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Every Ability DELETED From Overwatch 

The WatchOver
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Overwatch has changed the kits of its heroes many times throughout its life. In this video, we go over every single ability that has been removed from Overwatch 1 and Overwatch 2. Take a trip through history as we describe each ability, discuss why each ability was removed, and answer if any of these abilities could come back.
Thanks for watching!
Songs used:
chief. - new space
Kupla - Home Is Where My Heart Is
chromonicci - Weekends.
late year - trinity
xander. - Growing Flowers
Tennyson - In Circles
weird inside - mechanical Ivy
Idealism - Fragments
Gemp, Sinnr - Geode
Allem Iversom - Waybackmachine
Dilip - Pulse
#overwatch2 #thewatchover

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29 сен 2024

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Комментарии : 2,4 тыс.   
@TheWatchOverOW
@TheWatchOverOW 3 месяца назад
Hey everyone! Missed Moira's necrotic orb that she had in the Overwatch 2 beta. Definitely a big mistake to make. Sorry about that. Here is all the information about the ability. It was removed on the 11th of August 2022 during the beta. Necrotic orb split up Moira's orb ability into two cooldowns. One for the healing orb and one for the damage orb. The healing orb stayed how it was but did less healing. The damage orb became the necrotic orb. here's how it worked: Moira would fire a straight-moving projectile that exploded in a 3-meter radius on impact with an enemy or the environment. Enemies hit with the orb's explosion would receive the "weakened" effect which reduced their damage by 75%.
@winxclub998wizardmaster
@winxclub998wizardmaster 3 месяца назад
ya laos didnt even talked about the original turrent mode for bastion were he woudl spanw with a 1000 shield when he gose into it
@shinoiaki
@shinoiaki 3 месяца назад
You also forgot cass's magnetic nade. Nvm, I should learn to watch the entire video. Even if there is 1min left xD
@godapotra
@godapotra 3 месяца назад
you also missed Roadhog and Hammond reworks! Still a great video tho
@JustEpic666
@JustEpic666 3 месяца назад
You also didn't mention the phara rework , specially with her no longer being able to generate fuel as long as she's not touching solid surfaces, negating her ability to stay up in the air indefinitely if the player knows how to stall , also the change to her booster ability and the "boop" range of pulse projectile
@JustEpic666
@JustEpic666 3 месяца назад
There's also the DPS passive change , that was one of the most game altering reworks , the tank H.S reduction passive didn't replace the old passive so I guess in that aspect it didn't need to be mentioned
@xeviusUsagi
@xeviusUsagi 3 месяца назад
Remember when roadhog hook could straight up catch you in real life and bring you in the game?
@TheWatchOverOW
@TheWatchOverOW 3 месяца назад
Funny af comment
@Koreley
@Koreley 3 месяца назад
ah, he must be friends with Marth.
@SanderTheCockatoo
@SanderTheCockatoo 3 месяца назад
Remember when hook hit box was legilemetly the size of a bus? I'm not exaggerating
@xeviusUsagi
@xeviusUsagi 3 месяца назад
@@SanderTheCockatoo Thats what I'm sayin'! that shit was so big it could straight up catch your soul out of your body and drag it too him!
@PhxSml
@PhxSml 3 месяца назад
HAHA true
@quinnalexander3825
@quinnalexander3825 2 месяца назад
"Seeing enemies that are low health through walls doesn't work" Says you, I remember the glory days of Sombra flanking, hunting down low hp enemies or turning wasted ults into mean assists. I miss it.
@starzwoo
@starzwoo Месяц назад
yeah that was soooooo fun
@markybgxxx2066
@markybgxxx2066 Месяц назад
Sombra went from my top played most favorite to i dont play her at all anymore
@Zathren
@Zathren Месяц назад
I miss old Sombra, Sym and Mei. But they all still play great today.
@marisalsa
@marisalsa 2 месяца назад
As a person who has only played overwatch 2 I gotta say that overwatch 1 seems way more fun than what we have now. Most likely it's ow2's change to being a much faster game with the removal of stuns and addition of quick/short abilities over ow1's stuns and slower abilities (slow as in Torb and bastion being ground by their sentry/sentry mode or abilities that have replaced older ones to be nothing more than a simple damaging ability). Torb having an upgradable sentry and scrap system allows for so much more fun than pressing a button to get an ai that does some damage or used as a distraction for an enemy. No more giving allies shields or timing a stun for your team, just move around quickly and aim your little abilities to do some damage, no real thought outside of maxing the potential of your damage. It's not even "old good, new bad" speaking here, being a slower game just looks so much more fun...
@speedwagon1198
@speedwagon1198 Месяц назад
trust me ow 1 would have you breaking your monitor at times
@asadaduf
@asadaduf Месяц назад
Ow1 had major balancing problems, but the biggest balance problem was smurfing. Strong characters became too broken in the hands of sweatlords who weren't brave enough to play in their own elo made the game miserable. Otherwise, almost everything was just dumb fun. I still wanna play overwatch but the game I loved is gone now, so I don't even bother supporting this piece of crap called Ow2
@sherbetron
@sherbetron 13 дней назад
I definitely felt this as soon as it changed over to OW2 It's so fast! I've always been a bit slow to warm up, but now my first match of the day feels like a 10-min long flashbang
@neintimesthegeek1337
@neintimesthegeek1337 2 месяца назад
"Torb never had his lv1 turret anyways" This man speaks like his only experience with Torb is post rework. I have over 250 hours as torb, and more than half of those hours were before the rework.
@neintimesthegeek1337
@neintimesthegeek1337 2 месяца назад
Characters were more fun and interesting before. But many of these changes were unnecessary and straight up downgrades.
@thefenn3218
@thefenn3218 2 месяца назад
This videos constant use of "balancing nightmare" to describe very basic mechanics has convinced me that the average OW player would not survive playing any other game. Also "Bastions is a more dynamic and fun character now" His new ult is just him standing still as he fires a worse version of a CoD Killstreak, at least give him the tank ult back
@Dabajaws
@Dabajaws 3 месяца назад
I feel like scatter arrow could have been saved quite easily by just adjusting the many, many pain points people had with it (myself included).
@BearWith_You
@BearWith_You 2 месяца назад
I enjoyed the Scatter's idea. It was supposed to be used to shoot around corners, finishing off opponents who are trying to run or be sneaky. Hanzo was a Defense hero after all before they merged Offense and Defense into just DPS. It got removed just cause people abused it. Admittedly, I did too. But a nerf to overall damage probably should of been the answer. Hanzo went from an archer who was kinda like Green Arrow with a trick arrows (its magic not tech but the Dragons are kinda a trick arrow as well), to kinda just a point and click shooter
@DJWolfHouse
@DJWolfHouse Месяц назад
They did, they turned it into storm arrows. The problem was the randomness.
@VLM-n3u
@VLM-n3u Месяц назад
I personally prefer Bastion's old build. In my experience, bastion's stationary turret was the focal point of his abilities. Now, its led by his bomb. And because of his self heal, bastion, when played right, could survive on his own. And ive seen some crazy potgs from his old ult, whereas his new one is easily avoidable. One thing i find that people should realize about ults is that they should be a little broken. You actually have to work for this ability as opposed to spawning with your base ones. A good ult should be an objective game changer in the right hands. Not only that, but because of Sombra's enraging existance, characters like doomfist who live off their abilities are completely obsolete. So they should be strong enough to justify picking the character, or the character needs a reliable base attack.
@VLM-n3u
@VLM-n3u Месяц назад
Sorry about the yapstorm, I just haven't had an outlet to rant about balancing. Or my hatred for Sombra.
@OppyOzzborz-sb8oz
@OppyOzzborz-sb8oz 26 дней назад
3:05 I really liked that as sombra you could counter “5 res” so you had to keep the hack ready and be on watch out
@saucegotti9416
@saucegotti9416 2 месяца назад
Orisa hog meta was one of my favorites. Pull over the shield and hook it. Also Ana would nade the orisa pull so whoever got hooked first would basically die instantly. Then you had people who would way for the pull and use orisa fortify and would get launched in the air
@xxshadow_absol9556
@xxshadow_absol9556 Месяц назад
i dont think they would re add orisa's supercharger just on the fact of the addition of juno, her ult both heals and provides a damage boost so mixing her with mercy is a little scary
@skywolfomega6763
@skywolfomega6763 14 дней назад
Hey, nice video, i rly miss my doom dps :( You forgot to mention that sombra could charge her ult with hacked healing pack
@aSkymne
@aSkymne 2 месяца назад
I still don’t understand how magnade made it through concept. And why it didn’t just keep the flash bang explosion but have it hinder instead of stun. Took way to long to end up we’re we are
@Raionmimi
@Raionmimi 2 месяца назад
I just need them to bring back 6 turrets or make Symm’s cooldown for them faster 😭 I’ll set up the perfect net on the point, and my teammates will ignore the trapped enemies in front of them and chase someone miles away. Then I have to wait for more turrets and try to attack the enemies coming for me
@chiribaya8553
@chiribaya8553 2 месяца назад
The last time I played Overwatch was just before Doomfist release Imagine my shock
@CaiCanMake
@CaiCanMake 2 месяца назад
I remember the days when there were no limits on how many people could play the same hero. Ahh… good times.
@FireTiktak
@FireTiktak 2 месяца назад
Ah yes, rework flashbang 4 times instead of just reworking fan the hammer. Getting stunned is annoying, but taking away all stunning abilities from the dps while giving all the cc to the tanks and healers is very frustrating. Btw give tanks more dps than dps, more health than anyone and everyone of them gets cc! And the tanks STILL COMPLAIN! Because now those poor op heroes get counterpicked immediently! Oh no! What shall we do? Better buff them more so you can't counterpick them! That will balance the game. DVa now can just gobble up twice solidiers ammo with her damn defense matrix and mauga can survive bastion that shoots through baptiste ult in a 1v1 without even losing 70% of his health. Dont forget there are two pockethealers for him. While rein sits in a corner, ignored, and doom is a trollpick.
@Bluman99
@Bluman99 2 месяца назад
They really had no idea what the hell they were doing with symmetra
@TeaMiralinee
@TeaMiralinee 3 месяца назад
Honestly in my opinion, we could bring back bastions old ult, it was way more fun and skill expressive
@custi
@custi 3 месяца назад
It would need a severe dmg reduction though as it was able to 1 tap squishies. Was definitely super fun ult to use though.
@knyt0
@knyt0 3 месяца назад
@@custi it did 205 dmg, it couldn't one tap today
@maxchess6734
@maxchess6734 3 месяца назад
​@@knyt0indeed, it would have an impact somewhat similar to venture's ult
@johnokazaki7967
@johnokazaki7967 3 месяца назад
HONESTLY. Like, what was the last time someone got a kill with the new bastion ult without grav??
@Ghajestis
@Ghajestis 3 месяца назад
@@johnokazaki7967 i got like. one the other day lol that's it
@cromanticheer
@cromanticheer 3 месяца назад
Fun fact: Reaper's old "The Reaping" passive was originally intended as a counter to Mercy's Mass Resurrection during development. Any soul orb he gobbled up couldn't be resurrected by Mercy's ultimate. That specific interaction was removed because it was a little too niche, but the soul orb mechanic remained, at least until it was reworked into a basic lifesteal.
@bscvlad
@bscvlad 3 месяца назад
It was niche but it was a pretty cool concept. Them having souls and reaper stealing those souls or mercy reviving the souls. But reapers passive now is better tbh
@itzpurple_queen9711
@itzpurple_queen9711 3 месяца назад
That is honestly the coolest fact I’ve ever heard from OW!
@dominiczaw-tun3751
@dominiczaw-tun3751 3 месяца назад
They should do this!!! So cool and thoughtful a concept!!
@drakegotcakelol
@drakegotcakelol 2 месяца назад
@@bscvladthis video made me miss ow1 but at the same time ow1 was insufferable. pirate ship , double shield , GOATS, mercy’s double rez exploit , AUTO LOCK SYM 😂😂 and let’s not forget ab release brig
@Bulbo987
@Bulbo987 2 месяца назад
Actual good fact. Nice:)
@jage1559
@jage1559 2 месяца назад
"This doesn't fit the gameplay of Overwatch" he says about half the abilities that defined the gameplay of Overwatch when I used to play it.
@TheWayOfTheWott
@TheWayOfTheWott 2 месяца назад
right? Overwatch used to be so much more slower-paced back in the day, and the game's just gotten faster and faster paced
@TaRAAASHBAGS
@TaRAAASHBAGS 2 месяца назад
"This ability is too interesting for the anemic, gutted, over-balanced nature of today's comp-approved shooters"
@verguco6051
@verguco6051 2 месяца назад
he was talking about 5vs5?
@69starz
@69starz 2 месяца назад
It used to be the game for everyone, now it's the game for no one
@DragonBallsolosyourverse
@DragonBallsolosyourverse 2 месяца назад
I think that's the issue with all these abilties Their not fitting in a formula Their gimmicks and that's what made the game fun back then, These days it lacks that more cheesey nature
@colonelsuperior3805
@colonelsuperior3805 3 месяца назад
I miss old bastion ult. Just going around as a little tank and bouncing around with his blast jump was fun
@arsenalx2050
@arsenalx2050 3 месяца назад
That but In my opinion, Self Repair is almost needed in the current meta. He just gets melted way too easily, his big hit box plus increased projectile size and slow movement speed make repositioning or retreating to not die extremely hard. Plus the one movement trick he has can kill him.
@derpishthemememerchant5838
@derpishthemememerchant5838 3 месяца назад
@@arsenalx2050I’ve been saying this since his rework
@arsenalx2050
@arsenalx2050 3 месяца назад
@@derpishthemememerchant5838 glad to see someone else has some sense here
@bambampewpew32
@bambampewpew32 3 месяца назад
@@derpishthemememerchant5838 SAME
@benjamincharlton1388
@benjamincharlton1388 3 месяца назад
Tbh Architect on the chandelier is one of my favorite plays ever
@adagioliggin9899
@adagioliggin9899 3 месяца назад
Who remembers when Roadhog had to stand still to take a breather
@Arisato98
@Arisato98 3 месяца назад
My 1st overwatch experience xD
@Joseph_Joestar_da_goat
@Joseph_Joestar_da_goat 3 месяца назад
Take a breather means to take a break so it makes sense
@boosha1144
@boosha1144 3 месяца назад
omg i totally forgot about that
@Flaksixtin23
@Flaksixtin23 3 месяца назад
Oh hell nah
@m.farrelfahrezi4301
@m.farrelfahrezi4301 3 месяца назад
no, i only remember when hog can one shot
@LeoPlaysOverwatch
@LeoPlaysOverwatch 3 месяца назад
16:38 COMPLETELY disagree with calling sombras passive “not the useful” being able to see low targets is definitely useful in my opinion in a lot of situations
@pedrourbano501
@pedrourbano501 3 месяца назад
Mainly for a character like Sombra.
@blueluigi1183
@blueluigi1183 3 месяца назад
straight up anyone who says it isnt useful has never been above plat, it was extremely good for someone like sombra especially in ow1
@garrettedwards4341
@garrettedwards4341 3 месяца назад
As a Sombra main, in OW1 it was a lot harder to secure kills on Sombra then it is now, Opportunist was great for Sombra so she could actually challenge characters she otherwise couldn’t.
@c4tnip1111
@c4tnip1111 3 месяца назад
fr ive gotten soo many kills because i saw someone who was low health thru the wall
@cyberfish6507
@cyberfish6507 3 месяца назад
Big time, if the enemy had a sombra, anytime you dropped below half you NEEDED to get healing or protection within the next five seconds or you were guaranteed dead.
@LFanimes333
@LFanimes333 2 месяца назад
So I guess OW finally reached the “talking about the past is more fun than the actual game” stage.
@bocchifraan
@bocchifraan 2 месяца назад
transitioned from tf2killer to literallytf2 2, now waiting for the bot crisis to happen
@17soulyrodriguez62
@17soulyrodriguez62 2 месяца назад
YES
@verguco6051
@verguco6051 2 месяца назад
this happend since 2018
@LFanimes333
@LFanimes333 2 месяца назад
@@verguco6051 You’re delusional.
@Iroduckling
@Iroduckling 2 месяца назад
​@@bocchifraan tf2 is much more fun to play thank talk about
@FrostReach66
@FrostReach66 3 месяца назад
I think you forgot about the ability to have fun in the game
@Левыйтапочек
@Левыйтапочек 3 месяца назад
This ability wasn't just removed; it was classified under the taboo rank in OW2.
@Slawa_Saporogez
@Slawa_Saporogez 2 месяца назад
I have watched up to 6:29 and every single fun ability that deserves return is discarded by the author of the video . WTF
@systemincorrect8024
@systemincorrect8024 2 месяца назад
@@Slawa_Saporogez probably you don't know what is subjectively fun doesn't mean it's objectively fun
@Левыйтапочек
@Левыйтапочек 2 месяца назад
@@systemincorrect8024 Is the game objectively fun now? How is Mei or Torbjörn different from Soldier now?
@iminumst7827
@iminumst7827 2 месяца назад
real
@ebonillusions
@ebonillusions 3 месяца назад
15:14 I'm sorry but..WHAT?! Bongo was the 2nd highest team fight winning ultimate (next to EMP), it was crazy good.
@dominiczaw-tun3751
@dominiczaw-tun3751 3 месяца назад
Yeah I super agree. - this guy, like many, need to realize THEIR opinion of these things is simply THAT. This stupidity of like "Oh EVERYBODY hates that shit" Useless and untrue. HOW are you gonna know what EVERYBODIES opinions of these things is. Almost every opinion this guys given I've totally disagreed with. Worrying about balancing the game is what has ruined Overwatch. They need to go back to letting PASSION of creation and emersion into the world that is the consistent LORE of Overwatch. Stick to truth to the LORE and let nothing else guide them. Yeah sure if an ability is clearly overpowered then ya maybe reduce the damage or something, but dont out right DELETE Orisa's shield, or ENTIRELY change her alt. ffs thats some bs
@SEXUAL-ABUSER
@SEXUAL-ABUSER 2 месяца назад
I used to smack that thing with like two shots from Roadhog left click and obliterate it instantly
@merro31
@merro31 2 месяца назад
Boutta say, bongo was insanely good
@HX_REMO
@HX_REMO Месяц назад
Yeah no this guy is an actual clown
@iaintwritebacktho7230
@iaintwritebacktho7230 Месяц назад
@@dominiczaw-tun3751 Lmao calm down nerd
@raptordan166
@raptordan166 3 месяца назад
Don't think I've seen anything more blatantly wrong than Bastion's tank form being too ridiculous, it was PEAK fun, and it was replaced with a diet-meteorstrike.
@QuadfishTym
@QuadfishTym 2 месяца назад
OW1 bastion was dumb but it was exactly my kind of dumb fun. It was probably healthier overall not to keep it but still, OW2 was never as satisfying without it.
@GeorgeLucas1138
@GeorgeLucas1138 2 месяца назад
The people still playing/making content about this game are so low IQ that it's sad
@loompi2450
@loompi2450 2 месяца назад
@@QuadfishTymoverwatch was never the same after Briggite
@darkiboi1018
@darkiboi1018 Месяц назад
​@@loompi2450 random thought, brig was basically a domain expansion. You step into her backline, and you die
@Youknowwhoitis155
@Youknowwhoitis155 Месяц назад
This is straight facts tho, bastion ult now is just something to throw out and do almost nothing with. Also for whatever reason i liked when his primary in recon was an smg and not a slow firing weapon (idk what to call it)
@wastingsun
@wastingsun 2 месяца назад
It honestly shows just how much Overwatch has changed (for the worse IMO) now that newer players consider the older Overwatch 1 stuff crazy. Symmetra used to have a lock on laser beam attack and quite frankly, people still called her bad. We lived with so many of these "broken" things just fine, I really miss the old days to be honest.
@nex5691
@nex5691 Месяц назад
It honestly shows that the community and most of its players hated fun and wanted to be so competitive that blizzard listened to their idiot beliefs And now we are left with the worst version of ow1 with no fun and just complete sweaty friendly game And ur 5v5vers and ur new ow players love ow2 coz it so called fun No it isn’t fun THIS GAME IS SO UNFUN PEAK OVERWATCH 1 was great and much more addicting and fun
@Keygentlemen
@Keygentlemen Месяц назад
The game has never been and will never be balanced, the solution is to let characters have an identity and not take it so seriously Obviously not everything could stay, but everyone sounds so milquetoast now. Normalize making the mediocre characters crazy instead of knocking the crazy characters down
@Chilloutlilbro
@Chilloutlilbro 17 дней назад
@@nex5691Thanks for your opinion, Child breaking RU-vid’s age policy with an among us profile picture.
@duppythepuppy2636
@duppythepuppy2636 3 месяца назад
"Old torb is so wierd and complex😢" Litterally just describes a dumbed down version of engineer tf2
@Miraihi
@Miraihi 3 месяца назад
He was indeed the simpler engineer (In fact, Symmetra and Torb shared aspects of TF2 engineer). The problem was that both were complete troll picks on attack. If someone chooses Symmetra or Torb it practically meant auto-lose. Meanwhile TF2 never really cared about the balance and viability to such a degree when the number of players on the server usually could vary drastically, and playing to win as a support class in general is very frustrating.
@saber2802
@saber2802 2 месяца назад
@@Miraihi I kind of think overwatch could've been far more successful if it went for the TF2 approach to balancing. Instead it tried really hard to be a competitive shooter like 50 others out there, and it honestly suffered for it.
@tbotalpha8133
@tbotalpha8133 2 месяца назад
@@Miraihi Engineer on attack is perfectly viable. He's an area denial class who can lock down territory as his team advances, and give his teammates a safe zone that they can retreat to and regroup in between pushes. He can also provide rapid transit from his team's spawn to the frontlines, helping to maintain pressure on the defenders.
@devonbeatty8502
@devonbeatty8502 2 месяца назад
@@Miraihi former attack torb main here, i have more wins on attack as torb than overall wins as any other character, losing with a torb or sym be it attack or defense is a skill issue full stop
@Soren9302
@Soren9302 2 месяца назад
​@@devonbeatty8502 people sadly only remember turtle torb that only babysat his turret, not the 1 man killing machine that had a level 3 turret as backup if he ever went down, and had his whole team armored up, and could use his armor on himself multiple times to act as a miniature tank, the absolute best torb has ever felt, ngl they could revert his ult and give him armor again and just keep the throwable turret, and he'd be such a fun character again, I miss helping my teammates (with armor to be clear)
@HORDEFTW141
@HORDEFTW141 3 месяца назад
Seeing Orisas old kit again makes me realize we lack an anchor tank in the current meta, one that can hold down a point and defend. it feels like all new tanks are just another flavor of offensive diver/push tank
@Левыйтапочек
@Левыйтапочек 3 месяца назад
All new tanks have become not tanks, but damage dealers with increased health. And this is terrible. The team has lost its defense but gained yet another damage dealer. This has led to a significant decrease in time to kill (ttk), making the game much less enjoyable. I have additional reasons as well. Besides all this, healing has also dropped significantly. How am I supposed to play as a healer without tank protection, with low healing output, and a low ttk? And no, Blizzard, I did not choose this role to deal damage as a healer.
@thebestscientificmethod9304
@thebestscientificmethod9304 3 месяца назад
​@user-yu4jy2jh7s that is so true but at this point making a tank like that would just be awful due to mauga
@upsidedownpeep3559
@upsidedownpeep3559 Месяц назад
In my opinion, I like Orisa’s old kit because it took more skill to use her. New Orisa is more brain dead and so broken, it’s honestly stupid and I miss her old kit…
@leaffinite2001
@leaffinite2001 Месяц назад
Its almost like 5v5 was a bad idea or something
@DuskLegend
@DuskLegend 26 дней назад
@@Левыйтапочекnothing wrong with tanks doing damage, what’s wrong is gigabuffing them because now there’s only one
@ArcheologistLlama
@ArcheologistLlama 3 месяца назад
My favourite part is Blizzard setting up lore for skills/abilities and then ignoring it or disregarding it altogether. Mercy's healing passive was because of her Valkyrie suit, explained in the comics she used healing technology on her suit to be able to serve during and emergency situations, Ana then used this same technology for her rifle/grenades which angered Mercy because it was being used as a weapon, not for protection. Then again, Blizzard completely ignoring their own lore isnt anything new, ever since OW1
@babbit09
@babbit09 3 месяца назад
Here here, as a certified Torbjorn 1.0 main I hate what new Torbjorn is. He went from master smith capable of building up a true force of nature and smithing armor from literal scrap laying around, to a... pyromancer? With a lil Happy Meal Turret? What happened to my man who outfitted armies and was more or less one of the biggest engineers behind the whole Omnic thing.
@DreadCore_
@DreadCore_ 3 месяца назад
I mean, lore comes second to balance. Look at something like Rainbow 6 to see how lore can get out of control in regards to balancing.
@dominiczaw-tun3751
@dominiczaw-tun3751 3 месяца назад
They should just follow LORE and thats it!!! The game is already ultimately balanced due to the fact that both teams can at any time switch to whatever character the community deems "over-powered"
@dominiczaw-tun3751
@dominiczaw-tun3751 3 месяца назад
@@DreadCore_ The game is already balanced. Whatever character you call overpowered can be played by both teams. The dev team should just ONLY follow lore and shut their ears to stupid fans. They should just be emersed in the passion of creation in the epic proportions of the awesomeness of the lore of the world. I want Orisa's shield back ffs. Bastion isnt even Bastion anymore. niether is Doomfist. Just put back overwatch 1 and follow lore and be true nerds that follow consistency to the lore of the world of the game.
@jellydumcat9770
@jellydumcat9770 2 месяца назад
@@dominiczaw-tun3751you gotta remember that overwatch is main focus is as a game, not a story. So focusing on the lore while making the game suck would really help the game at all
@justv7536
@justv7536 2 месяца назад
Ouch, as an OW1 Bastion main, that hurt. Tank is by far a much better ult than Artillery. I'm not just talking numbers or viability, I'm talking FUN and SKILL EXPRESSIVE. Self repair defined a huge part of his Kit too, making Bastion have this incredibly weird and interesting roamer playstyle (think Tracer and Hampter), without being fast. He was his own resources, and the playstyle was fun. I don't believe gutting the old character people loved in favour of a new character they won't enjoy like the old one was a step in a good direction at all. The change to turret mode is, whatever, but still, with the removal of a shield, old bastion could probably make a full return.
@save_sudan_and_palestine
@save_sudan_and_palestine 2 месяца назад
With the Self heal, the repair seems useless and might become op impaired with the self heal. it shouldn't comeback! Tank is much better, I agree. I don't know why they removed it while no one was complaining about it. I prefer the current Primary fire especially when landing headshots, it feels strong and impactful along side the grenade.
@nex5691
@nex5691 Месяц назад
Artillery is shit Configuration tank was much better and it can be countered by genji and tanks with shields Even sombra can hack even Ana it was so counterable it yes it can kill 6 ppl but it didn’t matter it was a great ult I hate the fact ppl wanted it to be removed and blizz listened
@RacingSnails64
@RacingSnails64 17 дней назад
I love new Bastion, but do prefer his old ult. I forget why but I think they removed self repair for a very specific reason, I think it made him impossible to kill when pocketed in pirate ship comps or something like that.
@roobmsoobs9678
@roobmsoobs9678 2 месяца назад
if you dont think overwatch should have gimmicky characters you dont know what game your playing. this game lets you play as a gorilla, a hamster, two different cowboys, the grim reaper with shotguns, a magical robot monk, the heaviest human being ever, a green cyborg ninja dude, and a walking zombie
@dragowolf268
@dragowolf268 29 дней назад
Who's the zombie reaper?
@roobmsoobs9678
@roobmsoobs9678 25 дней назад
@@dragowolf268 moira
@michaelbarth6167
@michaelbarth6167 3 месяца назад
Calling Bongo "not all that good" is blasphemy. That thing literally was the ult with the highest teamfight winrate in the pro scene/high ranked.
@CarnesSurefire
@CarnesSurefire 3 месяца назад
Bongo was a great team support ult. So much teamwork potential has been removed. I'm expecting them to rework Zarya grav and just make it do damage or something boring.
@metal100k
@metal100k 3 месяца назад
Bongo was broken, but it also was easy to miss as being the reason for teamfight wins through the lower ranks, especially with poor placement. It just wasn't the flashy team wiping ult because you still had to land the shots for it to be useful.
@dominiczaw-tun3751
@dominiczaw-tun3751 3 месяца назад
Agreed. This guy needs to just present the abilities and not go on like he knows what a whole god damn community is thinking.
@Zebicketz
@Zebicketz 3 месяца назад
My mind has been written down
@astralaegis6283
@astralaegis6283 2 месяца назад
Bongo was so underrated. That thing won my team so many fights.
@TheMarionettePlaysGamez
@TheMarionettePlaysGamez 3 месяца назад
There was more to Sombra that should've been covered. She originally had a timer on her invisibility and the translocator. They then changed the translocator to not have a timer, but then got rid of it so she could always be invis and have her escape at the ready at all times. The change that should be brought back is the translocator having a timer on it so she has to choose when to get in to do something before getting out. I hate how she currently has unlimited passive invis instead of it being on a cool down.
@aeches
@aeches 2 месяца назад
as a former sombra main, sombra didn't need to be reworked. Debuffed? Sure, but her kit was intuitive, gave her leverage as both someone who has high risk high reward. Being able to teleport out when you needed, rather than automatically has made her kit so much harder and less fun. Arguably, I'd rather have sombra 1.0 rather than 3.0.
@Fabe919
@Fabe919 3 месяца назад
I always thought LifeWeaver's parting gift was removed because it incentivized and benefitted a dive comp to go after LW. So a tracer or a Genji could get healed immediately and then keep on going.
@SecureBirch410
@SecureBirch410 3 месяца назад
It was just a little silly and unnecessary. Junk rat mines on death for example makes sense- you shouldn't be getting close to him anyway. Lifeweaver tho? Are you supposed to Lifegrip teammates into you as you die? There's no reason for him to be playing so close to teammates when he has so much of an ability to reach spots his team might not get to and not to mention his healing is lock on, with good range, he doesn't want to be playing with a grouped up close team like a Moira, he wants to focus his high healing on single targets, where the team is split up and he can focus on who is taking agro. So in the end all his heal did was just reward flankers, not sure if that was the goal, mayne the idea was he'd be a hige burst heal support but vulnerable to dive like ana or something, but in practice he was far too weak for this ever to be necessary and so easy to dive, he had a humongous hitbox, and even got slowed down when healing.
@teejay1646
@teejay1646 3 месяца назад
Was just a dumb idea they couldn't execute properly
@shyguy9634
@shyguy9634 3 месяца назад
I liked the idea but what if instead it did a continuous state of healing making it useful long after, and if the enemy doesn't pick it up it goes to the nearest teammate giving them outplay ability, and making weaver a hero you should dive or kill and wait out, making a mercy life weaver comp less useless, and finally adding something unique to overwatch again,the last unique change was jq getting CD resets on carnage.
@Broddiccus
@Broddiccus 2 месяца назад
it was a real headscratcher to me, because obviously the most likely person to pick it up in any given situation is the person who killed you. it's basically a direct buff to the opponents to give them free healing when they kill one of the most high value targets on the enemy team.
@skullkid3265
@skullkid3265 2 месяца назад
Bro says sombras passive is useless while showing a clip of how it’s useful 💀. Sombra in the clip literally stops a low health soldier from healing because she could see where he ran off to while low up to go heal. How’s that useless?
@QuisshyArchive
@QuisshyArchive Месяц назад
Yeah fr, its like a mini widow ult that’s constantly active, information is very valuable
@Servellion
@Servellion Месяц назад
Bro is bullshitting most of the vid so I'm not surprised.
@F1NAL_G1RL
@F1NAL_G1RL 26 дней назад
Man also completely forgot about the entire Transolcator rework.
@jordanpalmer3968
@jordanpalmer3968 10 дней назад
It's also... realistic? Like Sombra's whole thing is she's a hacker, CCTV the enemies 😂
@ThirdGlassofGrapeJuice
@ThirdGlassofGrapeJuice Месяц назад
0:09 Deweted
@christopherm4739
@christopherm4739 3 месяца назад
Honestly, this just shows me that I miss the old game. I haven't even played Overwatch 2 but seeing this video? I don't WANT to. The game industry is already filled with fast paced, 5v5 shooters and I'm getting tired of it. I want whacky, fun hero shooters not movement competitive tryhard sweat fests.
@kobban63
@kobban63 3 месяца назад
I mean same
@Левыйтапочек
@Левыйтапочек 3 месяца назад
You're literally reading my thoughts. They killed my favorite game to turn it into another "competitive shooter." I will never forgive Blizzard for this.
@DMFDan2
@DMFDan2 3 месяца назад
I understand the sentiment, but acting like Overwatch 1 wasn’t just as much of a tryhard sweat fest as it is now is just silly
@thesboi5204
@thesboi5204 3 месяца назад
Kid named Plants vs Zombies Garden Warfare:
@christopherm4739
@christopherm4739 3 месяца назад
@@DMFDan2 I mean it was but it had more wiggle room to be goofy. And also remember it was INFINITELY more casual when it very first came out. I mean when it first dropped, you didn't have hero limits. You could stack 6 Tracers if you wanted with no issues.
@Sustrii
@Sustrii 3 месяца назад
Old bastion was 10000000x times better, they should keep him the same and just put the thermal management system of Orissa, I have been asking for that since day one of ow
@markybgxxx2066
@markybgxxx2066 Месяц назад
nah that meta sucked just staying and shielding him he is much better now i even play him once in a while
@Tate_THG
@Tate_THG 3 месяца назад
Ngl this feels like blizzard propaganda glazing all these decisions and treating the original playerbase experience like some untamed Wild West.
@kobban63
@kobban63 3 месяца назад
True
@Левыйтапочек
@Левыйтапочек 3 месяца назад
So much agree
@inplane9970
@inplane9970 3 месяца назад
Right like the most fun I've had with Overwatch was from 2016-2019. It's been a trainwreck ever since because the game feels more like a job with different managers every year.
@cyberfish6507
@cyberfish6507 3 месяца назад
Would you care to share your work? In the “should/could this come back” sections, they seemed to be mostly reasonable takes when both yes and no. He reasoned that orisa’s full rework may not have been necessary, longed the loss of dps doom yet understood the changes, vehemently despised mag nade (OW2 ability), and understandably enjoyed the removal of universally hated abilities like scatter arrow and sentry form. Most of the bias here even seems to be *against* blizzard, dogging on characters he found/finds gimmicky like bastion and torb without any presence of excessive glazing. Why would they make this type of propaganda?
@superlad6684
@superlad6684 3 месяца назад
@@cyberfish6507 Because low bobs think everything in OW1 was amazingly balanced and everyone was always having fun. There are still mercy mains to this day who think mass rez was a legitimately balanced ability and should return to ow2. These people don't know what they're saying, they just want their main hero to be overly broken with zero counterplay. If you gave your average ow player full control of the balance team, the game would be dead after the first patch.
@Bearioo-x9c
@Bearioo-x9c 2 месяца назад
Oh you forgot one- THE ENTIRE PVE SKILL TREE WE WERE PROMISED
@kostebrett6959
@kostebrett6959 13 дней назад
Yea it’s honestly very disappointing they scrapped that when it was the main event for Ow 2
@ewaniches2700
@ewaniches2700 9 дней назад
oh lmao i didnt even know they did that that was the cool af hype for ow2
@shyrain67
@shyrain67 День назад
they didn't remove that from the game they just never bothered adding it
@Barnaacle
@Barnaacle 3 месяца назад
Who remembers when you could stack heros. The rule being if three teammates went a certain hero everyone had to go that hero. So you could just make kill gates as sym
@saber2802
@saber2802 2 месяца назад
Or just an entire rush of D.vas. Really stupid, but if left alone long enough I think it would've sorted itself out.
@Zuzu00000
@Zuzu00000 2 месяца назад
I miss doing fun things like that. I dropped the game ~2019, and from what people are saying about the community and gameplay now, it sounds like that was a good decision. Everything unique about the characters is flattened down in the name of balancing. I say, why couldn't they just lean into it? Make the game crazy! One of the biggest draws is the colorful cast of wacky weirdos, but now they all play the same? Why??
@Toast_94
@Toast_94 2 месяца назад
and you'd have warnings in the hero select screen like "too many builders"
@Subject_Keter
@Subject_Keter 2 месяца назад
"Oh no, better nag the players to play proper characters" basically.
@Toast_94
@Toast_94 2 месяца назад
@@Barnaacle 6 winstons was always pretty funny. Shame he was severely underpowered at the time so he was mostly a meme hero.
@strvmpet
@strvmpet 3 месяца назад
alot of this video feels a bit too in defense of blizz, alot of sym players loved old photon barrier because they could use it as a parry for certain abilities such as dva bomb or hook, most people were more upset with doomfists one shot and torbs extra health only really became an issue when paired with sym and old brig. opportunist was a really liked ability due to it playing into her assassin type of character and played into her as she had the tools to hunt down those weaker health targets
@pedrourbano501
@pedrourbano501 3 месяца назад
Symmetra's second kit was honestly really fun.
@kevindelacruz4127
@kevindelacruz4127 2 месяца назад
honestly whenever he said "balancing nightmare". I just new this was a nothing burger of a video.
@jwall1646
@jwall1646 2 месяца назад
@@kevindelacruz4127such a cop out answer. Like just because something might be annoying to balance doesn’t mean you should throw it out.
@dragowolf268
@dragowolf268 29 дней назад
The game made every character feel similar and I hate it
@linusgustafsson2629
@linusgustafsson2629 3 месяца назад
Most of the stuff is stuff I liked. And part of the reason I quit Overwatch when they were patched out. It made you feel skilled to handle the broken stuff, while now in Overwatch 2 it feels like baby's first FPS.
@kobban63
@kobban63 3 месяца назад
That’s what I’m saying
@orcbum
@orcbum 15 дней назад
overwatch is considerably harder than most comp fps games tho if you're playing hitscan. cs:go/valorant is practically a breeze because of the slower pace and predictable movement
@insanegammer109
@insanegammer109 2 месяца назад
Bastion shield was removed first, didn't even make it out of the original Beta...
@skylarsannes3547
@skylarsannes3547 Месяц назад
Most of the abilities on this list weren't as bad as they sound. It's kinda sad to see RU-vid who never actually played the earlier stages of overwatch trash these abilities. The game was very different in the earlier stages of its life. Each character had a lot more agency and more carry potential before the huge hiatus that overwatch went on.
@TheWatchOverOW
@TheWatchOverOW Месяц назад
I did play with pretty much all these abilities. All of them except the very first one on the list.
@speedwagon1198
@speedwagon1198 Месяц назад
@@TheWatchOverOW then you probably played quickplay only lmao
@coin4898
@coin4898 Месяц назад
​meh, you did a good job giving explanations on why you liked some of the changes Thats more than either of those fools in this reply chain could do @TheWatchOverOW
@Pasakoye
@Pasakoye 3 месяца назад
The best one removed was the ability to play the first OW.
@johnsonspark171
@johnsonspark171 2 месяца назад
OW1 was DEADASS. I know, I was there with my 15 minute DPS queues in 2020 and 2021
@Jft-py1dy
@Jft-py1dy 2 месяца назад
Why can't we just have ow 1 back
@Jft-py1dy
@Jft-py1dy 2 месяца назад
It was so much better
@klumsygamer8050
@klumsygamer8050 2 месяца назад
I think that they should bring 6v6 back and the game would be better
@verguco6051
@verguco6051 2 месяца назад
@@johnsonspark171 jeez i wonder why ow1 was death, i think they planed a super sequel with a shit ton of content and instead we got a downgrade and ow1 died for nothing
@zc8673
@zc8673 3 месяца назад
BRING BACK TORB COOKIES AND SUPER TURRET
@KHALID_-yu1sj
@KHALID_-yu1sj 3 месяца назад
bot
@Quinnaka
@Quinnaka 3 месяца назад
Explain I've never heard of this torb cookies and SUPER TURENT also ps I'm a torb main
@Danthepanman1
@Danthepanman1 3 месяца назад
Bringing back Torb cookies would be a balance nightmare And super turret wouldn’t be too useful in ow2 because it gets melted when people look at it
@Helloworld17121
@Helloworld17121 3 месяца назад
@@Quinnakatorb used to drop armor in overwatch 1 and it was called cookies by the Community I think skin and torb used to upgrade his turret to a super turret but he was reworked in an update in overwatch but i don’t really know much since i never played overwatch 1 only played overwatch 2 Edit: ANY OG OVERWATCH PLAYERS PLEASE CORRECT ME IF YOU WANT
@P.H691
@P.H691 3 месяца назад
Considering the shit that goes on in OW2, it’s very unlikely giving Torb his cookie and level 3 turret back won’t cause that much problems
@Elizabeth68337
@Elizabeth68337 3 месяца назад
If only they would return the ability to have a 6th player on each team
@Левыйтапочек
@Левыйтапочек 3 месяца назад
And also to have normal tanks, not just thicker damage dealers.
@JoshAraujo
@JoshAraujo 2 месяца назад
Yeah about the 6th player....
@brickmastere5535
@brickmastere5535 2 месяца назад
I don't care what anyone says, I miss OW1 Bastion. He is objectively a better and more balanced character in OW2, but man it was so much fun being able to plant on the payload and focus on aiming (with or without everyone going Pirate Ship meta). At the very least, I'd like the Self-Repair back in one form or another (his hitbox is way too big for his current health to sustain imo) Also, COMPLETELY disagree with 16:12, Opportunist was _incredibly_ useful for the old Sombra kit.
@ThatAllSeeingEye
@ThatAllSeeingEye 2 месяца назад
Honestly overwatch is one of the games i point too whenever I say "dont balance your game around comp, balance it with fun in mind". A lot of these old abilities made the game so much more fun than the sterile shit we have today. I will never forgive Blizzard for the bastion, sombra, and doomfist changes because they gutted what made those characters fun in favor of "balance".
@notlazyturtle
@notlazyturtle 3 месяца назад
while i agree with most points, i completely disagree on bastion. people like bastionmain and others got him to work even if the teamcomp wasnt build around him. he had a decent, but not high skill ceiling especially with his ult and i generally believe niche heros/comps should have a place in overwatch and shouldnt completely butcher a playstyle loved by the people who played him
@jadedtrekkie
@jadedtrekkie 3 месяца назад
yeah he's completely wrong about bastion and intentionally misleading. While bastion's heal technically didn't have a cooldown, it had a bar that had to refill which he didn't mention because he wanted bastion to seem more cancer
@kobban63
@kobban63 3 месяца назад
@@jadedtrekkieprobably
@kylehendricksilveralvin5376
@kylehendricksilveralvin5376 3 месяца назад
I miss old Bastion every time I try playing it nowadays
@OKgonno
@OKgonno 3 месяца назад
@@kylehendricksilveralvin5376just get good at the game and play a real hero
@GKkillzone
@GKkillzone 3 месяца назад
I just miss old bastion, it sucks having your main reworked.
@CadaverJunky8
@CadaverJunky8 3 месяца назад
I miss kits that helped your teammates. Torb's packs, Sym's shield generator, etc. Idk why the current devs think helping your team like that "isnt fun" or something.
@JV-pt6ht
@JV-pt6ht 3 месяца назад
I mean truthfully abilities like that are not that intuitive. They just raise the ttk of the game, there’s no real play around them either.
@CadaverJunky8
@CadaverJunky8 3 месяца назад
@@JV-pt6ht What exactly is an "intuitive" ability in your opinion?
@JV-pt6ht
@JV-pt6ht 3 месяца назад
@@CadaverJunky8 something that has risk-reward, an ability that isn’t free value with no play around, something the enemy can react to. Abilities like these are just permanent health increases for a team, you don’t bait them out, you don’t track them, you don’t play around them or counter them. It’s just “oh look they have torb or sym. They’re gonna have 75 more hp more” I’m not saying those characters were broken but it’s not an interesting ability. Something similar but intuitive would be queen shout. If she wastes it you just wait a couple seconds and her team loses out on the benefits and the ability is now on a 12 seconds cooldown.
@bad_noob1221
@bad_noob1221 3 месяца назад
its almost like running to a certain spot to gain a tiny shield is shit gameplay and instant healing is better
@bambampewpew32
@bambampewpew32 3 месяца назад
@@JV-pt6ht don't care, I had fun with them lol honestly yeah ok I could see something like armor packs being annoying nowadays that I actually try, but as a casual player those were the most fun things ever lol
@AngelBloxx899
@AngelBloxx899 3 месяца назад
Only a few seconds in and its wrong, bastion's shield was part of his turret configuration, which was removed during the betas, making it the first removed ability as it was mobile and reworked into turret form
@AngelBloxx899
@AngelBloxx899 3 месяца назад
Adding on they removed the scrap requirement to upgrade turret for torb
@MimiHasBrainrot
@MimiHasBrainrot 3 месяца назад
Things removed during the beta are not "removed abilities" they are just ones that didn't make it into the game. So bastions shield and ult do not count.
@AngelBloxx899
@AngelBloxx899 3 месяца назад
@@MimiHasBrainrot then why did things that were in overwatch 2's beta count? The logic provided double standards it
@MimiHasBrainrot
@MimiHasBrainrot 3 месяца назад
@AngelBloxx899 probably since if he didn't show off the beta stuff when talking about a hero, people would comment about it
@AngelBloxx899
@AngelBloxx899 3 месяца назад
@@MimiHasBrainrot so then you admit to it being beta stuff, meaning both betas are fair game through that right?
@aaronrio4271
@aaronrio4271 2 месяца назад
10:10 honestly I disagree. Rising uppercut was broken for dps doom that could literally one shot everything, I feel like tank doom would benefit from rising uppercut since he cant just one shot people left and right anymore. It would add way more mobility to doom that I think he needs since hes been in a not so great spot since OW2.
@nex5691
@nex5691 Месяц назад
But it was so easy to fucking counter Ana sleep back then was funny
@AssaultySailor
@AssaultySailor 2 месяца назад
I say bring back a lot of these old abilities, and prioritize fun over balance. It’s what made overwatch so fun in the first place, now it’s merely a shell of its former self
@mastersei1451
@mastersei1451 3 месяца назад
Damn the takes in this video are bad
@kobban63
@kobban63 3 месяца назад
Yeah as I saw another commenter said: this is just blizzard propaganda
@christofthedead
@christofthedead 3 месяца назад
We need a patch allowing us to play old versions of heroes
@LightsJusticeZ
@LightsJusticeZ 3 месяца назад
_Coming in 2025: Overwatch: Classic_
@Boyzby
@Boyzby 3 месяца назад
We need Overwatch 1 to still exist, like it should.
@JoshAraujo
@JoshAraujo 2 месяца назад
I mean there was a recent april fools event were they brought back scatter arrows for hanzo
@Titancontroller
@Titancontroller 2 месяца назад
OverWatch 37
@2fersttwo
@2fersttwo 2 месяца назад
Nah keep it be a dream and nostalgia. I’m 100% sure you would be dissatisfied
@Pyromaniax
@Pyromaniax 2 месяца назад
Thats what Blizzard gets for porting TF2 Enginners kit straight into OW without realizing he cant get metal from ammo pickups
@Blanktester685
@Blanktester685 Месяц назад
torb was more fun to play back then.
@ghostlyashley6195
@ghostlyashley6195 2 месяца назад
anyone that reached higher than gold in ow 1 knows mass rez wasn't viable and hiding in a corner to rez 5 misspositioned teammates wasn't gonna get you anywhere and that's why mercy had a below 50% winrate until she got that invulnerability (that even though she wasn't good at the time, no one was asking for a buff) and mercy meta didn't arrive until they reworked it, cause valk on paper and on release is 20 times more broken than bringing 5 misspositioned teammates back to life
@haxican6114
@haxican6114 6 дней назад
Thank you!! You could tell the difference between a normal mercy player and an actually good one from if they did tempo rezzing. If people got upset from using all their resources on one team fight and mercy rezzed them, that's on them for not paying attention to who they're fighting against and dumping said resources. Also 1.0 Valk was so broken
@ghostlyashley6195
@ghostlyashley6195 5 дней назад
@@haxican6114 people have selective memory and always talk about mercy being a must pick in ow 1 when we're talking about mass rez like mercy being a must pick wasn't with valk 1.0, it's dumb
@kali6602
@kali6602 4 дня назад
I was a 4.4k mercy otp during that period, it was such a fun time lol (see vids for plenty of nostalgia) but felt a little draining playing her every game, and having people take her from me. From what I recall, the main reason for the change was that it wasn't seen as engaging enough, a sign of times to come! It's crazy to think about it, looking back, just how many poor balancing changes blizzard have made over the years, they never really seemed to be very good at it, perhaps because their vision of the game was so different to the reality for the average playerbase. It's a shame to see what the game has become
@ghostlyashley6195
@ghostlyashley6195 4 дня назад
@@kali6602 this is the mercy we mercy players crave for, when she wasnt great but just good, and to truly have an impact you had to be good at her and being great at her showed in a non overly opressive manner
@m.m.mefuyayuki1550
@m.m.mefuyayuki1550 3 месяца назад
You didn't talk about the actual use of sym's old shied ability. It wasn't used to protect ally like a rein or sig shield. It was used for sym to engage against the enemy team. You would just pop the shield and run into the frontline and start microwaving any poor soul that was in your path. I personnaly found it very fun and would like a gamemode with old versions of the characters.
@LightsJusticeZ
@LightsJusticeZ 3 месяца назад
Throw shield, run at enemies while charging alt fire to fire orbs that penetrate all enemies in it's path. Fun times it was.
@lockgam
@lockgam 3 месяца назад
A lot of bias on from you on whether abilities could come back. Thought it was going to be a little more specific and objective. Not "it was bad for the game" or "It wasn't fun to play against".
@LaddyAddie
@LaddyAddie 3 месяца назад
Syms old photon barrier was a banger, I refuse to believe otherwise. Shatter? High noon? Old Doom ult? Pulse bomb? Barrage? No thank you. Not to mention just blocking regular damage so sym could close the gap safely, all with a relatively short cool down
@NoitNoit-ef2yq
@NoitNoit-ef2yq 3 месяца назад
while also being fair since it was not stationary so she was not protected for long, meaning she had to make use of that short 2 seconds of usefulness
@LaddyAddie
@LaddyAddie 3 месяца назад
@@NoitNoit-ef2yq well for most of the examples I mentioned, the 2 seconds is really all she need to get to cover or to outright deny the ability. Same can be said for suzu these days, it only gives you a split second of invulnerability and it's still bonkers, except sym had many precious seconds
@shkmru2
@shkmru2 3 месяца назад
As a sym main from the beginning of overwatch this was true that shield did a lot! It was not useless at all, could be used against alts, distraction, pop it while all the little turrets are on an enemy, also failed to mention that her beam used to kick onto people that was broken.
@inplane9970
@inplane9970 3 месяца назад
There were so many good plays of old Symm mains, like Luminum and Hoshizora, that used Symm's Photon Barrier to block tank ults. It's arguably better than the ult Photon Barrier because of it's on-demand use.
@SpookyScarySkeletor
@SpookyScarySkeletor 3 месяца назад
That era of Sym was her peak, both in ability and even balance. Turrets were useful as traps both on offence and defense instead of the ??? they turned into, the shield was effective and versatile, and i loved her ult choices before the rework as the shield gen wasn't all that impactful especially in OW1 but it was something nice to have and can save you once in a while. I even think that the people who complained that her lasso was "unfair" are pretty wrong, for a twig she had a large hitbox, mid ammo and no health and had to stay in persistent close range combat with no movement abilities and hit you consistently for multiple seconds for you to die, which could spiral onto multiple teammates but if 3 people cant kill one 150 health gal in 20 seconds you deserve the L.
@billydilly5934
@billydilly5934 2 месяца назад
10:37 - McCree's flashbang*
@IHeliosI
@IHeliosI Месяц назад
SOMEBODY gets it...
@PKSunset
@PKSunset Месяц назад
"Haha Im correcting you to remind you the character is named after a sex offender!" Fuck off.
@CarlosGarcia-ks3ff
@CarlosGarcia-ks3ff 2 месяца назад
This guy is actually delusional on half of this shit
@Jameswnwmkz93939
@Jameswnwmkz93939 2 месяца назад
Like what ?
@yudhistirs
@yudhistirs 3 месяца назад
This video should be renamed to "Every ability that made Overwatch FUN"
@superlad6684
@superlad6684 3 месяца назад
LMAO. this is why your average OW player should never be allowed within 10 miles of the balancing team. Yeah bro, mass rez and release brig were so fun!!!
@swinegods
@swinegods 3 месяца назад
​@@superlad6684... Brig is not in the video... Mass res was extremely annoying, that is exactly 1 thing in this 20m video
@spookyscary6400
@spookyscary6400 2 месяца назад
@@swinegods but like, mass rez was kinda easy to play around, and it managed to do something actually heathy for the game in punishing careless ult usage and forcing you to pay attention to the enemy supports
@thegipper1215
@thegipper1215 2 месяца назад
⁠​⁠@@spookyscary6400I can almost smell shit from you talking out of your ass. A instant 5 man Rez that gave mercy immortality until they were alive, that she could fly in from nowhere and have massive range and that was instant was not “punishing careless ult usage” and “pay attention to enemy supports”. You would literally need a widowmaker to instantly spot and headshot mercy’s tiny flying hitbox to stop it, IE, you didn’t. It’s not careless ult usage, it’s using utility to win a fight. NO ultimate should EVER mitigate an entire ult economy being healthily used in a fight, let alone reward the player for hiding and doing nothing all team fight.
@JulianneStingray
@JulianneStingray 2 месяца назад
@@superlad6684bring back old torb and bastion
@jkid1337
@jkid1337 3 месяца назад
If I remember correctly, Opportunist was changed from seeing enemies who are under half health through walls to enemies taking more damage while hacked and the hack ability was changed to have a shorter ability lock out time and to see hacked targets through walls.
@tau-5794
@tau-5794 3 месяца назад
It was replaced with passive invisibility, hack now just wallhacks the target on its own.
@evilded2
@evilded2 3 месяца назад
8:56 your mind would explode if you heard about engineer tf2.
@__Makoto__
@__Makoto__ 2 месяца назад
Have you played overwatch 1 at all? Most of your takes are just blatantly disregarding what the actual community liked and enjoyed. Many reworked characters were use in high elo and the league and got reworked for being too busted.
@smellssmell2488
@smellssmell2488 2 месяца назад
Did you even watch the video?
@asadaduf
@asadaduf Месяц назад
​@@smellssmell2488 Did you?
@WhoTheHellIsDave
@WhoTheHellIsDave Месяц назад
That’s what I’m saying. Bro’s excuse for things not being able to be brought back is “balancing nightmare.”
@DarthSinistris
@DarthSinistris 2 месяца назад
I made it to the very end without subscribing. :)
@SmoodGraphics59
@SmoodGraphics59 3 месяца назад
The old Torbjörn was just the engineer from TF2 with some extra stuff
@CadaverJunky8
@CadaverJunky8 3 месяца назад
I know. I miss him so much.
@fauxparadox
@fauxparadox 3 месяца назад
​@@CadaverJunky8 play tf2 it's in a much better state than ow2 LMAO
@polar6066
@polar6066 3 месяца назад
​@@fauxparadoxhow?
@dogecursor5190
@dogecursor5190 3 месяца назад
@@polar6066 valve has started banning the cheaters and bots for once
@CommanderWolf104th
@CommanderWolf104th 3 месяца назад
now i would say a cool arcade mode for a limited time for their anniversarys would be to have all the heroes old abilities and passives just to play for fun for a anniversary thing
@yoku651
@yoku651 3 месяца назад
Sure nobody likes getting stunned but the problem about removing CC from Overwatch means that high mobility heroes get indirectly buffed and their counterplay options go down. I wouldn't be surprised if Genji, Tracer, and Doomfist see their pick and win rates go way up this season now that Magnetic Grenade is gone.
@Левыйтапочек
@Левыйтапочек 3 месяца назад
I strongly agree. When transitioning to OW2, we lost shields, one tank, a lot of healing, and crowd control. And I don't see any nerfs to Genji whatsoever. That's Blizzard's idea of "balance" standards. It's clear who their favorites are.
@BeastiezCyZ
@BeastiezCyZ 2 месяца назад
@@Левыйтапочек Genji is litterally dogwater in OW2. What????
@jellydumcat9770
@jellydumcat9770 2 месяца назад
@@BeastiezCyZnah ignore any other problem, NERF GENJI!!!!!!
@zage932
@zage932 2 месяца назад
But the thing is that their pick rates are always high because of popularity and fun. The only time when their pick rates are low is when the meta is straight up garbage in general. Double shield straight up killed genji and tracer, because the amount of damage they did on shields wasn't enough and flanking was nearly impossible when the whole team directs their focus to you.
@Левыйтапочек
@Левыйтапочек 2 месяца назад
​@@zage932 this game have to be fun not only for flankers. Other way flankers have to play without tanks and healers. I left this game because I don't want to be a supporting actor for flankers, getting one nerf after another for daring to do my job and preventing them from tearing my team apart.
@miss20something33
@miss20something33 3 месяца назад
Bro did you even talk to a single sombra main before making this statement at 16:37? as an assassin "get in & get out" type character this passive was very crucial for easy kills especially on squishies, loved this video until this very poor delivery...
@TheWatchOverOW
@TheWatchOverOW 3 месяца назад
Sorry that ruined the video for you. We just happen to disagree on this and that's okay. I hope you still got some value out of watching it anyway.
@yoku651
@yoku651 3 месяца назад
I agree. That ability was very useful.
@rasbparri81
@rasbparri81 3 месяца назад
Bastion was cancer but Tank Mode needs to comeback. Genuinely very skill expressive and fun. Fits current Bastion more than his current ultimate.
@MimiHasBrainrot
@MimiHasBrainrot 3 месяца назад
I think if they did bring tank back, when bastion goes into tank form he should get his self repair instead of his nade during the ult
@nex5691
@nex5691 Месяц назад
Artillery at the moment is bullshit trash Ppl who love it are just new to this game or loves it bc it’s unique Nooooooo ur wrong config tank is much more effective in winning teamfights rather than artillery doing no damage with everyone countering it easily
@voyient
@voyient 3 месяца назад
Reaping orbs would deny mercy rez because he ate their soul
@Barnaacle
@Barnaacle 3 месяца назад
You also missed syms beam locking on
@DapperDanMan64
@DapperDanMan64 2 месяца назад
15:25 I didn't like when they added this feature to the game. It just defeats the purpose of having health packs lying around the maps and (maybe) support characters. Before this, you had to know where all of the health packs were located and make sure that your supports heal you as well. Now it just feels like CoD where you attack and take damage, hide for a bit to regenerate, then attack again. Might as well just remove the health packs from the game since self regen for all characters is implemented.
@jwall1646
@jwall1646 2 месяца назад
Yep for a long time they’ve slowly but surely been turning Overwatch into a cod or general FPS clone instead of the beautifully unique mess it started as. With all the reworks and changes hero’s have gotten the games really lost it’s soul to me.
@DapperDanMan64
@DapperDanMan64 2 месяца назад
@@jwall1646 True. I keep forgetting that Overwatch won Game of the Year in 2016. I wanna say late 2017 - 2018 was when it started to go down hill. (I miss the old days).
@Anonymous-lv4di
@Anonymous-lv4di Месяц назад
Either give Bastion his old ult back or add to him Sym's old mechanic of choosing ults and add tank form as an option
@Northland-GSOC
@Northland-GSOC 3 месяца назад
so many of these abilities had charm, regardless of the devs ability to balance things.
@Rare2297
@Rare2297 3 месяца назад
I prefer old bastion healing and his ult . Today you shoot 3 doomfist ... it's literally that
@smollmoth6376
@smollmoth6376 3 месяца назад
I will say that bastions old ultimate was way more fun than his current one to use at least, but I like to think it was also more interesting to fight than just avoiding three circles. I will always advocate for rocket jumping, and while his grenade kind of does that, it is super clunky and not even satisfying to hit people with.
@Gumdrobel
@Gumdrobel 2 месяца назад
7:56 it’s just engineer from tf2
@Subject_Keter
@Subject_Keter 15 дней назад
Overwatch is for dummies 😂
@NigerSlayer69
@NigerSlayer69 2 месяца назад
Who allows this man to have an opinion? It’s always the same. Overwatch 1 was nearly perfect and most importantly FUN. Saying Orisas ult is bad and Cass and Mei‘s stun „annoying“ is truly an „New Overwatch 2 Gold Player“ All those new Players who just Started playing Ow2 don’t know what the game truly was made for. They make the dumbest decisions, like 5v5 iS gOod. That never even should’ve happened. An game and abilitys made for 6v6 was turned to 5v5 with all the characters having to change. Wonder why the game feels ass and Ow1 players left. The shit ow2 Team only listens to the new players, why? Cuz they bring Money. Who needs the old ones having experience. Yt channels having trash ideas. Streamers acting like the game is good. Oh NOOO w w wh when they bring back Orisa shield, the double meta with Sigma will be back… WHEN THERES ONLY 1 TANK. I just don’t get these people, did they bumb their heads or sum? BUT IF YOU BRING BACK 6v6 THE TRADH SHIELD META WILL BE BACK. Then nerv the shields Omg is it so hard to think? Wonder why they want 2 bring back 6v6? But even if not, Tanks were made to protect the team not be an walking Thanos. You also said bastion was trash and not fitting 4 the game. Dude you say the air strike is better and healthier than the tank? Not being able to heal but shoot an random bomb is BETTER? ThE tEaM mUsT pLaY aROund hiM. In an team based game. Ok bro, I don’t even care about the new players the game or the new Lgbtq devs. Just let the people destroy the game themselves. (; I always wonders why they didn’t let Ow1 be and just created Ow2 as an Own game not changing ow1.
@andre0404
@andre0404 Месяц назад
i feel you, this guys opinion made me mad
@DJWolfHouse
@DJWolfHouse Месяц назад
You’re an actual real person holy shit lmao.
@Blanktester685
@Blanktester685 Месяц назад
money, they knew once the vets of ow played ow2 and found out its worse they would just go back to ow1 and that wouldn't be good for profit.
@nomthepainaway.5187
@nomthepainaway.5187 3 месяца назад
I’m still so annoyed to this day about how they didn’t try to look into using Photon shields as an equal or adequate replacement for regular healing. They could’ve easily changed the ability to make it so Symmetra just changes allies grey health to shield health for them to recover passively on their own for like 10 or so seconds of the buff lasting and fixed her healing issue, then make it so if you’re in a certain range of Symmetra the shield regen effect becomes uninterrupted by damage to the target. Ultimately allowing her to heal 30 a second in an aeo akin to lucio to handle direct incoming damage but not make it broken by having it be an uninterruptible effect like normal shield health when you’re out of Symmetra range. Easily then adding an equal “aeo/place and forget heal” like both Lucio and Zen in one but both stronger at their specific way of healing than Symmetra who combines it into two. Sym would ally regen 10 less than a lucio aeo heal and Sym’s place and forget way of applying the buff and how it regens passively even away from Symmetra’s range would be worse the Zen’s due to it being interruptible out of her range. Her duality could’ve been the thing to have her picked over those two beyond also her niche forms of utility in teleporter and turrets but instead they kinda gave up even attempting to do anything with it beyond an ultimate cause they were so tunnel visioned on healing being the only way they could get a form of ally health regeneration that also can mitigate incoming direct damage. Even some kind of overhealth buff that consistently regens but is uninterrupted in its regen in her range would’ve also at least given her something to sustain allies. The misconception that Sym wouldn’t be fit for sustaining only came from aesthetics alone and the unimaginative minds of early development. Not realising what they wanted/needed was something that practically acted akin to healing in certain circumstances with a different aesthetic and it being something Sym doesn’t have to maintain consistent focus on to do were the problems of her design alongside just weird limitations that had her kit so slow and niche by comparison. Like her other utility and rest of her kit would’ve probably had to be reworked and adjusted as the game changed formats but at the end of the day the myth or assumption that “healing wouldn’t have worked on Sym” comes from a misguided echo of really in all honesty unimaginative and stubborn developers who weren’t willing to either comprise on the characters identity or try to think outside of the box for a healthy alternative for her to use alongside the other supports for sustaining allies. This was a lot of yapping but I just will never forgive them for getting rid of a potentially unique support who sustains allies with a unique working buff rather than flat out healing or healing mechanics in general. Edit:I also reimagined the initial idea to it could’ve just been that she changes ally health to grey health for about 9 to 12 seconds and that for like the first 3 or 4 seconds she regens an extra 10 hp than normal shield recovery with it being uninterruptible for those few seconds, then afterwards if she continues to reapply the buff it simply extends the uninterruptible time period of that allies buff until the 9 seconds are up. Meaning she could continuely spam on a target to attempt to keep them alive but would be just spamming to maintain the uninterrupted recovery, but as a whole she would be best suited for place and forget giving guaranteed regeneration for the first 3 seconds and then the rest of the remaining buff is up to you to not take damage if Symmetra doesn’t extend the duration of it. Mind you her spamming it again may only extend it for like 2 or 2.5 seconds as to keep the premise of her relying on her allies being more independent in not taking damage on their own and utilising the buffs regen instead of her persisting on constantly reapplying to maintain uninterrupted regen. I could see it being a 9 second lasting buff, with 4 seconds of uninterrupted 40 shields per second regen then needing to reapply for the continued uninterruptible effect for an extra 2 seconds for the remainder of the 5 seconds its active on a target with it being 30 shields per second like normal after those first initial 4 seconds regardless of reapplying before the shield buff truly goes away and requires Symmetra to reapply the initial effect of altering grey health to shields. You could also have it so Symmetra’s ally shield health has the bonus of a faster activation timer between recovering after taking damage when it’s not uninterruptible ofc than normal shield health like it being 1.5 seconds instead of 3 to give it some actual regen use in the time the buff is active if Symmetra isn’t reapplying. Idk just another food for thought concept of what they could’ve reworked photon shields into back then to have given her an equal footing that involves shield health for an alternative option.
@pedrourbano501
@pedrourbano501 3 месяца назад
It's because at first Supports were just that, Supports, but after a while Supports just became synonymous with Healers in Overwatch.
@nomthepainaway.5187
@nomthepainaway.5187 3 месяца назад
@@pedrourbano501 Exactly! It’s just I never really understood why they were so adamant about her not being allowed or able to be reworked to have even the most minimum amount of ally sustain like Zen in her kit to maintain her role of clearly support.
@cromanticheer
@cromanticheer 3 месяца назад
Honestly, even just adding a decay over time to her original overhealth shields would've made the ability so much more active. She pops a 25 HP shield on an ally, and that decays over some interval. It becomes like a Lifeweaver-style minigame of topping off the allies who can make the most of decaying shield.
@nomthepainaway.5187
@nomthepainaway.5187 3 месяца назад
@@cromanticheer the overhealth should have always and to this day if they ever do add something like that again be determined by the individual healthpool of the target. Percentage based dictation of how much a character received from her could’ve made it so they didn’t have to need it from 75 on a target to 25 on launch. That way you don’t have a tracer with more health than she should EVER have and it actually is giving tanks something they can use.
@tau-5794
@tau-5794 3 месяца назад
No joke I had a hero idea that was strangely similar to this idea of temporarily changing your teammates' healthpools. Also a Vishkar character though with a big partial hardlight mech instead of just an outfit. Hero: Korpal Role: Tank HP: 300 health, 350 shields M1- Photon cannon- Charges and fires large, slow-moving orbs of energy that can pass through barriers (like Sym's old secondary fire but bigger and more damage), ammo slowly recharges over time if not reloaded M2- Prototype deflector- Projects a triangular barrier while ability is held, barrier has 400 health but every second hitscan or projectile attack that hits it is reflected in the user's camera direction instead of damaging the barrier A1- Hardlight walkway- Creates a stationary horizontal platform for several seconds that stretches out in a 40 meter line, reflecting off vertical surfaces like walls to change direction and crossing over gaps, teammates walking on this platform have increased movement speed A2- Ablative projection- Ability usage gives two prompts (like biotic orbs), confirming either prompt gives teammates within a 10 meter radius of user 50 overhealth. First prompt is shields, which makes any overhealth or shield health that teammates or user have regen at 30 health per second, for the ability's duration. Second prompt is armor, which changes the overhealth or shield health of user or teammates into armor for the ability's duration. Ult- TBD, something with crowd control Passive- Shieldbreaker- Damage done to enemy barriers gives user up to 100 overhealth
@josephrodriguez59
@josephrodriguez59 3 месяца назад
So nice to see all the gameplay differences consolidated into a single simple video. But creator has mad bias against things I actually liked and I would have enjoyed the video more if we exercised creative balance suggestions to these bad abilities. IMO many could and should come back but with proper balance changes… oh wait, ow team can’t balance things. I guess creator was right; we shouldn’t expect anything improved from these abilities returning :/
@thesupergamer5894
@thesupergamer5894 3 месяца назад
11:27 I got news for you
@kylekjc
@kylekjc Месяц назад
yep, they made his flashbang into a piece of napkin that you throw at kissings range and deals almost no dmg
@thesupergamer5894
@thesupergamer5894 Месяц назад
@@kylekjc yeah, blizzard sucks at this whole game making thing... slamm indie dev for sure
@Jft-py1dy
@Jft-py1dy 2 месяца назад
Bro are up joking, rising uppercut would fix doomfist in every way, it's been so long since overwatch 2 came out and doomfist is still extremely underpowered and absolutely cannot combo at all anymore, he shouldn't even be in the tank role
@tutuca005
@tutuca005 2 месяца назад
It was perfect
@ratboygirl
@ratboygirl 2 месяца назад
yeah no rising uppercut would be a terrible thing to come back
@speedwagon1198
@speedwagon1198 Месяц назад
i miss the glory days
@Miriam_J_
@Miriam_J_ 20 дней назад
Extremely underpowered? Are we playing the same game? He's everywhere, every season. I don't think I ever go 2 games without seeing a Doom. He's got a ton of bugs that are holding him back, but balance wise, he can do what he's meant to very well.
@sebygamingyt2621
@sebygamingyt2621 3 месяца назад
4:47 so uhh actually they bought it back... on creative mode...
@declanwinchester5146
@declanwinchester5146 3 месяца назад
When did you start playing.... OW1 initially was designed with FUN in mind. It was the shooter that didn't take itself so seriously and the player base was casual. There was no toxicity, no spawn camping, even little care about win/lose. Fast forward to now and it is an insufferable sweatfest of cheaters and hackers where people leave after one lost fight because they are so hellbent on their K/D. It's shifted from unique strategies to instakills. They got rid of most shield play and made bus sized hitboxes because of the crying DPS kids. Especially when you were talking about torb and "everyone needs to follow my definition of fun" it's clear you're in the second camp of players.
@egel7736
@egel7736 3 месяца назад
No toxicity? What? This game has been toxic from the very minute it first launched. You're looking at things through rose-colored glasses. They literally had to introduce an endorsement system in an attempt to try combat the rampant toxicity in OW1 competitive and QP.
@jbcroos918
@jbcroos918 3 месяца назад
Seriously, I was diamond on OW1, mastered the Hanzo headshots,Junkrat flanks,genji and tracer's dives, echo's and doom tank buster combo, after OW1 first seasons comp debacle ended up in silver with people demanding group ups with junk,genji and tracer, demanding high damage on sniper characters even if f the K/D ratio was positive, simply demand switch immediately when echo, sym or sombra was picked, took a 5 stack of old OW1 plat and diamonds to finally start to rank up ,avoid leavers and throwers and have some resemblance of fun playing (we currently are on high gold).
@kobban63
@kobban63 3 месяца назад
Ye it sure seems like they love there insta kills and no good defensive play
@declanwinchester5146
@declanwinchester5146 3 месяца назад
@@egel7736 what are you calling toxicity? The "toxicity" then was "gg ez" or "git gud". If this bothers you, please go outside more. Endorsements didn't come into the game until at least 2-2.5 years after launch. The toxicity in OW2 is grouping up as Sombra+Tracer or similar to target someone the whole game because they killed you once, then getting both teams to report you for throwing because your stats are awful.
@thek838
@thek838 3 месяца назад
No spawn camping lmao that's the funniest thing I've heard in a youtube comment. Just imagine thinking OW1 had no spawn camping when Bastion and Torb were practically made to do that. And Goat Format whole point was to spawn camp or make a point uncontestable. What an absurd comment lol.
@mythicaltwinkie8216
@mythicaltwinkie8216 3 месяца назад
Alot of things cant come back simply because of how protected the community is now. OG OW use to be fun.
@HOTSHOKO
@HOTSHOKO 3 месяца назад
No it just used to be new if ow stayd the same from back then you would trash it
@kobban63
@kobban63 3 месяца назад
@@HOTSHOKOI would love to play older versions. As in pre ow2 or the intermission meta between double shield 2 and 3
@kirbykraftgames
@kirbykraftgames 2 месяца назад
12:59 I’d take Configuration Tank over Artillery any day of the week, at least you’re still mobile with Tank, with Artillery you’re stuck in a single spot with 3 worse versions of Meteor Strike which basically tickled the enemy
@lightningjet9444
@lightningjet9444 Месяц назад
You saying Torb is a one dimensional character is honestly just a skill issue, he’s actually extremely underrated now. Also I love how the modern Bastion ult would have completely de-railed the pirate ship meta back in the day. In the day where orisa was a mindless shield tank that got maximum of 3 kills per match
@DJWolfHouse
@DJWolfHouse Месяц назад
You drop your turret, you spam a choke, or you run around and shoot enemies while overloaded. He really doesn’t have a lot going on. Also one dimensional and good are not mutually exclusive.
@Blanktester685
@Blanktester685 Месяц назад
@@DJWolfHouse incorrect, shows how little you actually played the character
@DJWolfHouse
@DJWolfHouse Месяц назад
@@Blanktester685 Enlighten me then
@reax5526
@reax5526 3 месяца назад
All of these sound super fun. Competitive ruined this game 🙄
@Dime_Guy98
@Dime_Guy98 3 месяца назад
Sure some sound fun, but pretty much all of them were genuinely awful to play with.
@atlfoevaeva09
@atlfoevaeva09 3 месяца назад
Competitive is the core of the game, whether it’s ranked or unranked.
@mahks-pectith3179
@mahks-pectith3179 3 месяца назад
indeed, i call it a skill singularity. the game gets sweatier and sweatier until no fun is left to be had
@ivanych6231
@ivanych6231 3 месяца назад
​@@atlfoevaeva09 Overwatch doesn't work as competitive gane anymore. But it's also too sweaty to be casual. This game should've never been an Esports, and i will stay with this opinion till the end of the earth.
@OGEdger
@OGEdger 3 месяца назад
​@@atlfoevaeva09 By "competitive" I'm pretty sure they meant ranked.
@devinmarsh2813
@devinmarsh2813 3 месяца назад
Orisa orb would be so nice right now with all the damn flying
@Nothxxxxxxx
@Nothxxxxxxx 3 месяца назад
What I’ve noticed about ow1 is that it was very fun but also very much a group game. Most games had to be played with multiple people so that you could set up and coordinate these things
@Hani300
@Hani300 2 месяца назад
I never played Ow2 but i remember the old OW days! But McCree is now called Cassidy?
@HolographicWil
@HolographicWil 3 месяца назад
I disagree with the uppercut. The aspect of his kit that sucked to play into was the 1 shot Rocket Punch. That skill was a wind up and a free pick on squishy heros. Uppercut was great mobility and even was reworked so that heros weren't movement locked when uppercutted. Althought it probably wont get reintroduced because slam does the job of uppercut now
@bambampewpew32
@bambampewpew32 3 месяца назад
YES! I DON'T EVEN CARE IF HE'S A DPS ANYMORE I JUST WANT UPPERCUT BACK SO BADLY 🙏🙏
@johnokazaki7967
@johnokazaki7967 3 месяца назад
Yeah. Uppercut was not much of a problem IF rocket punch was not a one shot. Otherwise is just horrible. I dont like slam now truth to be told.
@CarnesSurefire
@CarnesSurefire 3 месяца назад
Agree, uppercut and high mobility were awesome. It was the one-shot punch that sucked. He could suicide punch into the the team and get a free kill.
@DreadCore_
@DreadCore_ 3 месяца назад
The whole reason Doom sucked to play against was because he could displace your tank. Once people realized that, nobody would ever get 1-shot because rocket fist was saved to punch a tank back and effectively kill them for 5 seconds. Before that, he was garbage because a melee-only DPS hero in a game with guns just doesn't work.
@bambampewpew32
@bambampewpew32 3 месяца назад
@@DreadCore_ "in a game with guns" sir this is overwatch lmao also doom has a primary, even though it's not (or it didn't used to be) his main focus Rein exists? What do you mean melee only doesn't work lol screw that I loved dps doom, wish I got to play him more
@O-01-45
@O-01-45 3 месяца назад
I hope that, some time in some way, we'll be able to play the game the OG way. I miss spamming "Hi" chain freezing the enemy hog. I miss pirate ship. I miss playing torb like a f2p engineer from tf2. I just miss the original ow.
@franciscocaiomartins3798
@franciscocaiomartins3798 2 месяца назад
Idk what its called but theres a siscord server that organizes games of an OW1 version. I dont which one tho.
@selthafour6948
@selthafour6948 2 месяца назад
Rip goats, most fun i’ve had in a low stakes pvp game.
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