The quality of graphic and music seems a LOT better than when I played it. And I played it not too long ago. Are you using some kind of graphic/music enhancement? It's incredible.
How difficult is the True Ending Mode compared to Super Metroid Redesign? I have not played fully through Redesign but it was difficult enough to me that i felt satisfied with the difficulty but not frustrated to the point of quitting. I was playing it on a school issued laptop and graduated before i could beat it, which is why i didn't beat it.
right past the 1:25:30 you shinespark down & then right arbout half way down, I can't figure that out i'm unable to stop it from going all the way down...how do you do it? I also notice that you need to do this again in another area
Nice to hear mix of music from Metroid Zero Mission, Metroid Fusion, Another Metroid 2 Remake and Super Metroid in this rom hack. And in such glorious quality too!
Для меня этот ром хак на уровне оригинала. Будто бы её делали те же разработчики Super Metroid. Он заслуженно получил 5 сфер на Metroid construction. Честно, не пойму величия Super Metroid: Redesign Axeil edition, он мне каким-то скучным показался если честно. А также Metroid: Super Zero Mission, да, концепция переноса игры на другую, так ещё и со своим строением уровней - великолепная, но вот реализация как-то подкачала. Выглядит плохо, так ещё сложность высокая. Вообще, хотел бы услышать, какие у тебя любимые хаки по Супер Метроид и по всем Метроидам в целом
Я бы не сказал, что этот хак сильно похож на оригинал, всё-таки он несколько сложнее. Из тех хаков, которые ты перечислил, а ни в один не играл, поэтому не могу их оценить. Я очень мало хаков пробовал, тем более проходил. И почти все они были на Супер Метроид. Могу для себя выделить Hyper Metroid, Subversion и Ascent. Думаю, когда-нибудь дойдут руки попробовать другие хаки на Супер Метроид. Тяжело осознавать, что игре уже 30 лет. Относительно недавно приобрёл Wii и планирую штурмовать серию Prime. Проба управления на Other M прошла успешно, прошёл её даже на харде.
2 месяца назад
1:27:30 suck my peepee for not knowing how to walljump
It is interesting that they managed to transfer the AM2R music "intact" since normally in these cases an arrangement is usually made due to hardware limitations. The GBA, despite its audio limitations (including the lack of a dedicated sound chip), was capable of playing music in CD quality.
For about 35 minutes you get no power ups in the beginning after like minute 15. Thats really bad. And it is way way too big of levels and theres too many with nothing in them. For that whole e0 minutes. After that it gets interesting, but dont knock off zero mission and do it that much worse. Thats probably why nintendo cancels projects like this. Because it is worse than the original. I see what your going for, but the levels are too big. Becides that, i see alot of effort being put in, and if ignoring the half hour of just snaking threw crazy mazes, its interesting seeing all these rooms smoshed together and all the ways you can make mazes in a sweet game like metroid. And im not even sure if this was a short cut or what!!! It was incredibly boaring to watch for that half hour. If this was a rom i could just download i would do it in a heart beat. I would get them all, but i think thats banned which is lame. Maybe i can with sonic games? Hahaha
Can you please make a video about other endings? Like all other ones in one short. I know for the fact that there are 3 others mabey more. One for runaway, one by no defeating mother brain, and one for only unblocking space jump but not knowing where space pirates base is.
Wow i am Confused xD Looks like i didn't follow the steps and immediately go fighting the rushing monster, Wait what can i call that again. The one and only infected by X ( speed booster )