OMG!!!!! I can't BELIEVE this!!! 😡😡 Where is TAYLOR SWIFT?????!!!!!!! 😠😠 You made a TOP 10 video and didn’t put the BEST choreography EVER!!!!! 😤😤 Like, HELLO???!!!!! Have you even SEEN Shake It Off???!!!!!!! 🙄🙄 I'm SOOO unsubscribing!!!! #TaylorSwift4Life 💔💔💔
I remember abusing vanilles death spell to do 1million damage on the tortoises, her summon alongside poison infliction trivialised the final mark boss to lol
Man, every time I think about the Full ATB skills in 13 I just think they were such a missed opportunity. Who else looks at Army of One and thinks "the slow-mo parts look cool and all, but they also slow down the actual combat -- maybe we could input some buttons to keep the combo going or something to stay engaged"? Maybe match that by making Hope's a charged effect (release at the perfect moment for more blasts), and Sazh's a rapid-fire attack where you have a couple seconds window to spam fire? I just hate that each one for a given Paradigm is functionally the same (with the singular nuance of Army of One taking so long to execute that you can switch to COM during), especially with the two COM skills even being nearly identical animations.
They always felt a little underwhelming. I never really felt like I was in a position where the limit break was a tide turner in the fight. Plus the fact that nothing stops you from using it every turn your character has (assuming you’re in a position in the fight where you can push the offense) waters it down a bit.
this was the first time it happened and I was like "oh, okay, sonon just dies when I die because I can't control him" BUT THEN I realized HE GAVE ME HIS LIFE
CHECK THE DESCRIPTION BUT YEAH I SPENT 2 HOURS WAITING FOR THE DUDE TO SHOW UP AND HE DID AND I THOUGHT I WAS GONNA DIE AND THEN HE SPAWNS AGAIN RIGHT AFTER