@@Bosta-j1i Sorry I do not understand the language. And when I try to translate it into my native language - I barely understand what you've written (in this long essay)
Cala a boca pac-man6744 porque ele vai fazer o meu .pega todas as cores que existe no mundo e faz Fantasmas com ela também não esquece de fazer um fantasma Glitch .o fantasma que se transforma nos outros e tem habilidades especiais para você que não sabe o que é pac-man 256 tudo começou com uma fase que era bugada a fase 256 nessa fase as pílulas de poder que deixam os Fantasmas azuis não funcionam e os Fantasmas viram Flash e vem correndo para cima de você começa quando o pac-man come uma cereja e do nada ela começa a bugar do nada sai dela um Glethe que vai comendo tudo .fantasma vermelho o mais agressivo que corre atrás do pac-man e não sossega .a única forma de se livrar do fantasma vermelho .matando ele fantasma cinza que fica dormindo a partirda inteira se você passa perto dele ele vai correr atrás de você mas depois para .fantasma Rosa aquela v******** passa a partida todinha parada e quando ver você ela vai correndo que nem uma .condenada .fantasma Azul fica rodeando só uma parte e não sai do lugar .fantasma laranja. Burro.muitoBurro .ele é muitô lendo .fantasma roxo parece que puxou a laranja o que muda que ele fica andando em .grupo de três roxos .o verde diferente do roxo anda em grupos de quatro4 .o branco é mais de boa ele anda fazendo a trajetória .dele ele não .persegue o pac-man .Mas ele é muito rápido e se o pac-man entrar no caminho dele ele mata .O Poder Desse fantasma é que ele tem uma velocidade muito forte por isso que ele não .persegue o pac-man .porque senão ele matava na hora .agora seu pac-man Morrer para o Fantasma branca porque ele foi burro entra no caminho dele .fantasma marrom ele é apaixonado pela Pink e fica arrodeando ela para protegê-la do pac-man .Lembrando que o mapa é infinito é como se fosse uma corrida e o glitter vem atrás de você .fantasma Preto cão dos infernos ele fica se teletransportando no mapa inteiro e consegue se transformar nos outros fantasmas .copiando assim suas habilidades o primeiro fantasma amigo do pac-man se você um dia encontrar esse fantasma .é o amarelo.você deve deixar ele lhe pegar para você se transformar nele e ele se transformar em você .Esse Fantasma com sua forma vai distrair os outros temporariamente por um minuto power up .gigante caso você pegueele você consegue esmagar todo o fantasma que você vê temporariamente laser você consegue matar fantasmas e linhas é muito satisfatório caso você encontre um grupo de fantasmas gasolina você consegue fazer um rastro de fogo e todo o fantasma que pisa nele morre .laser ultrassônico um laser que atravessa as paredes Bomba explode Fantasmas em área .se você comer 256 bolinhas você dá um Strike e mata Fantasmas ao seu redor .cópia você consegue criar cópias de si que matam os Fantasmas tornado dá uma carona a você e sai matando todos os Fantasmas Tornado duplo a a mesma coisa .ciclone Parabéns Você deu sorte de encontrar esse poder .cria um ciclone enorme que cobre quase metade de todo o mapa e mata todos.os Fantasmas recrutamento recruta três fantasmas para o seu time que vão atacar seus aliados .invisibilidade atravessador de paredes super velocidade pac-man ao alcançar esse poder crie uma forma Demoníaca .gigantesca de si .demon pac que começa a comer todo o mapa e os Fantasmas temporariamente por 3 minutos .planta carnívora gigante pac-man joga uma semente de planta carnívora que cria uma gigantesca que come os Fantasmas .telepatite extrema pac-man usa seu ponto de telepatia para explodir a cabeça dos Fantasmas .tsunami pac-man cria um tsunami gigantedura 3 minutos parada de tempo pac-man para o tempo consegue avançar sem ser morto pelos fantasmas
Bro I will not make that, sorry) My goal is just to illustrate what could it look like with some improvisation. You see, I did not even know that there are so much ghosts that people write to me about.
@@skyheart-abc Funky appears in the Pacman 256 game along with others like Sue (purple), Spunky (gray) and Glichy (black) they appear along with Funky, hey, will you ever upload the game publicly?❤❤❤ Greetings from Mexico ❤❤❤❤❤❤
@@impostorgamer840 Thanks for info ImpostorGamer. I'm not sure I'll make this game publicly available because of the legal (copyright) reasons. But I'll definitely make some more gameplay videos for those pacman game variations in the future. I'm currently also working on a next pacman video :) ♥♥♥
Actually I can disagree with that. When rendering large amounts of text on the screen - you'll soon notice performance drops (mostly from individual texture binds for each letter). The way to solve such a problem is to batch all the geometry into a single mesh and render it all in one draw call. Then the problem arises - how do you bind all images for each individual letter - because there is a limitation on how much images can be bound per 1 draw call. And the answer is a texture atlas. Because I've already implemented "batch buffers" for text, I decided to use them for chess pieces rendering - because why not. I know I will not save a lot of performance - but anyway I thought it would be nice to reuse part of the engine that was specifically created for such scenarios.
@@skyheart-abc hm it also depends on the implementation for sure, if you were to bind each individual letter that for sure can't be good, usually letters are held into atlases. But for smaller things like a few textures I don't think you will see any problem
You forgot the cherries, other fruits and keys to eat What Pac man and the ghosts really look like is the painting on the side of the machine. The graphics on the screen just crudely illustrated it
Классно! Но кое-что точно стоит добавить - давать за подряд съеденных приведений очки в арифметической прогрессии и ещё тональность звука поедания при этом увеличивать. Прямо очень напрашивается 😊
Кстати про очки. Я сделал так как было в оригинальной игре - 200 за первого, 400 за второго, 800 и 1600 за третьего и четвертого соответственно. А про звук - идея хорошая, можно сделать, я сейчас как раз некоторые моменты так дорабатываю
Hello) I've watched your lego pac-man and I was obsessed with that., so your 3D pac-man looks pretty good) I like music , graphics , characters and I hope that you will push this idea to a new level) Can't wait for your next pac-man video
Using a unsigned integer for the four `boneIDs` I think will not improve performance. If you do so you will be doing bit-shift and move operations on x86 or x86_64. You're probably okay to just have a 4-byte array on the stack. However when you upload that information to the GPU for the shader you can probably upload it as an integer, which might be faster. I say might because I'm not fully familiar how that data goes from the RAM to the VRAM.
Title: The Dynamic Dichotomy: Pac-Worlders and Ghosts Introduction: The PAC-MAN franchise has captured the hearts of gamers for decades with its iconic characters and addictive gameplay. Among the most recognizable figures are the Pac-Worlders and the Ghosts. These two groups represent a fascinating dynamic within the PAC-MAN universe, showcasing a contrast between innocence and malevolence. This essay delves into the characteristics, origins, and significance of Pac-Worlders and Ghosts, highlighting their pivotal roles in shaping the PAC-MAN narrative. Paragraph 1: Pac-Worlders, the Embodiment of Innocence Pac-Worlders are the native inhabitants of the vibrant and enchanting world of Pac-Land. They embody a sense of innocence, joy, and camaraderie. With their iconic circular shape, bright colors, and cheerful dispositions, Pac-Worlders exude an aura of positivity and warmth. Their pursuit of harmony and happiness resonates throughout the PAC-MAN franchise, emphasizing the importance of unity and friendship. Paragraph 2: The Transformation of Pac-Worlders into Ghosts In the PAC-MAN and the Ghostly Adventures series, an intriguing twist is introduced: Pac-Worlders undergo a transformative process, turning them into Ghosts. This metamorphosis occurs due to the influence of Betrayus, an evil entity seeking to plunge Pac-Land into darkness. The transformation strips the Pac-Worlders of their innocence and purity, bestowing upon them new powers and a malevolent nature. Paragraph 3: The Ghosts, Antagonists with a Troubled Past The Ghosts, namely Blinky, Pinky, Inky, and Clyde, are central figures in the PAC-MAN universe. In the traditional PAC-MAN games, they are portrayed as relentless adversaries, relentlessly pursuing PAC-MAN. However, in the Ghostly Adventures series, the Ghosts become more complex characters. Once Pac-Worlders themselves, they now serve as antagonists, torn between their former identities and their newfound ghostly forms. Paragraph 4: The Symbolism and Moral Dilemma The transformation of Pac-Worlders into Ghosts serves as a potent symbol in the PAC-MAN narrative. It reflects the concept of duality, showcasing the potential for both good and evil within individuals. The Ghosts represent a moral dilemma, as they grapple with their dark nature while occasionally showing glimpses of their former selves. This dynamic prompts reflection on the nature of redemption, the power of choices, and the consequences of one's actions. Paragraph 5: Themes of Friendship, Courage, and Redemption Despite their adversarial relationship, Pac-Worlders and Ghosts share underlying themes of friendship, courage, and redemption. The Ghosts, in their conflicted state, sometimes exhibit acts of heroism or offer assistance to PAC-MAN, highlighting the potential for change and redemption. These themes emphasize the significance of compassion, forgiveness, and personal growth, showcasing the complexity of the PAC-MAN universe. Conclusion: The contrasting nature of Pac-Worlders and Ghosts presents an engaging and thought-provoking dynamic within the PAC-MAN franchise. While Pac-Worlders embody innocence, joy, and unity, the Ghosts challenge our perceptions by exemplifying the struggle between good and evil, redemption, and the transformative power of choices. Their intertwined narratives underscore essential themes of friendship, courage, and personal growth. As the PAC-MAN saga continues to evolve, the dichotomy between Pac-Worlders and Ghosts remains a captivating and integral aspect of the rich and imaginative world that has captivated audiences for generations. (ChatGPT Generated this O_O)
Thanks for a very interesting video! It would be great to compare text rendering performance when using texture atlas and when using font in mesh format! 🙂