In this video, I'm showing you two ways to control the time in Godot. The first technique is well known, but the second one is less talked about.
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CHAPTERS
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00:00 - Intro
00:19 - Demo
00:33 - First method - Engine.time_scale
01:17 - Second method
01:40 - Second method - KinematicBody
02:02 - Second method - Particles
02:11 - Second method - Tween
02:20 - Second method - AnimationPlayer
02:30 - Second method - Timer
03:30 - Conclusion
03:41 - Outro
10 июл 2024