Very nice and informative video. I do like how when it got to Volskaya Foundry, the background music of the map almost overtook the narration. The map itself just couldn't be contained for an explanation!
Aah another fox video. The day is saved! Have you guys realized how beautiful and varied these maps are. And there is a lot of things to know about them. The different maps are rly the bread and butter of Hots :-) They put so much cool details in this game (i mean, they even designed different minions for the different maps). I am hoping they will bring back new content someday. And I miss Haunted Mines - it was one of my favorite maps
"An ancient ability called... communication! And it's bound to the enter key. 😂 "I know, most people use this to cast 'bile' but 'healing word' has the same mana cost and is way more powerful." My dude. Truer, and more hilarious words have never been spoken 😂
Fun video as always! Speaking to my soul at 0:10 i always do like getting kills. More players should be following the Garrosh to get kills. Bonus points if players buff Garrosh's mobility. He lacks hard engage but something like ETC speed metal, Brightwing pixie dust, or medivh portal can help Garrosh bridge the distance and grab someone.
I would change Haunted Mines by making the objective be about structure armour instead, kind of like how the cores on Alterac Pass get armour based on how many of the keeps remain. While the mines are open I'd add some armour to all structures and when all the skulls are collected the amount of armour or vulnerability to your structures would be based on the percentage of skulls you collected. Maybe to make the numbers easy start with 20 vulnerability and add 1 armour for every 2 skulls, so that you could get 30 armour if you collect all of them, or if each team gets 50 skulls each team has 5 armour on their buildings. The armour or vulnerability to your structures would end when the attacking golem dies.
I think Infernal shrines is bit better than garden because it puts less ephasis on macro. Whoever controls the bottom camp triangle has advantage, giving you incentive to fight in the downtime. I´m not saying good macro isn´t fun, it just isn´t the reason why anyone would play HotS.
man im actually laughing watching your vids xD <3 you mostly speak out of my heart but some tier choices idk.. for me: f tier - pirate map. i never have fun here. d tier - eternal battleground, every game plays the same , there is so little room for strategic variaty. the path of play is too settled. you only get excitment waiting if your team takes the big camp in time before obj or not. i hate this map. c tier - braxis. all 2 lane maps are heavily limited in terms of play choices. b tier - Warhead. only cause its played so little and there is no real meta a tier - nearly all 3 lane maps s tier - Coursed hollow and Towers of doom, they offer the most choices of strategic play thats for me. and since you put eternal on a tier and hollow on c tier, i was in shock and still dont understand xD but i loved every minute of vid :)
Hanamura is the ONLY map i have ever seen in any moba that makes people play with apathy since they dont care about the map. Is not a good achievement but is impresive nonetheless.
Personally I'd say D tier is still generous for both maps, because they really feel like a larger step down compared to the other rankings, also I personally love towers of Doom so it is an S tier for me, even though I do agree with your argumentation
I am flabbergasted by the fact people still make hots videos People are you And I am positively flabbergasted, please keep going, they are very nice It makes me consider picking up hots again sometime
I personally love KTs D build.......so many (free) living bombs! Not as survivable as going for Mana Shield, but much better sustain over the course of a match
Please do a beginner guide to hogger. Most of the “guides” on him on YT are just twitch streamers rambling about how they don’t actually know how to play him interrupted periodically by random gameplay footage I don’t care about.