I have yet to play the game so my opinion about it is worth what it’s worth. I really do love the art design, it’s really giving a warm feeling and that futuristic touch doesn’t miss. But when it comes to the most important part in my opinion, the gameplay, it looks insanely boring. I would say repetitive but that is the kind of critique you could apply to most gacha games to be fair. Although I mentioned loving the artistic direction, the characters are so … unappealing? I wouldn’t say they are BAD but none of them make me go « oh, I really want to get them! » and it’s just sad considering you are most likely going throughout the game with these units. I cannot judge the story since I never went through it so it’s just a question mark for now. I’m pretty sure the game has a lot of potential, it just got released and considering the mixed reviews, it’s bound to change in the future. PS: your voice fits your name well and made the video very enjoyable 🙏
man i was planing on to download it then i heard the music and i noped out. i might try it again. 100 GIGS, WTF oh hell NAH drg looks better then that game and is only 14 gigs
I personally love the music, it‘s one of my favorite aspects abt the game. The game is actually 55GB big currently, idk why they want you to have 100GB of space for it to install. Super weird.
I quit this game after one day, it was terrible to me. I'll keep playing Star Rail and Genshin Impact, Solo Leveling and Wuthering Wave. The good thing about gacha if you a free to play gamer, is that the daily progress is over fast, and I get to enjoy the great stories when they come out. Star Rail especially has an amazing story writers team.
I worry for this game, as an artist I can see how much effort and passion went into the style, the animations, the world. But the game itself has clear obvious flaws. I love how much hoyo experimented with this game and I really hope it succeeds and grows past its flaws.
Hoyo and Reverse1999 is faaar superrrioooorrrr than this, what with the lazy writing and yangyang’s acting. Great combat though, at least there’s that.
I‘ve seen very little so far, except those cheap tiktok ads. The designs look amazing tho, I just think that they should have already marketed gameplay and story, instead of solely betting on the characters
Since some people are having an issue with the video, I wanted to clarify: This video is about me being disappointed with the games current (to me dead) marketing, a month before release. After some self-reflection, I agree with the comments that the title was badly worded and misleading and has been adjusted, to stop any misunderstandings from happening. Thank you for your feedback, everyone! <3
Its just a feeling about to be proven wrong. ZZZ is talked about a lot in comparism to Wuwa which is booming rn. And when Wuwa content is exhausted ZZZ content gonna get farmed. let it be "dead" for now and wait till its 10 days prior launch
@@charmingwastaken yeah it is pretty disappointing for everyone expecting more rn. but 1-2 weeks of building hype will be pretty much enough. even though youre disappointed for example ZZZ sticks in your head and you spread awareness for ZZZ they got me interested years ago on a convention i just needed a release date and i got it :D
@@ManuXnanu You're maybe right, I just hoped for more, because their way of story telling is my main selling point and they didn't market the story at all until now
The title makes no sense ..... PEOPLE in Facebook groups post everytime about it In Tiktok everyone is hyped about the game too Twitter/ X artist draw fanart of ZZZ Instagram has been updating us too
I am talking about the game being dead, because their is no appealing marketing AT ALL in the month before release. Especially with last week having multiple game shows to reach a wider audience, but nothing, except a HSR trailer. With "dead" I mean, that it's presence in current discourse it non-existent. It's really not that hard to watch the 5 minutes of my video to know what I'm talking about.
@@charmingwastaken I'm pretty sure a company with multiple successful history records, knows When and "How" to dose their advertisement campaigns. Most people who are interested in these kind of games are already aware about ZZZ. Over-hyping a new game release can be a bad thing, especially when they don't want impact negatively sales of their previous titles... such as of mentioned HSR . The game is dead... according to you...? ...because they didn't release any updates, except of release date... within a time-span YOU expect. Do you realize how stupid it sounds?
@@Seichensi So a company with successful records can not fuck up marketing? Like how a game developer with a lot of good games can't release a bad one? What is that logic? This video is not about making a factual analysis of their marketing. I am a consumer, talking about MY OPINION on ZZZs marketing and that it feels like the game is already dead, because they are not building up any bit of hype or anticipation. No story trailer, no gameplay trailer, we got NOTHING for the release that is in half a month. I am talking about how I FEEL about the marketing and for me, the game and it's presence feels dead. And that's it. On an additional note, this is what these entire 5 minutes is about, if my opinion is not of interest for you, then don't watch it and leave, it's not that hard :) Have a great day!
@@charmingwastaken Your words, within literally first few seconds of this video: "no I'm not asking, because the game *IS* actually dead" That is not opinion. That is a statement. If you can't deal with criticism online - then stop posting stuff online. Cheers.
@@Seichensi Did you listen to my tone? With that quote I literally say, that I am do not think that the game itself is dead and then further explain, that I am talking about the marketing. I don't think that we can get to a conclusion here. I respect your opinion and appreciate that you checked out my content. We just have different perceptions. Anyway, with that I wish you a wonderful rest of your day!
I honestly don’t remember much, if any, marketing for Honkai Star Rail… and well look at how that’s doing. I’m starting to see more ZZZ now, it’ll be fine.
there was definitively a lot more buzz about HSR. Especially when CBT3 released, you had twitch events and so many creators talking about it. I've seen close to nothing on ZZZ
TL;DR - we just need to wait and see i think it's normal when the game doesn't show everything it has during beta tests cause then there will be elements of surprise on release. also people said the same about honkai star rail after 1.0 that there was nothing else to do, everything's boring, what a trash game and look how much they've added. People just need to learn how to be patient fr. but i also understand the concern that comes with zzz cause at this point it really could go both ways - either they'll surprise us and it's gonna be a cool and fun game or "yeah there's nothing else, sorryyy" the main issue i have with zzz is that you can't walk as the characters you pulled and you only use them in battles. i know we're supposed to be one of the siblings but like.. man i just want to use my characters around the city :// other thing is the UI i'm gonna be honest it's just straight up ugly 💀 and we have to remember that not every hoyo game is gonna look like genshin. not everything will have open world or large enough spaces to explore and it's fine. i'm gonna finish my rambling by saying that they kinda failed at marketing, not that they didn't promote the game enough but rather that they didn't promote it in the right way that would catch people's interest (cause otherwise there wouldn't be so many doubts) but no matter what happens i'm still gonna play it cause i like the atmosphere but in the worst case scenario i'll just treat it as a side game that you play on the bus after work 🙂↕️✋️
I agree. My issue is not the visuals, gameplay or anything else. I think the style is one of the best, hoyoverse has done so far and I also don't mind using my characters only in battles, as this was how HI3rd went for a majority of its first part. I just feel like the pre-release marketing that is supposed to make me interested to check out the game and 1.0 stream is no there. No gameplay trailer that shows off what you will do, no story trailer, getting you hooked on the world and lore that is coming up, nothing. We have a few character trailers and that's it, I don't know anything about this game and why should I download and play a game, that didn't even try to appeal to me in any way? The UI definitely is a hit or miss tho, either it's nice or super ugly, but there is nothing between 💀
Dead?? Ive been checking the sites over and over and over and its never been there to download, only testing and pre register and you already said its dead?
It seems like you did not watch my video. I am talking about the game being dead, because their is no appealing marketing AT ALL in the month before release. Especially with last week having multiple game shows to reach a wider audience, but nothing, except a HSR trailer. With "dead" I mean, that it's presence in current discourse it non-existent.
@@charmingwastaken but they did start marketing, i've seen a huge surge of videos after the date announcement, even from content creators that arent connected to gacha gaming, and their own marketing on their own pages (like the sticker-style pages for characters). Let them cook, bro. They know genshin and hsr players for sure at the very least WILL try the game, so they are cooking a different strategy this time around for people who are still not part of hoyo games players, as far as i can understand at the very least. plus, most of the discourse is still stuck on wuwa vs genshin because wuwa players slowly getting out of honeymoon period with the game, with various results. cant expect that to end very fast.
@@SorarikoMotone I am a former Genshin player, an active HSR player and spend a lot of time in other gaming spaces and apart from those weird cheap tiktok ads, I see almost nothing from the game, which is my main issue. People don't play a game, because of some cool sticker pages, they play a game, because characters, looks, gameplay or story and all of it feels very poorly advertised rn. We are half a month away from release and haven't gotten a release-ready story or gameplay trailer yet. It just feels to me like it's lacking marketing, especially because we had summer game fest just last week and HSR got a trailer there, but not their new and upcoming release?? Idk, I feel very mixed about it
I'm playing it with an S23U, and I must say the graphics might not be on par with those in PC, but I never encountered any major bugs ever since. If I'll nitpick, the loading screen, TD respawns, & echo frequency would be my minimal pet peeves.
Yes, they already announced to improve echo grind and also removing the TD reward animation for more fluid gameplay! I'm very excited to see where 1.1 leads
They definitely have new stuff to show off they just haven't done it yet. In a dev note they mentioned brand new characters, locations, and a continuation of the story. They're probably waiting to show these things off in their 1.0 Livestream, rather than at something like SGF. And from what I played of CBT 3 (I reached level 50/AR 50) the is definitely in a ready to launch state, so its not like the game is lacking content in my opinion. We'll just have to wait and see, because I remember Star Rail got doom posted for being to simple, and I barley remember anyone really being interested until the game was about one week away from release. I believe the game will do well just from being a Hoyo title alone. Edit: I've also been getting a ton of Ads for the game recently with the announcement of the release date and they've also sponsored a lot of people to promote the game, so I just think they're doing their marketing differently than something like Star Rail since it is a different team from Hoyo working on this game.
Could be! I just remembered how much I saw of Star Rail in the year before release compared to ZZZ and how hyped I was. But that is also a mix of personal preference and investment. I just expected to see more, especially a pre-release trailer that hypes me up to even tune into their 1.0 livestream.
The part where geshu lin phantom taunts jiyan before a battle was peak storytelling in my opinion. Like we didn’t know what kind of a relationship that Jiyan and Geshu had but that scene laid bare some feelings between the two that i would love to see explored in future quests
Honestly a selling point to me in my opinion was that this game in the story is a bit more heavy with darker tones (as in story/backstory) as people literally DIE like its not like hsr or genshin doesnt have that but its different as in wuwa where you just stare at the person passing away which in my opinion brings a sense of reality to it like dam, they didnt sugar coat it or like hide the person dying by like swapping to a black screen or censoring it completely but they just go “boom the person died, moving on” kinda thing. This is in my opinion that the story is good but as mentioned has alot of filler which is a drawback to the enjoyment.
Great video, very underrated content creator 🫶. I definitely enjoyed the in depth criticism witb the game as alot of aspects do need a bit of work/improvement along with in my opinion the rewards do feel lackluster in the long term. It would be disappointing if they shift to a more event centered kind of gameplay to get the pulling currency like in hsr, genshin, hi3, and etc.
Thank you so much for the kind words! I do agree, especially with a combat system as deep and complex as this, I hope that they will have a lot of good endgame content for the gacha currency, that depends on your skills.
I am one of the unfortunate ones who is facing the lag and stutter issues and I have a good PC..... 4060 is really good I mean I am playing Ghost Of Tsushima with High setting and getting 60 FPS constant that game is much heavy than WuWa and similarly the new Genshin region released in 4.4 was very detailed and graphically advanced but I was able to run it in pretty much in ultra.... Other than that tho I am really enjoying the game when it does work.. The combat is so satisfying the intro and outro loop, the parry and dodge are all so addicting af It's like playing Elden Ring on 2x speed🤣🤣.... I haven't gone past the tutorial story portion yet because I am waiting for them to release a proper patch that fixes all of the issues so that I can enjoy it as is intended... Just exploring and doing boss battles right now and side quests too to lvl up my Union level....Anyways the game needs some good ass optimization fr they have given us some which did fix some stuff but I am still getting frame drops and freezes every now and then...!!!
I fortunately only had some flickering textures so far, but I am sure that they will fix most of the issues in due time. Especially with their transparency
I don’t know if you’ll respond but the lag and stuttering is so bad, and for some reason it worked better when I turned up the graphics on low graphics I couldn’t move my screen. I have to jump sprint a couple times and attack to makes sure I don’t lag that much while I’m in combat. Really annoying I can’t stay on more than 30 min bc it resets after I get out of a convo and I can’t teleport bc I have to try and make sure the lag goes away. I really hope they fix it too bc I want to have the full experience
@@hotchocolate5261 try installing the game on ur C drive where u have ur windows installed. It worked out for one of my friends... I am still having lag and freezes tho while sprinting and jumping...😭😭
I think the game has been running extremely well, I have had little to no issues so far. In my current exp so far, the only issue Ive had is a fast travel error thats happened about 4ish times in the past 30hrs. Not only that but the devs have put out about 6ish hot fixes since the game started which has been much more than GI on release. I feel like so far, this video feels a tad like b8. I dunno, I think we should be giving more time to the devs to iron things out. Not to mention the click b8 is wild.
Idk what you mean with b8, half of social media was talking abt how „terrible“ the launch is, so I talked abt it, why they say that and that I think, that they will fix it and people just need to give them time ^^
I really like this review❤️ thank you for sharing it. I was playing on iPad and it logged me out only once, so I think it was mainly pc Issue. BIG Agree on graphics and characters design👍🏼
Why is having a more responsive game so important? What a strange question. You have parries in this game, why would you want low fps? No game is comfortable playing at 60 fps unless its a slow game OR you are compensating with controller analog + motion blur. Also if people can't tell the different between frames - Then I wish them all good fortune, I wish I could do that.
@@jshaya96It's not a competetive shooter. The parries are very easy to time, there is no real boost to having 120 fps. Console rarely runs above 60fps but the majority of people who play From Software games play on console. And those games are much more timing intensive. Yes having more fps does give a bonus, but that's like saying the right posture will give a bonus. It's not wrong, but also nobody but pros really care. Also the "no game is comfortable at 60fps" argument is wild. 60fps is the benchmark for a reason, if 60 entire frames a second is actually uncomfortable to you either you've had god PCs for so long you can't go back to what's normal, or that's just a you problem.
NOTE: The WuWa devs announced a free limited 10x-Pull and a free standard 5-star selector as compensation, while addressing the bugs and promising to fix the game as fast as possible! So amazing news for everyone~
Hoyoverse: we won't add end game because it brings anxiety Also hoyoverse: we are not gonna add more resin because we want our player to have crippling anxiety every time they think about our game when they are not playing it
They kinda fixed the points you adressed in the fontaine archon quest with showing more images instead of text and heck they made paimon somehow enjoyable (just a little tho) the story still has horrible pacing especially in act 3 and 4 of the fontaine archon quest
I spent money and time in geshin impact, but ever since sumeru came out I don't play as often I used to play everyday, but now I only come online when there is a new update or character I want to try out. last week I logged back in and wanted to get Arlecchino but got Lyney in the end. I wanted him so bad when he came out so I just went for him- and I kind of played genshin more than I did in the last year or two, just to farm for Lyney and primos to get to pity. Maybe I will play more often now, that doesn't change the fact that HSR is way better in the farming aspect, having a better resin system would make the whole game better!
I haven't come back in over a year and I don't plan to, I just feel like I am treated better in HSR and Wuthering Waves seems to give me the gameplay, I want from an open world gacha
@@charmingwastaken I only come back after updates on genshin or do some events once in a while. HSR and Wuthering Waves give some much more rewards and both games are so fun to play
@@charmingwastaken yesss the combat in wuwa is amazing. It was hard and confusing at first but it’s so well made, and the gameplay itself is way more interesting with collecting all the echos and stuff
Those are the Reasons why Genshin is just not as good as it used to be anymore. The Lack of Rewards in each Patch is so ridiclious, no wonder why i spend Money into this fucking Game. The Lack of Endgame Content is self-explanatory, like give us something else than fucking Spiral Abyss! And even when i praised the Story of Genshin, the Storytelling itself is just dumb. It's way to bloated with pointless Dialogue that could be much shorter, if the Writers would actually do Research of how Storytelling is done properly, without the Characters doing a way to long and pointless Monologue sometines. Paimon is cute, but she needs better Dialogue. The Lore is at least good, if they could focus more on that instead of giving us one Filler Patch after the next to make the Main Story flow better, rather than waiting like 3+ Months for more Story Content. And i don't mean just Events or Character Quests. And yes, the Weapon Material and Talent Book Domains needs to get rid of that stupid Time-gated System to make the Flow farming Materials much more bareable. Artifact Farming itself is just terrible, without the Possibility to change the Mainstats it's just a painful Grind. This is why i switched to Honkai Star Rail, because it has what Player want for the most Part and it keeps getting better. Because, the Dev Team actually LISTENS to their Players, unlike Cai Haoyu and his Goons in the Dev Team that just add pointless Features and Updates no one wants.
I agree with your summary on the limited time quests I actually thought about it too a while back 😢 I think they should bring back the ability to do them without rewards even if I had to get story keys to do them I would still start playing more frequently 😅
I agree more with this video about the rewards issue than another one ranting about various stuffs that are ultimately inconsequential I think it's all about expectations, in year 1 I didn't understand that Genshin was a casual first, story and exploration game. So they don't expand on the spiral abyss. Their other gacha whale bait HI3rd has extensive end game and HSR has many repetitive battle content... But the story is so tiny in comparison. The focus of the games isn't the same. And it's not a classic JRPG either. But this video complains about the story execution well which is a hit or miss in any form of media. It's not a reason why Genshin sucks more than any game that have a shitty story. Moreover the devs have been fixing the story issue because Sumeru and Fontaine were very well done. Besides the lore is honestly way better than many games. So there is that improvement at least, and they can't fix the old story either. No VA for world quest : Idk it goes faster without VA but I agree it could be nice to have voice and many of them are better than character SQ. Story presentation : agreed but it's the classic VN approach of slice of life dialogue I feel like? I don't feel like this is an issue since the last 2 regions. FOMO Events : agreed, dick move from mihoyo Expeditions : agreed, restricting grind is shit, but it's a gacha so... I play AK and they don't give me mats in expeditions either but the base give xp and money so that's still better than Genshin.
I disagree on HSR's repetitive battle content and small story. Genshin's story is much "bigger", because the open world, traveling and long dialogue make it seem longer, while HSR has much more compact writing and faster narration. It also works more with cutscenes and visualizations than Genshin does. Repetitive is not the word I'd use, as it's simply turn based, which does not allow much, except different team comps. But especially with recent characters, you can play far more strategies than before. I do not know abt Fontaine, but Sumeru was not a well executed story. The dialogue was too much to bear and the time loop concept was good as idea and terrible in the game, as repeating the dialogue is just incredibly boring. The old story is fixable, just have them patch it afterwards, it's not a big deal and will make it easier for new players. The lore itself may be good, but it's not what you are going through, while playing the game. The main story has too hook you first and a wall of text ain't doing that. No VA for world quest: Skip button would fix the problem, or just skip the text and voiceline early. Story presentation: A classic VN approach is not a fitting approach for a game that tries to tell you its story through its world and characters. You need cutscenes to tell it. If I want VN like approaches, I'll play a Visual Novel. Expeditions: Yeah, but Star Rail lets me grind through expeditions, so Genshin can do that as well But that's all just what I think about it and my own opinion and experience
as a new player with not that much time to play, what frustrates me the most us getting new limited banner 5-stars that i absolutely cannot use. they give you the materials to get them to 40, but you are on your own after that. which is fine, except as a low time spender, it will literally take me weeks to get materials if i try to naturally play the game and not rush through areas and story. so my choice is rush through content or just leave my new character(s) sitting on the shelf for six months.
I played for 3 years and I don't think that in all of my grind, I had a single character entirely maxxed out, just because I was too tired of building anyone