Hello there! Thank you for stopping by. Many people call me King, because my usual internet Username is Kingdomall. This is my channel where I upload Dead by Daylight clips and videos, as my name here means "Wraith" in Latin. I am a Wraith, Blight, and Pyramid Head killer main but I will occasionally play survivor with my friends. Playing both sides really helps with understanding game mechanics and understanding the other side. I will not tunnel or camp, unless the survivors make it my only option to get any hooks at all and even then I'd rather trade than "secure the kill". I care less about kills and more about bloodpoints and score. I do not really judge people who play however they want, it's just how I am. I hope you enjoy the content, I try to edit and make things more clean! If you have any constructive criticism, feel free to let me know.
The most fun part of using the seamoth is optimising the angle to go as fast as you can. Theres a reason why it feels like speedrunners have a faster seamoth you know. Basically, if youre driving the seamoth correctly than youre using it incorrectly.
Thank you for uploading this. I usually get and trigger Marguerit first before I get Al-An, now when I do another playthrough I think I'll get Al-An first. <3
This isn't rare, I'm confused why you never heard this in playthroughs where you get Al-An before going to the island, because that's the trigger. It happens every time if you get Al-An first, in fact, this is the MOST common line of dialogue people hear at this part, because the game expects you to have found Al-An first.
very first thing I do whenever I start a playthrough is get a seaglide, oxygen tank, and get Al-an. I've played the game about... 10 times. only heard this dialogue twice.
@@irae4280 That's very weird. I have played the game around the same number of times (many more if we count early access), and this line happens every time to me if I have Al-An. It's also the line everyone hears when I watch playthroughs of the game.
@@devoutrelic1228 I try to get as many things done as possible before heading back to my base, so perhaps it's something to do with audio backlog and such. alan having something to say to you in your base could disrupt this line.
@@irae4280 Maybe, Subnautica's dialogue system does queue up conversations like that. I usually go to the island right after getting Al-An, because of all the base blueprints.
below zero is inherently not as scary as the first game due to how 99% of players play the first game before the second one. by the time you get to the second game, you're familiar with the leviathan's pathing, aggro, sounds, etc so it just doesn't scare you as much. I was one of those people who actually played below zero BEFORE the first game because I like ice-themed stuff. call me crazy for doing that but honestly made the first game so much more boring for me. I prefer below zero's atmosphere.
Them being mostly passive is better when you are unfamiliar but loses its effectiveness the more you play, hearing noises and seeing shadows of an unknown creature is more scary that just seeing it swim directly at you. However later on in the game, knowing that they are there and being under constant threat of attack is more scary than just driving carelessly through the area knowing that you are safe
also the map for below 0 is way smaller so they had to A:make the seatruck SLOW B:also nerf the seaglide C:the seamoth was supposed to be in but because of the map, they didn't. You can still summon and use the seamoth and spawn in the upgrades in console though
Did you have the horsepower upgrade installed in the seatruck? Edit: I’m a dummy, apparently the horsepower upgrade doesn’t increase speed for the base truck
on mouse, you can quickly move your mouse to perform a "flick". this can be done with pyramid head's power, blight's power, wesker's power, and oni's power. usually requires a higher sensitivity, but you can "flick" without it being cranked up.
@@masteroogway9281 I suppose I can't really describe it? you learn the timing as you do it. if I were to TRY to explain it though, I try to click as I flick my mouse pretty quickly.
I lost a hardcore playthrough after about 13 hours because I got caught with my pants down near the Ventgarden with aggression set to max, the friggin' Chilicerate chased me well outside of its normal zone until it swallowed me whole, it was pretty morale crushing but it definitely upped the excitement factor from the vanilla playthrough.