As the world shut down, what began as a hobby in 2020 has turned into a growing community of Dungeons and Dragons and TTRPG lovers.
And so The Fantasy Forge was born. While it began under a different channel name, the Fantasy Forge now continues to evolve from a simple RU-vid channel about Dungeons and Dragons into an inter-textual world called Malidea.
Here you'll find tips and tricks for game masters and players alike. But more than that, the world of Malidea has awoken. There are stories waiting to be told, and adventurers around every corner...
No creatures were harmed in the making of this channel.
❤ Love a good house rule - I’d be interested in hearing how you handle underwater casting - I’m on a quest to collect all of them on RU-vid - do you have a playlist with all your house rules? I scrubbed thru your backlog, but it’s easy to miss something - I’ll add all of them to my growing list of nearly two thousand videos on houserules ❤
1. Great video. I've always treated spaces with special physics as the ultimate hazard. Make it clear they don't want to fall in the drink. 2. How did you get that "Be Cool" message to pop up before I commented? It rocks.
I get that you were using a previous coast line. But if I was doing it I would have started with the plate techtonis. As these would have a bit affect on where the land is. As someone has already said, you get two types of plates. Oceanic plates, and continental plates. So you draw out you plates. Name them either ocean or content, which gives you a general shape of you land, and mountains. Which will ditate the shape of your rivers. Which will then affect the finer detail of you coast line. Also you can look at real world examples where these plates interact with each other to give you inspiration. E.g Iceland where two oceanic plates are separating. Himalayas where two continental plates are smashing into each other. Well that's just my opinion.
deeper goals and motivations short list: 1. short-term goals, immediate objectives 2. long-term goals, usually motivated by emotions 3. motivation, emotional and psychological drivers 4. internal motivation, personal values, emotional needs, psychological drives, 5. external motivation, outside forces, quests, environmental factors, social expectations how to create it? think about what significant events or relationships, even from the past, might influence the character's present actions.
THIS IS SUCH GREAT TIMING IM MAKING A PIRATE CAMPAGIN AND I WANTED A KRAKEN FIGHT WITH MY PLAYERS. Btw that dive in joke was so good, "beach to their own" ;)
I'm running a game loosely based on the world of Ghosts of Saltmarsh and was doing one of the appendix underwater ruins for the level 1 adventure. The PCs ran off before completing it after being given their potions of water breathing and I didn't just want to hand them more. Luckily, the party has an artificer. So I made up some dive suits made out of a special sea grass. It's got a hose that floats on the surface that's only good to ~100 ft deep, the hose can break, and it's only good for 1 hour after they get it wet so I figured it was sufficiently more restrictive than a potion of water breathing. This gave my artificer a cool new recipe, and gives them a tool if I throw more underwater locations at them in the future.
@@TheFantasyForge Not too differently from the magic crafting rules from Xanathar's Guide to Everything. They needed a recipe, special ingredient, time, and money. I think the only thing explicitly contrary to RAW was that I had them do a mini sidequest to get to their sea grass and deal with a barge having trouble rather than having them fight something for the ingredient. Everything else was kind of hand waved by the fact that they had a cleric with alchemist's tools providing help and some consumables (so no money on the part of the PCs was used since they were level 1). The whole thing was kind of lucky because it gave me an excuse to introduce some new PCs in a low stakes way that joined after our first session and also gave me the excuse to appropriately increase the difficulty for the remains of the ruin (more monsters came through that portal you didn't close). I also like giving my artificer recipes to make stuff with, they also have a recipe for "bottled wind" that they started with for backstory reasons (I have no idea what the special ingredient for that is yet, probably some bird feather).
5:37 Tobias looks a little bigger than I remember here 🤔 Great submission to kraken week! I’ll definitely be sending this to my DM for our pirate campaign and if I ever run encounters myself I’ll definitely be utilizing this! (I rewatched this like 4 times and couldn’t find the real displacer kitty, and I can’t tell if he’s truly here or I’ve lost it)
just wanted to say big ups to you for providing this material, its good and youre a scriptwriter. i always think that storytelling is a big part of dm'ing. you need plot, character, dialogue, morals, motives
Release the KRAKEN! also i must have missed him which is a shame cause now i wont know if tobias takes to water like a jaguar, or more like a house cat.
@@user-eg4hi6bl4j I don't think that kind of list exists. It's a very subjective subject that's totally dependant on both your party and your campaign.
Just make sure if you use a merperson kiss to let your players breath underwater you’re not forcing anyone to do something they or their characters wouldn’t (ie different attractions).