I'm a trailblazing gameplay purist that's not happy unless I'm breaking new ground - deep-diving untapped possibility spaces. I did perfect full runs (longplays) of games and built my reputation for being uniquely hardcore with those. I then began focusing entirely on making emergence-discovering skillshows with Dishonored and Far Cry, spawning the immersive sim skiller movement. I'm currently back to mastering tactics games like Men of War and Total War, pushing their systems to the absolute limit.
For a list of what I've done and what I'm all about: docs.google.com/document/d/1Ae-8BDPuqnS2X0iJWKUtJnaT4w3fyGv5CcCOQBhkRzk/edit
And subscribe to my 2nd channel. Always busy there: ru-vid.com
While we're on the subject of ranged combat. I've been playing Rome 1 recently and I noticed a cool thing: Despite the front ranks being engaged in melee, the rear un-engaged ranks will still hurl their pilas into the enemy. I don't recall modern TW games ever doing this. In modern TW, when a ranged unit is engaged in melee, the entire blob stops ranged attacking.
I hate how they destroyed gunpowder, the only faction in Warhammer that interests me is The Empire due to simulating 16th century European armies with a bit of steam punk. Turns out their strengths are not strengths at all just because of lazy game developers..
Ok, like I get the point of the video, and I agree. But I also have always found the really tall mountain fights in Rome 1 hilarious, especially when they get super steep and the horses just yeet themselves up and down them.
Remember having more fun playing these scenarios (the Mongol one was great too) than any Total War since like 2010. Also the campaign was fucking brutal. Anyone remember something blocking your sea lanes and suddenly half your empire rebelling because your King's loyalty bonuses no longer applied?
you need 3/6 of the district tiles to be on the low wind tiles in order for the heat bonus to apply. Also, you were in a coal deficit almost the entire time so you had no stockpile. The number you were seeing when you moused-over the objective was just the total amount you collected, not your stockpile. you can see your stockpile by mousing the coal icon in the top centre of the screen. 4-8 keys are mapped to various overlays and alt is mapped to another overlay which is helpful for locating different district types. ballsy plays as always though. I would watch more Edit: also, having more than one resource deposit under a district doesn't increase it's rate of extraction, it just affects time until depletion
Some would say the Frostpunk setting represents the surviving remnants desperately waiting on the next part of the Hattori campaign to drop. I'll eat a mofo for another hit of sweet min-maxxing goodness!!!
love the comments but you really need to listen. im reading a chat and responding to it the entire time. maybe thats just my adult brain understanding it though
after medieval total war 2 i only played 2 more total war games, warhammer total war (which ruined the franchise even more) and thrones of britannia because i love 500 AD scotland and anti viking warfare
Those features were not continued in modern total war games because they're unnecessary. Very few players actually play on legendary and use real tactics and strategy. Most players just charge head first, shoot with ranged units, and maybe flank. That's the casual gamer for you that just wants to see big armies clashing without much thinking involved.
Hey, Anno 1800 was a good game. After the clusterfuck that 2205 was devs did make a huge veer back and returned to something closer to 1404, more open ended and significantly more complex.
if i mentioned 1800 as the shit game then i misspoke. 2205 was the shit one. my livestream from just after launch is the one im referring to. id just played 2070 and loved it and then 2205 came and was an abortion. 1800 was alright, but i played it nowhere near as much as 2070. plus it was a DLC-riddled shitfest.
2070 was great. I’ve played it loads. Anno 2205 had only a few things going for it: the soundtrack and the fact that it made some important changes to the Anno series. The fact that they mess up in that attempt, is and has been criticised. Without 2205, 1800, I believe would have been a significantly worse game.
Didn't get to watch the stream. Would you say its similar to the first game in terms of the whole "compromising your own morals in order to survive" schtick?
@@spiffygonzales5160 Just bloodeh torrent it and give it a try. They aren't poor, they have massive sale numbers and can handle a couple hundred people giving it an honest trial before deciding if they want to buy it or not.
it couldnt. half of it is gameplay illustration without even counting exposition. your comment couldve been thumed up by someone without you having to do it.