into the .psd file in the archive. If you don't have a Photoshop, you can open UV_source in any graphics editor, use it as a pattern, and place your design on a new layer.