Welcome to dota! I would say in this patch most of the popular supports are fairly defensive laners (Like omniknight or abaddon), but if you want to put on a lot of early pressure, a hero like undying is a good pick right now. Getting a lot of mangos (for mana) is very strong on undying, especially in average/lower-mmrs. Other super-early-game items to get on support are magic stick and a lot of regen (both mana and health). On support, there usually aren't a lot of items that let you "snowball" and capitalize on winning the early game, so usually you just go a regular build no matter how strong you are super early (Like arcane boots/tranquill boots into forcestaff/solarcrest/glimmercape) Good luck! (Some strong early game heroes: Undying, clockwork, hoodwink, venomancer)
I thought the same at first, but I've seen some good players do cool plays like using his 'Q' to fear enemies into looking into his ult, so there's definitely potential
I kinda disagree with your approach for some of the tier 1 items being only about the laning stage, especially when you talk about an item like Safety Bubble or Royal Jelly. But then again the laning stage ends at like min 8 for me in my games. I love getting Jelly on a hero like Mirana that's constantly farming with her mana. Thanks for the work you put in for this video tho
That's very valid, I think every players personal ability to use (and play around/strategise) around the neutral items can outway any common trends without a doubt!
I should have made that more clear, my bad! Core heroes (The hard carry, midlaner and offlaner) are the heroes that take last hits (minion kills and through that earns gold) at the start of the game (and usually throughout the entire game as well). The opposite of core heroes are the support heroes (the hard support and soft support), who don't take last hits at the start of the game and are generally a lot lower in networth and gold throughout the entire game.
Good video but don't forget that physical damage is not the same as right click damage and magical damage is not the same as spell damage. For crimson guard, pipe, mage slayer and a few other you say physical/magical. But they are designed for right click/spells respectively. A small correction
Even it is was shown in the tool tip, don't forget that hand of Midas guarantees a 100% neutral drop. If you still have it in your inventory, know the key timings to get a power spike for your team! Tier I: 07:00 minutes Tier II: 17:00 minutes Tier III: 27:00 minutes Tier IV: 36:40 minutes (just remember 37, it's easier) Tier V: 60 minutes Tier V are gamechaning items. If you stand in front of the enemy base, don't let them out beyond minute 60. Get one hero to farm 5 tier 5 items.
I feel like the 3 blink upgradescould've used a better explaination because it's not as easy as get the right blink for the primary attribute of the hero Strength blink is for tanky frontliners who like jumping into the middle of fights to cause chaos Agility blink is for right clickers who favour fast atk speed and mobility Intelligence blink is for heroes that require sustain both health wise and mana wise with better added mobility compared to the other blinks
I think an Axe is a great example for this. He's best upgraded blink is arcane one, and not Overwhelming one.He basically gets everything he needs from it. Mana,health regen, it has lower cd than his Q, I wish it was build more often.
Additional note betweeen null talisman and falcon blade: Use null talisman if your hero is reliant on mana. Drow ranger often use this item BUT use Falcon blade, if your hero is reliant of mana and has low base damage like Razor, Clinkz, Weaver, etc.
Great video man! I wish you could go a little deeper on items on for what heroes, but then the video would be longer so its understandable. But you forgot to mention small stuff like silver edge is often bought to counter passives as it has break. I also wished you'd talked more about for some cores why maelstorm or radiance or battle fury would be the preferable option. Again great video man!
Thanks a lot! I could without a doubt sit down and make a full thourough 1 hour video (although I would definitelly have to do a lot more research, items choices are complex haha), might be something I commit to in the future!
*Pushes glasses up nose* Well ACTUALLY, you skipped most components, so not ALL dota items. *look smugly at the screen, feeling full of myself at my intelligence*
bruh i clicked bc i'm an ICs main and i'm curious what you would say and their segment was 2 seconds 💀did you just fuck up the premier file or something
I'm sorry 😔 (I actually enjoy both playing as and against ICs, just wanted to jump on the hate-bandwagon) In my mind at least (and I haven't played melee in probably almost a year now), IC's are the fun version of Luigi. All the fun sliding around but with an actually decent punish game (and a lot more interactive for both players)
holy moly how did I miss this guide did I just stumble over the most underrated dota2 channel!! thanks allot man I read and watched most storm guides and this is very detailed cant wait to see the advanced!
Haha thanks for the kind words! I made this video a WHILE back, but I'm getting back into making videos right now, will definitely try to make an advanced guide happen!
11:06 reaction techchasing is not at the edge of human reaction time. It's not even close. Pipsqueak has a good video on it, would recommend. Anyone with a reaction time below 400ms can reaction techchase, and everyone has that. Genetics don't mean shit.
9 months later and this video is proving to age like fine wine. The cancellation of the TI-centric battle pass and focus on events that every player can enjoy has given dividends. The Crownfall update has given players who don't even have to pay money to valve free arcanas, treasures and other sets. Not to mention the 7.36 update which changed so much of dota in a very fun and interesting way. And we still have much more content to wait for with the last 2 acts of Crownfall as well as Ringmaster and Bird Samurai. For context: When this video was released in August 2023 the avg. player count was 444K with peak player count of 855K. Now at June 2024, we have an avg. player count 517K with 943K peak player count and 870K players in the last 24 hours. It's funny how dota is "dead" when there's a change that occurs that a player doesn't like.
Each character archetype, anything mid tier needs a secondary for at least 2 MUs Top: * Fox - Rush down * Marth - Swordy * Falco - Mixup + Zoner * Puff - Keep Away * Sheik - Semi-grappler High tier: * Falcon - Rush down * Peach - Turtle * Yoshi - Air Armor Mid tier: * Icies - Grappler + Puppet. * Samus - Zoner * Pikachu - Pixie * Luigi - Rushdown * Doc - Shoto Counter pick: * Young Link - Zoner * DK - Grappler * Mewtwo - Glass Cannon. Everyone else is not worth the time investment or has a better version.
Here my pro/cons, I would change some stuff. It is also in tier list order. S tier: Fox - Can play any style but is a rush-down character. It is easy for him to get %, deal with zoners and kill off the top. Cons - easy to combo, can get outranged and everyone plays him. He is good on every stage except FD where he gets chain-grabbed and beats every character except Marth/Falco which is close to even. I would watch Leffen as his fox will teach you the game the cleanest. Marth - he focuses on juggling, grabs, edge-guards and spacing/zoning. He is weak only if someone is under him, kill confirms or he mis-space attacks. He goes even or beats everyone in the game besides Sheik. His worst stage is Dreamland, but best is FD. Watch Zain, or if you want to play more simple then Kodorin. A tier: Falco - he is good at controlling the pace of the match, which leads to better stage/platform control, mixups and his pillar combos. He has the best spike/D-air in all of smash games. His weakness is he is easy to combo, recovery and lack of a grab game. He goes even with all characters except for Falcon who he beats. He is good on all stages but focus on the tri-plat stages for better combos+neutral. I would watch PPMD or Ginger since mang0 is too advance for right now. Watch him after a while to learn mixups and combos. Jigglypuff - If you like aerial combat, edge-guards and high risks/high rewards. She is for you, her weakness is her slow ground game and light weight. She is great on Dreamland and FD, avoid Stadium. She wins or goes even against every character besides Marth & Fox. Watch Hbox, but still learn all the fundamentals of the game like L cancelling. Sheik: If you like grapplers/corner pressure chars, edge guarding and bursts of speed. Her weakness are her approaches, recovery and low %. She beats Marth, losses to Puff and Fox. Then goes even/beats everyone else. She is good on every stage. She technically is the best edge-guarder in the game. Watch Jmook A- Tier: C. Falcon - Rush down brawler, He has speed, power, grab combos and air combos. His weakness is recovery, out of shield options and easily combo’d. He goes even with Puff and Marth. Loses a bit to Fox and Sheik. Loses bad to Falco and beats everyone else. He is good on every stage but FoD. Watch both Wizzrobe & n0ne. Peach: She is a slow defensive wall on both the air and ground, who picks apart the enemy in a close range way. Her weakness is being on the ledge, light weight, speed and approaches. She loses to Fox, Marth and Puff. Goes close to even with Falco, Sheik and Falcon. Then she destroys all mid/low tiers. Her stages change a lot depending in MU but Dreamland is always good. I would watch LLOD and Armada. Trif also has videos of him beating people on slippi. Yoshi: He is a bit janky, but he a counter hit character. He uses aerial armor to hit people after they swing on him. His pros are his shield pressure, weight, hitbox and platform movement. His cons are his out of shield, bad against multi hits and low recoveries. He is the hardest character in the game and needs a lot of homework, without the advance tech he is bad as a baseline. He loses to Fox, Peach and slight loss to Falcon and Sheik. He is good on every stage but FD and Dreamland. Watch Amsa and many tutorials. End of high tier, those are all the characters you can solo-main.
Mid tiers: B Tier * Ice Climbers, they are grapplers that fight on the ground. They have a unique combo game, instead of stringing hits together they do handoffs. Where you grab, hold them in place -> attack -> 2nd Icies grab them and repeat. Then you finish it with a smash attack. They are the 2nd hardest character to play in the game. Their cons are the fact they can be separated and aerial approaches. They beat Sheik, Pikachu and are close against Marth, Falco and Yoshi. They lose to Fox, Puff, Peach and Falcon. Luigi and Samus can give them a hard time. However, their damage output makes it where every MU besides Fox and Puff is doable because they can just kill off a few grabs. They are good on FD, Dreamland and Frozen stadium. Watch Slug and lots of tutorials. * Samus - She has great zoning, defense, recovery and many kill options. Her cons are her approaches, tether grab, missiles clank and has a few moves that don’t work. She does good against Fox, close to a 45-55. She can win against Falco, Puff, Marth and Yoshi. Peach, Falcon and Sheik are pretty tough. She is good on all stages except FD. I would watch a mix of all Samus like Morsecode. Then old plup, Duck and Hug$. Out of all the mid-tiers she is probably the closest to solo-viable. She has no invalidating MUs. Pikachu: He is a rushdown character with lighter damage than Fox and Falcon. He has the best recovery in the game and great edge guarding. His cons are his shield + defense, easy to combo and kill off the top, has 3 moves in neutral, and hard loses to crouch canceling. He does well against Falcon, Marth, Yoshi. And Luigi. He Losses but Sheik, Falco, Samus, Doc are manageable. Then hard loses to Icies, Peach, Puff and Fox. He has chaingrabs on fast fallers on FD, he is good on every stage but dreamland. Overall, he has real strengths but not solo mainable. Everyone under him 100% needs a secondary. * Luigi, he is the king of jank, fast ground movement, has good combos, can break out of combos. However, he is awful in the air, has short range and a weak recovery. His best MU is probably Falcon, Icies and Pikachu. Puff, Sheik camping Falcos and Marths is hard for him to deal with. His stages depend on the MUs, he has a lot of quirks but also has the wavedash that is hard to react too. Watch eddie mexico. * Doc he is kinda an all rounder character, a bit on the slower/heavier side but makes up for that with pills and strength. His weakness is recovery, range, air drift and easy to combo. His best MUs are Sheik, Peach and Puff. He loses to Spacies, Falcon and Marth. He does well against all mid tiers. He relies on fundamentals, brawler type of character, he is less explosive than Luigi making it easier for people to play better against without knowing the MU. Watch Franz
Mid tiers: C tier * Young Link, he sucks against spacies and Falcon but can do well against Floaties. The issue though is that camping is necessary, but also good fundamentals to make use of his speed. Watch Axe or Rocket. * DK - He pretty much is a linear grappler character. He uses bair, up air, grab and giant punch mostly. He can combo every character in the game besides, but can be combo’d just as hard. Watch Junebug. Mario - Weaker to crouch cancelling and less kill power. Just play Doc or Falcon. Watch A rookie * Gannon, just play Falcon literal clone. Watch n0ne or mekk. * Adult Link, he is good against Marth and Peach on non-triplats stages. He does well against Samus and can camp against other mid tiers. Everyone else bodies him just play Marth, Samus or Young Link instead. Watch Aklo or Savestate. Low tier: D tier * Mewtwo - he is probably the last character in the game worth touching on the tier list. He is a glass cannon, but you have to work extremely hard to even have the cannon. He does well against spacies, kinda has a punish game on all types of characters, good recovery. However, his hitbox, lack of cc breaking moves and defense is just too bad. Watch Leffen’s slippi mewtwo. Old Taj or Zoma maybe. Roy - Just play Marth, watch dont test me. Mr. G&W - if you are an aerial based G&W play puff, if you are more grounded/combo oriented play the marios. Watch Forrest or Qerb. Bottom tier D- : (LITERALLY USELESS DONT EVEN PLAY FOR FUN) * Pichu - just play pika or fox. Watch M2Ks. * Zelda - Just play Peach or Puff. Watch Jmook. * Ness - Just play anyone else. Watch Joe_ybats F tier: * Kirby - just play puff or doc. Watch Ginger or Triple R * Bowser - just dont. Watch DJ Nintendo
Low Tiers but not written off as just bad *Ganondorf, hits like a truck but hard to move around with and slow move options, to play this character you absolutely need L cancels and heavy reads are a great tool with him *Game and watch, my main! hes a really fun character, unlike most low tiers his offensive game is one of the best, but he really struggles in the defensive game, his punish game is incredible, and he chaingrabs many top tiers to death. you do have to be careful, he has little defensive options, and if hit can be killed off only a few interactions, this does however make for fast and exciting games, where any hit can kill either player. *Roy, despite being a clone of marth he really doesnt play with him, hes a fast falling sword fighter who prefers to be right next to his opponent, you will have to work hard, but he can combo others like hell *Pichu, really theres not much reason to play him instead of pika, but he moves faster, if you enjoy his movement more than pichu and are willing to put up with being pika lite then use him. *Ness, a DJC character, he has the best F smash in game, able to be spammed in neutral against an opponent not ready for it, his aerials are very good to spam especially with his double jump cancel, spam djc up air and back air, and continue combos with high djc dairs. another glass cannon who can combo very well but his recovery stops him from living very long *Zelda, a slow character whos 2 main moves are fair and bair, id recommend trying to avoid them when starting off so that you can gain a better appreciation for her other moves *Kirby, of all the bottom tiers kirby has the most options, but none of them will be better than your opponents 5th best option, an interesting character whos not dogshit in anything, but not good in anything except tilts either *Bowser, expect to be chaingrabbed, you dont have many options, youre gonna wanna stay on ledge often as his options from ledge are pretty decent, he has no combo game but even a 2 or 3 hit string can do lots of damage, youre gonna also want to spam up b a lot.