I had a disc of saints row 2 JUST like that. I had played SR3 and SR4 first and wanted to go and back and play SR2 because i heard it was the best one. Went to gamestop and got a used copy there and it was broken just like that. Returned it a few days later and got a normal version but it wasn't til years later did i find out about the freezer or anything.
I could make it off the island (just barely due to the broken environment and lag) but the game would entirely just crash after they cut scene at the bar.
Why is there a dreadnought in stilwater? And what unholy thing caused him to pull up? I want to know the context of when this shot at 13:41 popped, Warhammer dreadnoughts are cool.
4:14 I know that fixing a game is not a very easy job to do, considering other problems, such as money, resources and also IP laws in order to launch an official patch. But if some Saints Row fans were also working on the Saints Row 2 PC patch, and they have enough experience to do such thing. Why not making all they could to develop that patch as a mod instead, just like the Gentleman pf the Row Mod? Or at least just a small patch that helps enough to stop the game crash every 20 to 30 minutes.
4:03 I'm so glad this was covered by itself. I vividly remember playing SR2 as a kid and I was in an indoor section when one of these low poly pedestrians in a red shirt walked right past me. I always thought it was some "ghost" easter egg I encountered but never really gave the idea much attention, though watching these Freezer vids has always reminded me of it. Glad I literally have an answer to it now.
This reminds me while replaying the first mission in Saints Row 2, my Original 360 red ringed. Then after I unplugged it and turned it back on it fixed itself. Still have that og 360 to this day, don't even have a newer slim model.
What about the saints row 1 multiplayer shooting a disappearing object, damaging, literally scratching the disc of the host's game until it eventually becomes unusable?
Found an even better glitch with the luchadore gang operation. If you pull your vtol just far enough away and to the left they infinitely spawn real fast and all you got to do is fire in the one spot and don't have to move anywhere
Great video. This makes me remember that i found an easter egg in the game as a kid and as much as i looked it up i never managed to find it again. Even my brother was surprised about it.
that's good but you can also do it with your hourly money just change the hour on your console settings the more grossing your money is, the better it is
First off, and as always, appreciate your work and content, always look forward to more. I'm excited to see ya bring this topic back, as it's something I'd been looking into off and on the past while now. I was curious if anyone had tried finding The Freezer on the Xenia Emulator, so I started looking 'bout 2 months ago trying to find it. My theory going in was that the 360 would overheat, or run out of memory, and on Emulator I can bypass some of the second and all of the first. Given the engine for this game is explicitly chaotic, a new environment might give some more clues. While I didn't spot him anywhere in my recording session, I did experience a pretty big spook in that underpass section, the zombie music started playing, my frames started dropping, but nothing happened after getting high enough out of there. I'm pretty sure when you're low enough and are in specific areas, it loads the zombie section in some manner, causing freezes on certain consoles. For me, it was like it had enough resources to load the level, but couldn't crash. Very interesting. Really think it's worth exploring emulator using separate versions and regions with different settings, it's less about these "found footage" searches and random spottings, but instead about discovering more and getting something to easily replicate. Knowing the root cause helps the most in documenting something. All we really seem to have is that it's disc/360 exclusive, I'm trying to see if it's possible that's somewhere more accessible and likely easier to replicate. All this to say, does anyone have a document or somewhere that really covers everything we know about The Freezer? A well sourced wiki? It'd also help to know what versions of Saints Row 2 exist, and how different each region could be, gonna try those too eventually. Any triggers like lighting changes, or interior to exterior loading, or audio loading, whatever it might be, if ya'll got some ideas, I'd appreciate the help. I'm no technical expert but I'm curious enough to put the effort in. Doubt anywhere else would take this seriously so shootin' my shot here.
Naw the comment about putting your head through the screen because of how the grand finale mission will screw you over is to real I had that happen once and I was wanting to put my head through the screen and enter the game myself and rip all of Zinyak's limbs off and then rip his head off of his corpse myself which it's hilarious how our character even hints to Johnny Gat that they are gonna rip Zinyak's head off as soon as they find him and well lets just say they clearly meant it when they said when I get to Zinyak I'm gonna rip that motherf*cker's head off
I just don't understand by what mechanism the game is able to get the Xbox 360 to permanently break it's own copy. It's a well known fact that the Xbox 360 can damage or destroy discs, either by spinning too fast causing the discs to shatter under pressure, or by someone moving the console while a disc is being read, causing the disc to wobble and make contact with a part of the tray while it is spinning, scratching the disc. But that isn't what's happening here. It seems like the xbox 360 is able to write to discs, and the game loading things into memory incorrectly and reading memory incorrectly somehow causes the system to write something to the disc. Could it be something to do with copyright protection? Maybe the part of the games code on disc that toggles the basement cells gets written to true instead of false, so the basement cells load up by default always on a cursed disc? Saints row 2's game data takes up at most 85% of the disc, because 15% of the early 360 discs is reserved for anti-piracy software. I don't know if the xbox 360 disc reader can write to a disc though, it doesn't seem like it should be able to... but if it can't, then it's literally physically impossible for the console to permanently damage the disc.
So the OG Version of SR2 was basically a rip off of GTA Vice City Stories of Vic Vance & Lance Vance? Mannn The Writers & Developers never knew how to be original and when they did we got the reboot 😭😭😭😭
I remember a few months ago I was playing on the ps3 and I somehow glitched underneath the map in a vehicle and couldn’t pull up the pause screen or anything. I could only rev the car. Not get out or pause or anything. This game is definitely intriguing.