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wye
wye
wye
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I make stuff.
A Very Modest Number Trick
7:08
10 месяцев назад
NPCs Version 4.2
1:14
2 года назад
NPCs Version 4.0
3:15
3 года назад
Collaborative Corruption Code (C3)
3:24
3 года назад
A Plumber For All Seasons - World 3-4
2:48
4 года назад
Carryable Pipes
2:50
4 года назад
Snake in Super Mario World
1:04
6 лет назад
SMW - random sound effects
5:10
7 лет назад
TSRP2(R) - Marty's Base: Secret
1:44
9 лет назад
My new hack - World 1-2
2:08
9 лет назад
TSRP2(R) - Hotel Horror
8:59
9 лет назад
Sprite Status Bar - Release
1:18
9 лет назад
My New Hack - Gameplay Footage
2:44
10 лет назад
ASM Hack - Sprite Status Bar
1:19
11 лет назад
Windowing Test
0:48
12 лет назад
Комментарии
@loki_cx
@loki_cx 40 минут назад
Hello, I was inspired and decided to follow along! I noticed rex does not have a collisioncenter rectangle, but mario does. what is the difference for that? when I have it, mario gets snagged on block corners, something we were trying to avoid
@kritikusi-666
@kritikusi-666 15 часов назад
that is F-in awesome
@AntonioTierno
@AntonioTierno 19 часов назад
Amazing video, I hope you can do somthing like this but step by step for complite beginers like me..
@RSMR029
@RSMR029 2 дня назад
FINALLY SOMEONE NOT USING CHATGPT TO MAKE THEIR GAME
@Bweadloaf
@Bweadloaf 2 дня назад
You know Ur doing a good job when RU-vid thinks its actually Super Mario World.
@AncapDude
@AncapDude 3 дня назад
Amazing how complex his movement is. I never guessed such complexity while just playing. Awesome.
@Gumpa2
@Gumpa2 3 дня назад
I find your video to be very edjucational about godot. As I am starting with that software, it can be a great ressource to figure out things, as Super Mario world is so familiar to me, that it is immediatly imaginable how the various variables are gonna feel, and why super mario world feels so good, in my opinion. It is for sure my favourite Mario-Game, and I always played the version on the GBA.
@snowkaboo
@snowkaboo 4 дня назад
Hey, love this series of video ! Highly entertaining and lots of learning value. Waiting to see what's next ! At 4:13 you say you can't put logic in a tile form a tilemap. If you don't already know that, you can write a script that looks for block tiles in your tilemap, erase them and create an instance of your block scene at that coordinates. Pretty neat !
@___wye
@___wye 3 дня назад
Glad you enjoyed it! I ended up using scene collections (see 8:40), which I think are achieving basically the same thing.
@nonchip
@nonchip 4 дня назад
4:30 *please* make that an AnimatableBody, moving StaticBodies break the physics. also of course bodies know what they collide with, not sure what you think "turned out" there at 5:30 but yeaaah no. same applies to most your conclusions about "collisions vs interactions" implying some kinda limitation they don't.
@___wye
@___wye 3 дня назад
Hi, thanks for your insights! No worries, I'm only moving the bounce sprite, not the body itself. (: As for collision vs. interaction, what I'm doing right now is the only way I've found that seems reasonable and able to recreate SMW behavior. Feel free to point me to the relevant docs - or fork my code once I've put it out there, which I bet will help a lot more people along! :)
@wheresmyclicker
@wheresmyclicker 4 дня назад
This is a fantastic video, great job!
@LethalBubbles
@LethalBubbles 5 дней назад
high level programming languages are scams. why port away from glorious assembly?
@Yusefdoesthings
@Yusefdoesthings 5 дней назад
song name and godot link?
@user-tc7zl8et2o
@user-tc7zl8et2o 6 дней назад
Waiting for Nintendo lawyers...
@LethalBubbles
@LethalBubbles 5 дней назад
you have been brainwashed into giving away your rights before it even happens.
@Blink_____
@Blink_____ 6 дней назад
mario floating slightly above the terrain on slopes makes me more upset than it should
@matthewlawton9241
@matthewlawton9241 8 дней назад
"Cape physics" Oh...Oh no...That's gonna suuuuuck.
@nddragoon
@nddragoon 8 дней назад
the marios popping out of the question blocks had no right to make me laugh so hard
@Krotedev
@Krotedev 9 дней назад
One of the best videos I ever watched on youtube . thank you so much!
@hypercynic
@hypercynic 9 дней назад
These videos are really well made. This is basically how I learn everything too. Take a thing that exists, reverse engineer it as accurately as possible, and then move onto something with different elements to teach me different features. Coding is so frustrating but so satisfying when it just works.
@NextLevelCode
@NextLevelCode 10 дней назад
Hopefully Nintendo don’t copyright strike you for the art usage. I hear they are super overreaching with that stuff. But fun video I enjoyed it a lot.
@irgendwer3610
@irgendwer3610 10 дней назад
Careful, Nintendo is very trigger happy
@el_aguiluch0386
@el_aguiluch0386 11 дней назад
Big difference from Godot 3.5 to 4?
@LaynaStambaugh
@LaynaStambaugh 11 дней назад
Oh yes, gimme another Scandinavian with a bassy mic I can't get enough of them 🥴
@davidgabay9398
@davidgabay9398 12 дней назад
I came to see how Godot works but your dedication to detail in SMW is actually fascinating
@Gui2226
@Gui2226 13 дней назад
This also seem a possible remix
@xXBusterBangXx
@xXBusterBangXx 13 дней назад
the jump button different not what you think you get skip gaps push the button then you not push jump button you fall down
@BradMurphy0
@BradMurphy0 14 дней назад
One twip is equal to 1/20th of a pixel. a subpixel is a single color to a pixel, so you meant that you are moving them by twips when under a single pixel, not by a color reference.
@___wye
@___wye 13 дней назад
You're right - I'm sure that's what those terms mean in your area of expertise! (and I do know that other meaning of subpixel). But words mean different things in different places, and retro gaming terminology is just weird sometimes. Twips would definitely not be the right word to use here, because I'm really talking about 16ths of a pixel, not 20ths. :)
@Ter0nik
@Ter0nik 15 дней назад
Lovely seeing Lunar Magic in a 2024 video. Great memories.
@pmangano
@pmangano 16 дней назад
"i'm gonna be releasing the code..." Somewhere in japan the cease and desist siren just started sounding.
@Memezy
@Memezy 16 дней назад
Hey man I really loved both videos truly inspiring but I got one question for you: how do you make your code look so nice 😭. Unfortunately when I was younger I decided to get into Roblox programming and my code looks doodoo, it works well it’s just not visually appealing. Looks like an essay lmao but yours looks clean and very easy to dive into, how u do that?
@___wye
@___wye 16 дней назад
Glad you like them! Broadly speaking, I try to be generous and consistent with whitespace, avoid nesting too much, and cut long lines into shorter ones by splitting them into multiple steps.
@Dom-vk2op
@Dom-vk2op 16 дней назад
But wye tho?
@AJOlaks
@AJOlaks 16 дней назад
I just got Godot, and have no idea what I'm doing
@MrDynamiteCD
@MrDynamiteCD 17 дней назад
I NEED SOMEBODY TO TAKE THE CODE (once it releases) AND FULLY PORT SUPER MARIO WORLD TO THE PC IN WIDESCREEN GRAHHHHHHHHH
@ZyrenV
@ZyrenV 17 дней назад
love that you accurately captured the physics of the original game, the movement has gotta be one of the most overlooked yet important parts of all games
@deadkilla03
@deadkilla03 17 дней назад
Making mario 1-1 is a great way to learn a new engine I did not go nearly as depth as this video did and it was mario one not super mario world. but the first thing I did with godot to get familiar was to remake the mario 1-1 world very good exercise for people trying to learn a new engine
@JoeyMerryfield
@JoeyMerryfield 18 дней назад
At 5:04 I don't think you need to multiply "y_speed" with "delta" in "position.y += ..." due to deltatime already being implemented in "y_speed += gravity * delta". Edit: Now that I think of it, since "y_speed" is after calculated after applying it to "position.y", you will have to multiply by deltatime twice due to "position.y" will be added with an older deltatime. You could probably just calculate "y_speed" with "delta" then apply it to "position.y". At this point I might be splitting hairs with this response😅but eh I like to focus on weird stuff like that.
@RSMR029
@RSMR029 19 дней назад
Arent rom hacks illegal? 🥶🥶🥶
@ZyrenV
@ZyrenV 17 дней назад
its debatable, most would say that making and distributing rom hacks is mostly legal as long as theres no money being made from it, however nintendo has taken down many pokemon rom hacks before, even if you were to follow the law perfectly, nintendo would still probably find a way to sue your ass if you made a popular rom hack
@RSMR029
@RSMR029 7 дней назад
@@ZyrenV dang 💀 so i cant upload mine 😔
@ZyrenV
@ZyrenV 7 дней назад
@@RSMR029 as long as your rom hack doesnt get hundreds of thousands of downloads, you will be fine, go ahead and upload it
@Samsung_Samuel
@Samsung_Samuel 19 дней назад
Would it be possible to remake Banjo Tooie in Godot? And if it is, would you be able to do it?
@geothepoly
@geothepoly 19 дней назад
17:48 Isn't this basically how the 3D World devs came up with the double cherry
@okbenzo1948
@okbenzo1948 20 дней назад
make a banzai bill, please. thank you. :)
@maestroeragon
@maestroeragon 20 дней назад
This is really cool, thanks :)
@Floppy6969
@Floppy6969 21 день назад
angryluigi23 used this in [The process]
@KingKraft0867
@KingKraft0867 21 день назад
This hurt my brain
@cosettapessa6417
@cosettapessa6417 21 день назад
Damn i never realized how complex this game was and any good 2d games as well. Such good programmers.
@kasugaryuichi9767
@kasugaryuichi9767 21 день назад
Make sure you remake the glitches too, they are one of the best parts of SMW
@fursty.
@fursty. 21 день назад
ive been hearing about subpixels for years and not really getting what people mean by them, your explanation was perfect
@MegamanXGold
@MegamanXGold 22 дня назад
I love the compliment for liking these videos. :)
@morning_thor
@morning_thor 23 дня назад
Wait, this is a great video, I love it. I definitely didn't expecting to find gold. Keep up the good work!
@MmmDoggy
@MmmDoggy 24 дня назад
"Oh this should be tough, mario's physics are really particular" "oh wait holy shit this dude made plumber for all seasons nvm hes the goat"
@user20
@user20 24 дня назад
I hope nintendo leave this video on youtube.
@kadenfrfx
@kadenfrfx 24 дня назад
ngl i would love a full tutorial on how you setup inheritance with the blocks 😭