Welcome to Teqqles does sim racing. I'm David Long, aka Teqqles and this channel is dedicated to the ups and downs of getting into sim racing. I go through setting things up, hardware, sim rigs, competitive racing and try my hand at a few different games. Hopefully we both learn something on this journey.
This channel is for anyone into Sim Racing but especially those into DIY or looking at new hardware. I do this from my own pocket so you can be assured that any feelings about a subject are my own. I try to keep videos bite sized so you can jump in and out with very little spare time, hopefully giving you enough confidence to carry your interest further.
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I've seen some of the fallout in Discord so know exactly what you're talking about. The queries I've asked have been handled quickly but I've yet to have a hardware specific fault.
Yes, Toolkit was made as a proof of concept of how it should be done in games rather than something the author wanted to support long-term. My hope is that someone will take this on or make their own version which will allow us to play the many old sim titles that will never get these features implemented natively.
Thanks for adding sim racing in VR to the sim racing population mix, especially with the PCL. Any thoughts to add on your experience using this headset in racing?
I'm in the process of going through a review so will give me thoughts in detail soon. On some things it is a clear step up, others not so much (especially on the sound front). I'm going to stick with it for a review though!
Guys, is the extended physics checkbox better to keep it active for all cars or not? I noticed that with the extended physics the lap times drop slightly and the ffb clips more easily
I believe this is only really useful if you want rain physics on vehicles that don't have that checked on by default anyway. Cars that have it enabled I don't think it has an impact on and if the track/vehicle doesn't support it then it'll make not difference.
SteamLink/SteamVR is absolutely solid for me playing flightsim on max detail with a 4090, wifi 6e. I've tried weird, no difference visual wise, aside from the tiniest introduced latency. Not sure why others are having an issue with steamlink and steamvr though.
Absolutely, I have a review video in the works and have driven the Nurbs 24 hour race using that head strap. Hot swapping batteries and having the ability to keep that Quest 3 LED green indefinitely is awesome!
@@73N5H1 Yea I now have done the same. The S3 Pro is awesome stuff. I even keep the batteries rotating when the headset is off so I can be ready with a full charged headset at all times.
So I've tried every WiFi solution and find the direct USB3 connection to be the best for SimRacing. The resolution, frame times, and synchronicity of the ForceFeedback wheel feel much better. I have already switched to Wifi6 myself, etc. Nothing brings me the same quality. No matter what codec, how much bitrate... You can also use the OculusdebugTool to limit the vertical image, which gives you the greatest performance boost. As a sim racer you don't have to watch your roof or your feet, the apex is the most important. This easily saves me 30% or more in performance.
I'm really thinking about giving up on meta quest since both pro and 3 have this stutter every 3 or 4 seconds which I think is caused by gpu to vsync, since It doesn't happen in recordings, or on my actual pc, just in the headset. Going back to a native pc vr headset for me might be a good idea. just want something wireless and light, might even try apple vision if I can get one for a lot cheaper later on, since I only need it for racing games.
The original Pimax Crystal has issues so I'm not sure I'd recommend that as a wireless option for you. I hear what you're saying about the Quest line of devices though, the headsets can't always keep up with the encoded video signal and it feels like a syncing issue. It might be worth trying from a low quality bitrate and see if that gets rid of your issue. If you get hitching even then that'd certainly be depressing!
@@Teqqlesdoessimracing thanks for the info. I already tried lower resolution and lower bitrate. It’s the same thing. Tried different computer and same. I really don’t think it’s a hardware problem because it happens on both quest pro and 3, but it didn’t always happen on them.
@@GhostWriter_Music is this wired or wireless? I had issues with consistency with the Oculus desktop software which went away with Steam Link but then the visuals were a bit on the rubbish side, this is wireless though.
@@Teqqlesdoessimracing it’s wireless. I don’t have any problem with consistency in wireless. Even the stutter is consistent. Something I have noticed is gpu to vsync having a drop in milliseconds same time stutters happen. It also does it in the desktop, and watching movies from the desktop. It started happening after version 58 and it’s not part of that bug with WiFi. It’s a consistent 2400Mbps connection, I’m just researching how to get it back to previous firmware. Since it happened on both my quest devices, I can rule out hardware fault.
I had the flu (again) at the time of recording this video so please forgive any issues in trying to get my point across. Also sorry @VRFlightSimGuy for calling you "VR Sim Racing Guy", a spin off perhaps in the future 🤣
nice vid man keep up the good work, btw i got the same seat and 2 pair of 50watt dayton bass shakers, do you think i could just ziptie them like you did? otherwise i got to drill some holes XD. let me know👍
I think the BST-2 is perhaps as big as you can go with the zip ties. It sounds like you might have the BST-1 which is a bit larger and I'm not sure you'll fit them both in with the space provided. Zip ties have worked for me over the past couple of years though. I had to redo them once in that time, just because I have to step on my seat to make my way out of the rig and that snapped a couple from the flexing.
@@xOverTake Have a look to see if they fit on the springs, I don't think they will but it doesn't hurt to try! For hard mounting I'd look at trying to be as close as you can to the mounting point on each side of the seat, that way you'll hopefully feel more of the effect. www.etsy.com/uk/listing/1696804917/bst-1-bass-shaker-mount-highly or something similar seems decent if you have a profile based rig.
@@xOverTake let me know how you get in! I'm tempted to upgrade to BST-1s or something equivalent in the future but first I need to move the rig out of earshot of the wife!
OpenComposite+OpenXR is a much better solution than OpenVR through Steam. Bypass Steam VR altogether while getting a substantial performance and clarity boost.
I have a problem in content manager when I try to open it in vr it says to move my root folder to somewhere else and I'm not sure what that means thanks
Very informative overview. im waiting for my crystal light to arrive (upgrading from HP Reverb G2 v2) What gpu are you running ? Do you had to change some visual settings to keep the frame rate ? (Im with the 4090 )
I'm also on a 4090. In iRacing I didn't have to change anything unless streaming. For ACC, the budget is a bit tighter, I need to play with settings, but I am currently running VR High.
I'm happy you enjoyed the introduction video, Bob. I'll be using Assetto Corsa, ACC, AMS2, and iRacing in the main review, but if you want to see anything else on there, feel free to let me know. My main sim at the moment is iRacing, but I have started playing ACC a lot more recently.
@@Teqqlesdoessimracing I play ACC exclusively, haven’t tried any of the others as I just wanted to concentrate on one game and get to a reasonable standard. The monthly subscription for iRacing puts me off as I work away from home for several weeks at a time, so don’t think it would be good value at the moment. I am holding off on getting AC as I would like to see what the new version brings to the table when that is released later this year.
What basis is there to believe that WMR will be a paperweight? As long as the WMR panel remains available (I see no reason why Microsoft would remove access to it), and WMR for steamvr is available (same reason) there should be no reason why it would stop working. I mean, eventually some new software wouldn't be compatible, but that wouldn't stop old supported software from working?
In a word Microsoft. In Windows 11 24H2 update, it is no longer available/working. If you are on Windows 10 or only update security patches, you'll probably be fine until you have new hardware requiring an update. Hopefully, an open option will keep WMR users afloat in the future. 🤞
Can confirm, I was able to launch my old instance of WMR portal, and Steam VR for WMR. I also was able to download another copy of the portal on a different pc and get it to work. So at least for the time being everything still works, and I am on the latest available version of Win11 on both PCs.
@7MBoosted hopefully Windows detects that you use WMR and blocks the update, I'm assuming you're on 23H2. This is Microsoft's own article on the subject. learn.microsoft.com/en-us/windows/whats-new/deprecated-features 'Windows Mixed Reality is deprecated and will be removed in Windows 11, version 24H2. This deprecation includes the Mixed Reality Portal app, Windows Mixed Reality for SteamVR, and Steam VR Beta. Existing Windows Mixed Reality devices will continue to work with Steam through November 2026, if users remain on their current released version of Windows 11, version 23H2. After November 2026, Windows Mixed Reality will no longer receive security updates, nonsecurity updates, bug fixes, technical support, or online technical content updates.'
@Teqqlesdoessimracing maybe I am on 23H2. But good to know about the upgrade. I don't know why they wouldn't just leave it all available and put a disclaimer of, "use at your own risk." That seems like the better option, but hopefully an open-source option will allow WMR hardware to continue working after 2026. I get really frustrated by choices that create e-waste unnecessarily.
Pls anyone. Im not interested in the "kill function" just power on/off. So can anyone just tell me, which pair of the 2-3-4-5-6-7 are the power on/off connections.
It always impresses me how much use you’ve made of such little space. Your main cam makes it look far more spacious than it actually is, so it’s great to see it from other angles - and see just how tight it is. Personally, I’m a bit disappointed you haven’t got a swing bar above the cupboard entrance, that you could use to launch yourself, flying in over the rear of the seat and into the cockpit 🤣 There’s your 2,000 subs video idea sorted!
I'm glad you enjoyed the video, Chris! It isn't easy to try and film in that little space as you can imagine, and what's worse - more is set to arrive in the cupboard over the course of the year! Maybe not a swing bar, though. The left-hand wall is a stud wall, and I'm probably well over the load-bearing weight of it 🤣
I ordered the sound card and two shakers last night. I’m starting to wonder if I need to order another star card and shakers see how to work and then I’ll go to four. I also got the pedal haptic motors they come in a couple days. Your video was great showed me a lot. I’m an old man and this seems easy enough to do for 60 year old man.
I'm glad I could help. This one should be fairly straight forward. Attach the bass shakers to your seat or rig, connect speaker wires to the sound card and plug it into the PC. The tricky part can be getting the settings how you want them in Simhub but any trouble just let me know. 💪
That depends on the mods you are running but testing in Shutoku Revival saw a pretty healthy uplift with it previously being unable to run solidly at over 60 fps and now can mostly run it at a Quest 3 native 72fps.
@@Teqqlesdoessimracing thanks for the answer. After 2 years I switched from a 5950X to a 5800X3D because of the advantage of the 3D cache. I've tested a few games and I can see improvements. I've only tested Assetto Corsa in non-VR mode (due to time constraints... work, etc.) and haven't seen much of an improvement there. I really need to test the game in VR to see if the 5800X3D performs better than the 5950X.
I have the opportunity to buy this wheel with dual clutches for $350 including tax. That is $20 more than I paid for my Moza KS one year ago (with universal hub). So I will be buying the GXL Pro and selling my KS (after it gets its second round of warranty repairs)
Comfortable, that glorious fidelity of the central part of the screen, and native PCVR are an upgrade. The downsides, I miss the whole lens clarity of the pancakes, freedom of wireless VR, and the volume levels of the Q3. I'll be getting out a first impressions video shortly, though at this point, I wouldn't say the upgrade is a massive improvement.
For me I'm 11 1/2 UK and ordered size 11. They fit well and aren't uncomfortable. If you can usually get away with a smaller fit you should be fine with slightly smaller. 👍
Yes, even the game itself didn't really come with a manual, just this lightweight leaflet. In my opinion it let the game down a little as it really was otherwise fantastic back in the day.
something that has greatly benifited my quest 3I have a 3090 TI 64 gb ram ddr5 7800x3d. go into task manager, details. set the quest link exe to Realtime,
That'd be fantastic! I'm hopeful a 5090 or something monstrous also drops to power the Crystal Super though. I imagine it'll be a huge game of compromise trying to get it all working at a decent framerate!
If you search for "System-wide installation" on gitlab.com/znixian/OpenOVR in the README, you'll find a "OpenComposite Launcher" link which is a direct download for OpenComposite.
With rain, my frames drop ridiculously in VR. I have a 5700x3d with a 2070 super and 32 gb of ram (4 sticks), will this be worth it along with a GPU upgrade?
It'll help a little but the 5700x3D is a pretty decent chip already. Personally I'd look at upgrading that 2070 Super and maybe reducing down to 2 ram sticks carrying 32GB.
@@Teqqlesdoessimracing I’ve decided I’m going to build a AM5 build with the 7800x3d and 4070 ti super for now. Until I get the motherboard, CPU and ram (it’ll be a little bit before then) I’m installing the GPU I’ll be getting to my current build as it’ll be the next thing I get (just got case, fans, cpu cooler as I trust the assassin will work, and also SSD) and want to make sure it works.