Isn't it easy enough to simply make your cuts on either side of the suspect line > R click on *Record mode: auto-punch selected items* > and comp to active take (cntl+ T is default I believe) once you're happy? I do this cleaning up guitars are the time and its fast and ezpz
...i feel that it´s just so much harder to get heard, when your mix isn´t that compatible with standards. I fully agree with you, it´s only, that we´re -at least productionswise- so much more advanced than in, say, the times of the beatles, where songs were amazing but just not that high in quality. In times of streaming services, but i guess well before that too, you barely can make an "impression" with a nearly "left alone"-mix - even if it may be "the perfect song"...
Hello Kenny, i have a big Problem: i made a entire tracklist with 46 songs cosisting of 3 playback tracks, which 2 are a clicktrack and a track with speech witch song comes next. On the live tracks i have automation like hall and delay. I made this all in Cubase. Now i wanted to change all this to Reaper thats way more CPU friendly. How can i copy the automation and the tempo track to Reaper without doing all the work again? Pls help me!
Every segment of every guitar part being done on separate tracks is really interesting, and allows for shaping each part. It highlighted each piece, even if the raw tracking sounded like it was done on the same guitar and pickup. That ain't how we did it when I was young! Great tutorial.
Kenny I'm sorry last comment is so long You probably dont have time to read it but idk how else to word my question and problem? Hope you have time and patience to help me...thanks for all you do
Kenny, long time follower of you, rarely do I feel the need to comment asking you a question, as most of the time, someone else has already asked and you have responded and answered, and solved my question and problem. .However, this time, I haven't found any information at all from not just you but any internet forum or channel or DAW navigation and tutorial focused content creators, talk about editing midi velocities specifically for the hi hats specifically but also the ride and snare and other cymbals on the drums that are where the human "feel" is intensified the most and the accents vary depending on what the groove of the song is and how the drums all subdivide with each other the hi-hat ride and sometimes snare are going to be hit constantly and the most rapidly out of all the other parts of the drum kit and therefore they have the most midi notes consistently on every 16th note sometimes and even 32nd and higher in subdivision or in various patterns using every subdivision and scarcely depending on what the song calls for and the feel of the drummer and the feel of the music, the timing and velocity of the hi-hat specifically but also the ride cymbal are shifted slightly swinging fast or slow depending on the feel of the song again and the amount of swing or drag the drummer applies to their dominate hand that does the subdivision but also the accent depending on how the song goes and how the groove goes. Is there a script or an action that allows you to click whatever midi note, 1-127 on the midi note roll that is the fastest subdivided cymbal ( or drum) and has a very sensitive and have sounds that change dramatically even with the smallest rate of change in velocity and most of the time mini drums just have one note that they hit when it should be moved for accents and velocity should be varied to make it sound real and more human and more with the groove but usually it's just the same velocity all the way across on the same midi note the whole song when it should be very sensitive to Velocity and have a very wide range of velocity far more sensitive than anything else on the drums and usually what I have to do is select a midi note row and go and deselect every second midi note in a line to where it's a selected note and then a deselected note over and over and a perfect sequence pattern like that and then I move the selected note to whatever accent makes more sense with the drum Groove and adjust its velocity is accordingly to the song and have the other deselected notes moved to an accent that makes more sense as well and then adjust those velocities it makes the most realistic to do it that way in my opinion but it takes me forever to be able to select all of the notes on the row and then deselect every other second note for the whole song there has to be something out there that allows you to with one click have that pattern the whole way down on every single note of that line to where it's selected and deselected all notes of that part for the whole song instead of manually having to go in there and select and deselect, select, and deselect, select, and deselect ect the whole 9 hours it takes to have that done by clicking a billion times, is there a way you can do that with just one click and is there anything out there like I was talking about earlier today it will take whatever part of the hi-hat with one click and get all the notes and adjust that whole section to adjust the velocity but also the accent notes and move those accents to the proper midi note to get that kind of sound like a slightly opened high hat tip or a hi-hat edge or a tight closed hi hat top hit etcetera, ? There has to be a script or something out there that allows you to edit that kind of thing with just a few clicks and adjustments it would save hours and hours of painstaking mind-numbing work of clicking for 12 hours in order to adjust the feel and quantization and de quantization of the fastest subdivided note that is played on the drums easily to make MIDI drum patterns sound as human as possible with just a simple action for a few clicks it has to be easier. I don't know if that made any sense or not I'm probably not using the correct words that explain what I'm thinking in my head and attempting to write/talk about... Idk man please help am I crazy?
Very useful 👍, although it's unfortunate that it just affects horizontal zoom. It would be much more interesting to be able to control both horizontal and vertical zoom at the same time. Even though I don't speak English very well, your explanations are usually fantastic and simple to grasp. Thanks
Question, when you save the session with multiple tabs open in it, will it save all of those tabs as well? I like to save my sessions in steps in case I ever need to go back. I usually have one for the raw recording session, another for each step in the editing process, and finally a fully edited ready to mix session. In the end, I probably have 4 or 5 sessions saved in the same folder, might be kind of cool to actually have them saved in the same session.
Dangit this would not work form me. When I tried to insert action from action window only a zero would show up. It seemed as if the action wouldn't stay selected in the action window.
In the actions menu right click and copy "selected action command ID" .Then in the cycle action editor make a new action and double click to rename it and paste.
Dude there should be a large filesize version of Reaper that includes your tutorials, embedded in the DAW itself. Im sure so many of us have learned a lot from your vids. Yeah it's probably all documented somewhere but that's 400+ pages. You and Cockos are truly the GOAT. I'm so happy that these guys were able to make bank from Winamp and continue to deliver us this amazing piece of software. In the days of corrupted tech they uphold a real oldschool mentality - modularity, tweakability, versatility... Power to the user
In the Cycle Action Editor, there is the Toggle column that one marks with a dot. There are two kinds of dots, an empty or a filled circle. Anyone know what is the difference?
The dot means it reports toggle state to toolbar buttons, so if you put that action on a toolbar button then the button will highlight when the action is toggled on, and not when it's toggled off. I forget which way round it is, but the difference between solid and empty dots is that one (#1) just stores its own toggle state, and one (#2) uses the toggle state from the first action in the cycle - so if your first action in the cycle was "Toggle snapping" then the toolbar button would use that action to decide whether the cycle is toggled on or off, rather than having its own separate state. This helps stop things getting out of sync - in the above example, if you toggle snapping separately without using the cycle action, the cycle action toggle will get out of sync if you use #1 but will stay in sync if you use #2. However, you can only use #2 if the first action in your cycle is a toggle action. If it's something like "Select previous track" then you have to use #1. It's hard to explain (and I might have remembered wrong anyway) but I hope that helps. Also sorry I can't remember which dot is which 😅 Hopefully you can work that out with some testing, or via searching the forums.
Reaper 7 is so dope. So glad they added this feature as it makes chopping samples so much easier in the time line. Next feature, allowing sample chopping in the media editor which I'm sure they'll add at some point.