Hi there! My name is Thomas Brush, and I'm a full time indie game developer. I'm a huge fan of pushing past insecurity to not only become something great, but build something great. On my channel I typically show-case my current projects and also how I make them. If you're interested in learning more about game development, feel free to browse my videos and tutorials! You can also become one of my students at FullTimeGameDev.com!
Check out all of my stuff here: linktr.ee/atmosgames
For all inquiries please email thomas@fulltimegamedev.com
Using unreal is a great way to make sure your game will never work on low-spec systems. Unreal is notoriously poorly optimized because it wants to push the latest in graphical fidelity.
Hi, Thomas. Where can I hire or find people to develop my first Indie game? I am a freelance writer developing an idea for a video game. Unfortunately I don't have the talent to program games, but I know there are people who do.
I love these talks, especially how they get into the technical details, not just some high level things. I feel like the AAA gaming industry is very secretive, so it's refreshing to see indies spilling the beans. I totally feel your point about some developers gatekeeping, insisting on C++ and hating blueprints. For me, I got into C++ programming because I wanted to make games first and foremost, not because I love C++. It is a means to an end and I'm fine with my C++ code not being the best, most efficient, as long as it's clean, readable and structured. I would use blueprints without hesitation because I love that they are data driven.
i honestly still prefer Dark souls if u ask me to choose, dont get me wrong i love elden ring but open world is just not my cup of tea. it took me almost a year and 200 hours to finish the game not because the game itself is hard (i finish all of fromsoftware game) but it is soo exhausting for me to play as a completionist 🥲🥲 and it often pissed me off when i missed something important before i go to the next storyline. i legit go to every single Catacomb, cave and any places thats in the map before i face the radagon.
As someone who is medically retired from the military at the age of 28. I can attest that you feel guilty being able to stay home with your family, while everyone else has to go to work. I start school on July 1st for game development and design.
Thomas, how are you going to release Twisted tower when "Twisted Towers" is trademarked? I have the same issue for my indie game so I was wondering what you were doing.
The math for combinations is just multiply each number of combinations per level by each other. I.e. first level has 3 ways, second has 4, third has 2, then the number of combinations is 3*4*2 which is 24. If the number per level is consistent the you can just take the number per level to the power of number of levels. I.e. 2 ways per level, 10 levels, 2^10 which is 1024 combinations.
0:10 What a coincidence. Yesterday I was watching his (bite me game channel) Same video and other 2 3 recent videos. And today I searched for your video 😮 you both are amazing 😊❤ thank you
My stubbornness helped me finish my first game, but others' opinions affected me where I didn't pursue Kickstarter or publisher deals. I regret it tremendously. I have a better game plan with my second game. Trust the Thomas Process.
I feel like the saying 'if you do something you love you'll never work, blah blah blah". your brain never wants to stop because it's so engaged and having fun. just a thought i had.
The "i love you too" was pretty funny lol Awesome interview. Chris' comments about building up your creative tastes really resonated with me. And it's a great way to not feel so guilty when you do a healthy (or even unhealthy to some extent) level of consumption in between work lol
Hey guys 🙂... With 2 choices per level, the number of unique paths is 2 to the power the number of levels, so with 10 levels, that's 1024 unique paths. Nice
This told me nothing about why solo developers should use unreal. Clickbait. You should have titled it something like "You can use Unreal if you're a solo developer." I understand the need for clicks, but at least deliver on what you tease about -- it also looks like it's not the full interview.
Unreal for solo developers is like artists and sound designers buying a Macintosh. It's worse in every way for basically everyone except for a few scant tools and niche use cases that are SLIGHTLY better than their competitors, but you seem to think that those handful of tools are worth the cost of just. Using an all-around worst product. Godot is faster. Godot is simpler. Godot will not make your package 40 gigabytes big.
Man I resonate so hard with asking the questions. "Why do you need to get so granular?", because the brain always be firing. The kind of brain that loved puzzles and Algebra at school, always wanting something to mentally chew on.
A lot of indie developers seem to suffer from toxic positivity and don't actually understand what consumers want. Most indie games are still quite expensive for what they offer and often have very shallow gameplay loops.
Regarding the C++ part, in my opinion based on my experience it's good to learn C++ as well. At least after you have some experience with the engine and you know how it works with blueprints. You can create a lot more, a lot better when using both of them in tandem rather than picking one or the other.
1024 variations with 2 options per 10 levels. BUT it are only 20 unique experiences. As you can go each path once and there is no overlapping consquences bleeding into the next level. If you make different outcomes for each path the variations part comes into play but without it, 20 unique experiences.
Lol, Thomas might be "researching" on that site for a little while.... You need to keep in mind that these are "SALES FIGURES" and not actual revenue the devs received themselves. There are a LOT of expenses and middle men between the sales figures and the (indie) devs.... There's only a salary if you're at a "AAA Studio"....
That whole talk about someone having their identity dismantled or not formed because of mean or disinterested people from their childhood.......that's me. Even though I've been told i was smart by so many people, including my Dad, the amount of tearing down my Dad did when he was pissed destroyed all the good he and everybody else told me the rest of the time. Also, usually when I told i was smart, it was followed by "He would be passing in school if he just applied himself." or "He would be doing so much better if he tried harder." Neither my teachers nor my family knew how hard I tried. I finally found out I have ADHD at 39. Im 41 now and just starting down the path to healing from all the damage caused by none of us knowing what was wrong with me. I'm working on accepting the negative feelings so I don't let them drive me into an early grave or nursing home, due to my impulsive eating of whatever junk I can shove in my face and my inability to even attempt to walk (for exercise/health, outside of work) when I don't have to, let alone go to the gym or work out at home.
My assigned identity is the genius but lazy destroyer that can do anything but ends up doing nothing. Despite all of that, apparently i'm too stupid to have an opinion or i lack the experience to know anything. My passiveness and tameness was nurtured, but then i was criticized for it.
I feel like i need to say this. Maybe just for me though. I believe in you all. Take it from someone else who suspects they have ADHD. School is a rigid box that isn't natural to humans. Humans were designed to learn from direct hands-on experience and implementation. Take this time now to live intentionally. Decide what's important to you short term and long term. Make the long term your north star without losing sight of it. Health, career, and relationship goals. If you are not failing along the way, then you are likely not pushing yourself enough and thus not likely learning. Address your daily/monthly short-term needs, but all decisions about what you use your time for should be carefully considered within the greater context of your long-term goal(s). Time is more valuable than anything on this earth. If friends and family are important to you, balance them into your life. It's too easy to only focus on career goals. I have this problem. Surround yourself with other driven people. Hold each other responsible. This could be online or in person. Do yearly audits of your progress in all areas. Live with intention. If you at least try to aim the direction of your life, you might not hit the target, but you'll be a lot closer to it than if you lived without careful consideration and intention.
sorry but I love this. I just played the demo and I love the controls, I love the mechanics and I really appreciate the game being available in Ukrainian. thanks!