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【グラブル】Granblue Fantasy - Garrisonless Agni Paladin Lucilius HL Solo (No Refresh) 

Gordiath Evans
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I am back today, with another solo content.
Lucilius HL was really hard to solo for fire before, but due to the most recent Paladin class addition, as well as one of fire's newer summer unit, which is Summer Medusa, this raid is very easy now. Even without garrison, and this is very doable with both Magna and Agni.
Paladin is totally amazing for soloing raids like these, being able to mitigate damages received to the extent that Faa's autos wont damage you, able to do Elemental Damage Cut+Eleme, ntal Switch at a very big number which is 80%, and of course, the almighty Substitute-All which could protect any other party members from harm, especially damage triggers like Paradise Lost.
And Medusa is a very insane addition for this kind of solos, imagine, being able to generate Veil in infinite amount, giving large shields to allies which value is 5000, skill damage nukes that could trigger every turn as long as she is not damaged, free Mirror Image to all allies upon CA, a Grand Caglisotro-like Cant Act gimmick which is one of your lifesaver in times, and that skill damage nuke also DISPELS, which is very important on this raid, to lower Faa HL's Evangelist Blade Stacks.
The main playstyle of this setup is spamming end-turn skill damage/nuke as much as possible, both Athena and Medusa are very credible for this, and these skill nukes are your main damaging tool.
This setup has everything it needed to clear all the mandatory Labors :
You can Clear the 30 Hits Labor with Anila S1, Medu S2, and Athena S2 combined,
You can also Clear the Debuff Labor only with Anila S1 alone,
Also, you can clear the Paradise Lost Labor with Athena S4, and also Gravity to micromanage the charge diamonds.
Lastly, the Plain Damage labor with Beelzebub Summon only.
You actually want to lower your HP during the fight as much as possible, as long as you are still on the safe spot, in order to amplify your damage dealt, since the grid used is emnity revolved with 2 Wilnas Fingers and that supplement damage dealts based on how low your HP is, and minimal 1 Passel/Pig stick in order to supplement your skill damages, and this supplement damage is very benefical for this setup, since the main damaging device is multi-hit skill damages, and imagine if those skill damages are supplemented per hit, you will get a very big amount of damage ups.
For the 25%, you will probably sacrifice Athena during Gopherwood, since sacrificing Medusa is a big loss, because you will need tons of Dispel below 25, and as for Athena's substitute, you can add any fire DPS that deals big damage as long as their races are not clashing with the main parties's races.
My best reccomendation would be 130 Esser, since she benefits from the supplemental damage, giving bounties, dealing permanent debuffs, buffing all allies's skill damages, and a very decent break DPS on her own, and the next reccomendation would be Fraux,
Fraux also benefits from the skill gimmick of this setup, heals party in big amount, supplements damage dealts with her debuffs, and could also stop enemies's movement if you are lucky enough,
The next reccomendation : Wilnas, just a short reason, he deals way too much damage by just existing, requires very less click, helping you on dispels, and could aggro your party with his s3 buff.
Next, it would be Zeta, Zeta has great utilities, starting from delay/dispel/skill damage spam, and being able to clear the plain labor if you dont have Beelzebub, her downside is, she does particullarly nothing for the next 5 turns after she nukes.
For the last reccomendation, Tabina is also highly reccomended, she also benefits from the skill damage supplements, dealing ATK/DEF down stackable debuffs, able to dispel, and being able to spam skills comperhensively as long as she has Hunter Arrows.
I must admit that I did several misplays on this run, especially when I was about to clear the Paradise Labor, I should not have used qilin, and just mitigate the damage with Paladin S1 alone.
Overall, I think this run is actually very easy, its very easy to the extent that you can go with this daredevil mode of grid and assert dominance to Faa even more.
DISCLAIMER :
ALL ASSETS USED ON THIS VIDEO BELONG TO THEIR RIGHTFUL OWNERS, I DO NOT CLAIM ANY OWNERSHIP OF ALL THESE ASSETS.
BGMs Used (In Order) :
Atrocious Raid - Trails of Cold Steel
Counterattack - Xenoblade Chronicles 2
Engage the Enemy - Xenoblade Chronicles
The Azure Arbitrator - Trails to Azure
The Key We've Lost - Xenoblade Chronicles X
Pyra Picture Link : www.peakpx.com...

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12 окт 2024

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