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James, How Do I?
James, How Do I?
James, How Do I?
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@_skrumcious_
@_skrumcious_ 2 дня назад
what a legend. great tutorial
@Abram2202
@Abram2202 4 дня назад
loved this explanation and made more secure about doing complex models! Thank you
@JakeWegener
@JakeWegener 17 дней назад
epic
@potato_723
@potato_723 24 дня назад
Thanks so much!!!
@ompatel40
@ompatel40 27 дней назад
how to export ao and apply ao texture
@emanueledifranco7765
@emanueledifranco7765 29 дней назад
nice video
@mahumahsan3511
@mahumahsan3511 Месяц назад
Where I can get those images?
@kinodarkblaze9103
@kinodarkblaze9103 Месяц назад
cool
@nikosdaemonART
@nikosdaemonART Месяц назад
i am cramming the day before my class ends to get this project done and i found your channel and i LOVE you. you have no clue thank you <3
@bzoch29
@bzoch29 Месяц назад
I can't get it to work on 5.4.3 :( Some one can help me plz?
@BENDIdotPNG
@BENDIdotPNG 18 дней назад
idk about 5.4 (i use 5.3) but i changed some setting in M_AutoMaster material blueprint by fixing the error message in the material (not replace the error texture) instead click on the error texture, on the Details, look for Material Expression Texture Base, it should be empty. Locate the texture that was supposed to be there and find and assign them from there.
@denberz711
@denberz711 Месяц назад
My textures dont have any brushes applied to them. Just looks like a smooth colour. Helppppppp!!!!!
@AlpsEntertainment-bq2gw
@AlpsEntertainment-bq2gw 2 месяца назад
i've followed this video, but when exporting to Substance painter, it somehow only includes some of the UVs. what have i done wrong?
@mrorange159
@mrorange159 2 месяца назад
This can work very well on simpler models, but for more complex models you will end up with thousands of little pieces in your UVs. Good video tho
@LampEater69
@LampEater69 2 месяца назад
quick and clear, thanks!
@anuskaarya5a
@anuskaarya5a 2 месяца назад
Ridiculour question but how do you even divide the items in head and body
@Telets23
@Telets23 2 месяца назад
some body knows his instagram or artstation id??
@ZeroTorySeats
@ZeroTorySeats 3 месяца назад
This is to import one single 3D asset? What if you have dozens of different models each with textures :s
@GISxRayzen
@GISxRayzen 3 месяца назад
how to use textures assigned param ? :)
@moonneko4035
@moonneko4035 3 месяца назад
Thank yo so much!!!
@shidokhtdsh284
@shidokhtdsh284 4 месяца назад
Very helpful and to the point! Thanks😃
@garryli2030
@garryli2030 4 месяца назад
God contents!!!!!
@JordanAspinall
@JordanAspinall 4 месяца назад
Perfect video for modelling-relevant deformers, thanks!
@rurutie4764
@rurutie4764 4 месяца назад
I love you way of teaching,plz keep moving forward!
@samy7342
@samy7342 5 месяцев назад
This actually worked. Tysm
@ohmyzafiiiro
@ohmyzafiiiro 5 месяцев назад
thank uuuuuuu
@Andres-wq6cz
@Andres-wq6cz 5 месяцев назад
Thanks
@vteckickedin2365
@vteckickedin2365 5 месяцев назад
Great, succint tutorial. cheers
@razor-8402
@razor-8402 5 месяцев назад
U SAVED MY LIFE!!! THANK YOU!!!
@manuelastoeckl1369
@manuelastoeckl1369 5 месяцев назад
Thank you for sharing! 😻
@UnaFeiCalibuso
@UnaFeiCalibuso 5 месяцев назад
how do i export without combining my models like u did?
@ronydey2696
@ronydey2696 5 месяцев назад
GREAT
@mazukai6525
@mazukai6525 5 месяцев назад
Thank you so much, you saved me like 3 hours of stress, i was using the automatic substance material and any time i would render it, it would come up with a mess of an object with nothing of how it should look like, even though this is longer, i'd be way happier to do this again and again for each of my objects i have to texture than go through that struggle again
@siyonasingh5421
@siyonasingh5421 6 месяцев назад
Hello Thanks for this video, it's quite helpful How did you get the polyExtrudeEdge1 window in the viewport at 2:07?
@siyonasingh5421
@siyonasingh5421 6 месяцев назад
Thank you! This was a very informative video.
@iraidtemples2387
@iraidtemples2387 6 месяцев назад
This helps a lot, Thanks!
@cwidd1929
@cwidd1929 6 месяцев назад
Is it possible to customize the widget for more than four params to support other map types, e.g. aniso, IOR, etc.? EDIT: doesn't work in 5.3
@brayandelmee2989
@brayandelmee2989 6 месяцев назад
thx soooooo much !!
@FanAnimeOP
@FanAnimeOP 6 месяцев назад
When I export from Maya to Substance Painter, the UVs position of my model gets changed. How to fix it?please help .
@user-jq3it8bp3i
@user-jq3it8bp3i 6 месяцев назад
😃👍
@user-jq3it8bp3i
@user-jq3it8bp3i 6 месяцев назад
THANKS!
@user-jq3it8bp3i
@user-jq3it8bp3i 6 месяцев назад
Thanks for the great tutorial!
@user-jq3it8bp3i
@user-jq3it8bp3i 6 месяцев назад
Thanks once again, for the great turorial!
@user-jq3it8bp3i
@user-jq3it8bp3i 6 месяцев назад
Thank you so much! Very helpful.
@user-jq3it8bp3i
@user-jq3it8bp3i 6 месяцев назад
Amazing Tutorial! Thank you so much James.You're the best out there.
@rishikeshjawale342
@rishikeshjawale342 6 месяцев назад
You are a lifesaver, sir. Thank you so much you have cleared all my doubts about props modelling. Keep it up!
@Hannantonova
@Hannantonova 6 месяцев назад
I am glad I found this great tutorial!
@isaacfelipe9373
@isaacfelipe9373 6 месяцев назад
EXCELENTE VIDEO!
@_TheSuperHero_
@_TheSuperHero_ 6 месяцев назад
Please make video on exporting textures from substance to maya vray
@blue0red7
@blue0red7 6 месяцев назад
When I Import the textures into UE it doesn't create new instances of materials. Even when i Change the material import method.