If you blow up the dynamite go to 1x speed instead of your normal 3x speed you. If you Make a shortcut at the waterpumps in wheelington they built the Dam quicker and you still need coffee and coffeebushes for all the foods. I got Some problems with making thumbnails for my Woodworking videos do you have any tips because I like your design
in the district center of Bottingham, there is an option to have all new jobs be bots by default. so, as long as you have the bot job researched and its connected by a path, the buildings in that district will just be set to a bot job by default
also...that forester couldve easily been moved 1 further over and then not been using any ground tiles for path / burding space on the ground. idk y that bugged me so much, losing those 3 tiles for trees like that lol
Great vids and I’m really loving this series! One thing I noticed was all the berries you have. If you invest into making title more dye then you can use that as easy export for funds.
I'm enjoying the series, the graphics are amazing! If you don't mind a suggestion: Add 3 wells, 1 in the Market space, 1 next to the Oxen stable in the "SW" corner/by the Charcoal pits, and 1 next to the farmers. I'm wondering if some of your outlying buildings are having to walk across the entire area to pick up basic needs; water, firewood, food....
I’m really excited to see you playing this! It’s a great game! One thing I know is that the size of the Burrgage plot does matter when it comes to the vegetable gardens. The bigger the plot the more food you get. Goats and chickens it doesn’t matter how big or small you make the extension. Love the vids!
I appreciate your approach in which you share your long- and medium-term planning, and explain the importance of the short-term planning, such as upgrades, that you're implementing...
Mind blowing to me that you've never used bots before. Think I had 500+ hours in the game before ever touching the mechanical fluid pumps, got bots first run lol...
One thing I noticed is that whenever you are in a drought you pause all the water pumps then a few moments later wonder why there are so many unemployed beavers 😂
Had fun doing a dystopian play through with IT where all they got to eat was fermented algea, 24hr work days, all the beavers locked into a jail like district surrounded by a river of bad water where their only job was to work the new manual power wheels that they have lol
For the future bot district, seems fitting to try and keep it hydrated by hooking up 1 or more of the deep mechanical pumps. Only use as many as is needed to overtop that dam you started laying in
once all the beavers have had 1 mangrove feeding, which is a lot of beavers lol, i think the consumption should slow down a little. i think you will be fine, but i might be wrong too. the expansion will help either speed things up or just be needed. so either way its not a bad thing
@@lordnelsongaming79 is not that they go down, but if the area you've got right now can produce quick enough and you can collect fast enough, you can start to stock pile goods before the beavers want to eat mangroves again. You can actually watch the little bars go down on each food and other well being items before they no longer get that bonus
And canola becomes a lot more needed one you start trying to get grease for bots. Like, I would double the area of canola to help withthat when you get to it
in the beginning you stated that you would put the map information in the description so that we could play along. I haven't seen any indication of what map you are using. I consider your let's play a failure... it is not a LETS play it is a "watch me play" video 😪