This channel is to express, learn and share Art, Sculpting, 3D or 2D Art or any kind of creative process. Most of the visuals will be for learning to broaden the knowledge.
Your Tutorials Are Just Like You Telling Us A Very Nice Story 💌, With Soft Voice & Music. Thanks for your Precious Time & Patience To Teach Us Something New 😊
Hey Trimitkala, if you're reading this, please keep on uploading quality tutorials. I was really happy when i finally got a channel that i can understand properly, but disappointed that you stopped uploading 2 years before. Please continue doing this great work so that it will help many people all over the world.
I know this video was posted a while ago but I need a little clarity on something. I know he keeps pressing 3 on the models to keep them in a smoothed mesh preview mode, but does I dont ever see him actually smooth them. Does he just keep them in the previewed mode and that works? it wont render in the previewed mode like that right? any clarity would be super helpful thanks!
Tip: Reduce the transparency of the polygon mesh in the Attribut Editor under the standardSurface1 tab (all the way to the right), under the Tranmission subcategory, and change the Weight value to around 0.45, so you can see better the image on both planes.
One tip I found whilst modelling a guitar in Maya, and using this video for reference - when creating the strings using a CV curve tool at 32:07 , I found the default curve settings were creating some unwanted shapes when snapping the curve to my bridge and nut, and found changing the CV curve settings did the trick, which the video doesn't seem to show. All I changed which worked for me was the '3 Cubic' setting to '1 Linear', which gave my curve the linearity it needed to create a string shape. Hope this helps :)
Anyone understand why the back faces on the bottom of the leaf of the main primitive plane are black? When making the Uvs they don’t show up on the back
Hi! The displacement map is the same height map? very insightful video, thank you for taking the time explaining each one! my professors wont even bother to explain such important information.
You seriously taught me more in 30 minutes than what I learned in a whole semester of a college course 😭 Everything was really clear and easy to follow along, thanks!!
How do you smooth the guitar strings? The mesh > smooth only works for poly surfaces not for the nurbs extruded surfaces. And the way it is right now if I don't unsmooth it the strings go into the fret board. Please help. It would actually be helpful if there was a way to convert it to polysurface since just hitting modify>convert>nurbs to polygons completely botches the geometry I am unable to export the strings to substance painter.