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《Aether Gazer》 Characters' Guides: S Buzenbo 

Gilgamesh (R.A.)
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#深空之眼 #aethergazer
I'd like to thank my B Station group, who are my national friends, for helping me with opinions to improve the structure of my videos and also thank the members of Aether Gazer's Official Discord server, who I consider my overseas friends.
Do you want to check out other guides for Shin-O's modifiers?
• 《Aether Gazer》 Charact...
My Investment Guide for GLB Server
LINK - still under work
Timestamps:
1. Intro - 0:00
2. Aether Codes:
- Blue: 1:23
- Red: 2:01
- Yellow: 2:48
3. Combo Rotation and AI - 3:34
5. Build Suggestion:
- Key/Functor: 5:45
- Sigils: 6:05
- Warps: 6:33
- Enchants: 6:56
- Teams: 7:12

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30 июл 2024

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Комментарии : 24   
@fafnir263
@fafnir263 Месяц назад
She's almost coming to global can't wait to get her for my tsukoyomi and kuni
@TylerBowman-nk5cw
@TylerBowman-nk5cw 27 дней назад
I know I'm a bit late but is she after Cursed Ryugiri or later?.
@astrogamerg2263
@astrogamerg2263 24 дня назад
@@TylerBowman-nk5cwafter
@tetraavalon3664
@tetraavalon3664 16 дней назад
Is this new thunder sigil set also better for Tsukuyomi? It seems that way to me, but not sure.
@taiyilong
@taiyilong 13 дней назад
No. I explained this on Discord: Why you shouldn't use Fallen Feather for Thor or Tsuku? The main reason of this new sigil being good is because it clearly suits units who have low CD (cooldown) mechanic, such as S Buzenbo (SK2/SK1 > DG > SK3 > SK1/SK2 > SK3 [when dg is over]). Chariot. Lightning DMG +5%. When a lightning modifier consumes their resources until reaches 0 in the last 2s, for each 1% resource consumed, skill damage is increased from 0.4% up to 40%. Falling Feathers. Lightning DMG +10%. Each time a lightning skill hits (sk123), the skill damage increases by 7.5% (can be stacked up 3x, 22.5%), for 7s. A. Tsuku. Tsukuyomi shouldn't use this, unless you don't have her signature key (functor). The main reason is because the rotation of her combo (if you do correctly) can activate the sigil's effect and for a moment deal a huge amount of damage for that moment, but when you compare the total, it's 32.5% vs 45% of skill damage buff. The time factor is qualified in favor for units such as S Buzenbo, while build-up factor is in favor of units similar to Tsuku. B. Thor. However, when we have Thor's situation, it's similar to Tsuku, but even if you don't have her Sig Key, don't consider to use it. The reason is because Thor works with traces/marks/whatever english translation names it, so each mark is equal a % of the total resource, which means that Thor can constantly activate the full Chariot effect easily. C. Why Flower suggests as omega then? Because the elemental damage increase (15%, Chariot + Feathers) and the total skill damage (77.5%) makes the character a lot independent and ready for bursting enemies in all situations.
@OumaeK
@OumaeK 18 дней назад
Would ultimate equation be good when used with shinri or its better to go with the other options you recommended?
@taiyilong
@taiyilong 13 дней назад
Other options. The reason is because the damage result of both SK3 (Buzenbo and Tsukuyomi) are higher than their duo ult. 2S Buzenbo, 777, Sig R3 - No proper buff setup order: SK3 will deal 4~5m; - Proper buff setup order: SK3 will deal 7~11m; (Tsuku shows a similar result after module)
@OumaeK
@OumaeK 13 дней назад
@@taiyilong alrighty, thank you for thre detailed explanation!
@HiddenGhost00
@HiddenGhost00 Месяц назад
Im new to the game, level 30 and I havent selected my Starter S rank, can Buzembo work with Kotachi only( as I can select her) and how do I get Tsuku? Also what do I need to make S Buzembo strong to carry my account (how many copies weapon etc) and will I be able to get her ressources (lightning sigil) as a new account?
@taiyilong
@taiyilong 27 дней назад
which characters you have? because buzenbo needs tsukuyomi, however, i wouldn't recommend her to literally solo carry one account
@astrogamerg2263
@astrogamerg2263 24 дня назад
She also needs Jin-ei those three do a lot of damage and you you really missed out you could lick your own banner to pull and all of them were on it I got lucky and got the charters I wanted and only did 50 pulls for 5 characters
@astrogamerg2263
@astrogamerg2263 24 дня назад
Her swat uniform is only good with the white hair do you know when summer Jin-ei skin comes out
@taiyilong
@taiyilong 23 дня назад
usually with summer event
@astrogamerg2263
@astrogamerg2263 22 дня назад
@@taiyilong ok
@OuterRing
@OuterRing Месяц назад
Will her new Lightning Sigil be Limited?
@taiyilong
@taiyilong Месяц назад
yes
@xionzo31e
@xionzo31e 29 дней назад
Buzenbo sulong form
@Joao-gp5lp
@Joao-gp5lp 23 дня назад
Hi friend, do you recomend pull for her or wait for Sekhmet and Thoth?
@ismailabdulq1492
@ismailabdulq1492 23 дня назад
Both have different niche and cattegory, AG is same as any Gacha game, the wider your roaster the better. Not to mention there will be soon game mode where elemental type is important. So yeah, pull three of them, hope they'll release Lu Wu patch after this, Lu Wu not really important so you can same your gacha pull
@taiyilong
@taiyilong 13 дней назад
if you like buzenbo, pull her, she's a safe lightning unit to have, even more if you have tsukuyomi but if you're f2p and they unfortunately rush the patch too much and skip lu wu + zhi ming, then i recommend you to save until 2d before the patch ends to check the schedule if sekhmet is next, then pull sekhmet, she demands more than buzenbo
@seem03fox
@seem03fox 3 дня назад
Я никогда не понимал зачем смотреть гайды если просто посмотреть, поставил сетеинулнве сигилы, коды и нажимать 4 кнопки это скучно. Не в претензию Гильгамеш . Однако мне кажется что лучше просто самим искать сигилы и коды делая свои тактики. Я так сделал очень интересный билд который мне очень интересен и играю спокойно. А вообще: Я вас предупреждаю игроки, вы эту игру в итоге нечаянно закроете. Настоящие успешные игры если это не соревновательные киберспортивных MOBA держится на интересном котнетне фаготов игры. Вот Arknights например держится не на видео о том как билды отряда собирать и проходить миссии, а на творчестве фанатской о милых персонажах и ситуациях милых, о мире игры, о личностных оьосленостчз героев котрвемпоковыаби к себе и вынуждают сторонних зрителей приходит в игру и не уходить, потому что именно такие вещи есть только в этой игре. В HSR нет персонажей из Aether Gazer и если фанаты игры делают контент именно о персоезаз как уникал ныз личностях а не о цифирках урона сравнивая из с Вергилием , то игроки из этой игры не уходят когда выходит очередной клон of Primordial game с такими же цифирками урона и условным Вергилием. Вы собираете своими контентом здесь аудиторию из игроков которым абсолютно на эту игру плевать, и которые уйдут стоит очередному клону выйти в релиз как вы это сделали стоило выйти Wuthering Waves или ZZZ. Вы делайте пожалуйста контент о мире игры котрого нет в клонах , о персонажах игры, котрыз нет в клонах и о милых ситуациях которые возможны в этой игре только по типу того что Tyr открыл компанию по ра9раьотке гача игры и назвал ее " Valeyrand magical academy". Просто чтобы игроки котрые интересуются этим контентом оставались в этой игре и игра тупо не закрылась. Ваш контент ориентирован на игроков CS GO и Dota , и фанатов настолько НЕ УНИКАЛЬНЫХ вещей как красивые скины персонажей. Как думаете что будет если выйдет игра где будет опять геймплей с цифирками урона, красивыми скинами персонажей но более свежая?
@taiyilong
@taiyilong 3 дня назад
Personally, I unfortunately cannot understand what the company's current objective is. The reason is that decisions were made and not only I, but the vast majority of the public in our region (China) disagree with their decisions. Both groups of players: those who are just fans of the characters and those who want some kind of competitiveness. Regarding the competitive mode: The IC challenge was expected to be something competitive, since it replaced the PC/CA mode. However, they nerfed the mode and this affected a good part of the players who were competitive, turning the mode into something "friendly" instead of at least having a leaderboard. Apart from that, we STILL have 1 vs 1 battles, but in this, the situation of those who use hacks comes into play, and particularly, the lack of a concrete and definitive stance to prevent the use of hacks has discouraged me from caring about leaderboards (and look, I haven't even mentioned Hazard Zone, who bothers me more because this not only affects leaderboards, but those who wants to whale as well). What I can say is that I'm very sad about the game. Not out of regret, but frustration for wanting to see the best and seeing that the game has potential, but increasingly, extremely questionable decisions are being made, not only at the game level, but above that, at the corporate level in terms of having the goal of growing the game to make a profit. In addition, there are no modes that can really be called "challenging". Currently, even using a solo character, my characters blow up the enemies in most of the stages. Only exception would be IC mode, since it's focused on battles of specific elements. In summary: Unfortunately, I'm not seeing decisions that boost the game's financial growth being made... what I'm seeing is the focus on selling skins, but for skins to sell, it's necessary to be able to sell the characters equally, but every time it seems like "someone inside Yongshi is trying to kill every chance of that happening". Questionable decisions about plot, questionable decisions about the story of events, absence of work to fix the HUGE fluctiation on damage formula/numbers and so on. I'm equally frustrated because the game provides characters that CAN do great combos, but the game environment is moving towards a route where "everything favors blowing up the opponents". There is no longer the same quality of battles as in the beginning, where you felt the difficulty and it was a more fair structure for everyone. - Blow up enemies in 0s? HZ. - Want to show off your skills? Challenge events, Samsara mode and a few others. - A mix of both? PC/CA. And yes, I agree, it bothers me as well the fact that we have S Buzenbo, but they favored her Blue AC and even still, her damage is not that satisfactory when we compare to characters of other games that have similarities with Vergil as well. Don't get me wrong, I still have fun with IC, but it became more like a "boss rush mode that you need explode them the fastest you can" instead of player ability taking huge participation, and you can even see that despite the buff being good, Hades + Selene's duo ult effect already removed the need to care about "how to play as Hades". Well, if there is no room for competitiveness, there is no room for you to "exercise your skills" in combat, and if there is also no room to "reward fans of X character", then what is the company's focus? What is the current objective? This is really frustrating me. I am taking these days to think deeply... about sending Yongshi a letter explaining my point of view in the hope that they will listen and change the choices that are being made, because I love Aether Gazer, I love the characters, and it took me A LOT of time to feel this again for a game. Years, to be more precise. EDIT: And if they don't listen and keep doing exactly what they're doing currently, well, I'll then need to consider starting to work on WW, ZZZ and other games.
@seem03fox
@seem03fox 3 дня назад
@@taiyilong your problem is you see the "mobile gacha" in this game and see chellengeing combat arena in this game. I know it sounds stupid but this game is not about this actually. This game is about characters, story and world building ( as a visual novel or anime) + dynamic slasher gameplay, and also this is a game about relationships of people. The core reason why you still disagree with me is this game has a gacha genre, mobile game genre and you probably familiar to play chalangeing games more than storydrriven games / RPGs where you make character to be a part of the world and not to think of builds build and builds. Have you noticed that Anubis has a brand mark or ID on the combat suit?, all this world works with clear written logic like Attack on titans world, have you noticed that any enemy in this game has a description not only about skills, but about the place in the world and lore? All missions are at to some specific area where exact resource can be gathered if we on the missions for gathering resources . Sigils are in mystical wizardy places or source layer, training drills are actually records of battle simulations and this is explained in this grinding missions description too. Game developers always make a new story arc about some plot, some characters relations and talks, about feelings of living souls. Like in Naruto. And unlike Honkai, PGR all characters here are actually feels like comrades because they fight by themselves and not just you swipe between characters. They also have background stories, they talk to admin, and this is actually a story. It is like Arknights mostly if you need a game example from mobile games and mass effect series if you need a game example in general. Whole places we venture to, completing missions , all enemies, all allies they are written and has a background. This is the problem of mostly horny players who came to play gacha because of skins and players who plays chellengeing games mostly. In fact such players ignores 90 % of game content and make this game a look of combat areana with gacha echi characters and skins. But this game is actually not about this and that is why you feel bored. Yes this is a game with cool dynamic gameplay but the core game feature is not actually a combat gameplay. It is only a part of the fire feature. The core feature is the world and characters in this world , the story, story of living souls in computer programmes. AND combat gameplay. That is why game developers are trying to combine the combat gameplay with actually storyline and characters interactions but not focused on making only combat gameplay and ranking ladder. Please stop pretending like 90% of this game content id not important because players want to play one exact mode of this game and watch echi skins. And please stop saying that this game should "upgrade" in THIS direction. This is a mobile "mass effect" with a bit not comfortable interface . Just if this game was not a gacha game but a game where characters would be playable after conliting missions of the storyline this game would be much more clearly understood. Like scarlet nexus.
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