You have to understand that’s really lucky though lol other enemies like the spewers with huge buffs probably could by pass her defense and what not due to elemental damage and stuff even if their attack isn’t high enough
@@voltrixgames4375 Thing is, Spewers aren't really high priority cause their range is only 1 tile if no one is under an infected tile and have very low hp and speed even in high risk, but those invisibility guys not only deal high damage, but they increase their atsp and actually have the range. Those two invisible dudes are basically equivalent to the two First to Talk from CC9 in terms of priority and danger in the entire stage, and Lin utterly negates that. Sure there's probably damage ups that would later increase their damage pass Lin shield limit, but for a max risk day 1, Lin is outstandingly amazing.
@@HittingBandyThey don’t deal that much damage if they can’t increase their stacks, and they can’t increase their stacks if they don’t deal damage, so Lin shuts them down early.
so the reefbreaker in this CC has 200 damage, with the tags (that i only see that raises their damage is ATK +100%), with 200 (+100%)= 400 ATK dmg as their base atk Dmg, and their attk amp is only up to 225 % (again i didn't see the tags) 400 x 225% = 900 Atk damage, and Lin has about 1050 Def. so if there are any tags that further raise their damage Lin strat would not work. You love to see it. Edit: i just saw someone's comment on the reefbreaker DMG doesn't amp up if he did 0 damage, i didn't see that coming tbh.
@@nestrior7733 Yep, phase 1 max risk, they did it the day of. Probably it'll be optimized even further before the next daily map comes around, they're crazy.
at 2:29 you can see Lin has 1055 def. meaning she can withstand any damage instance less than 1255 dmg. The mobs here dont really do enormous damage, it's because our operators have very low HP (that's why some of them got one shot). When activating skill Lin has lower def, but the shield can withstand 600 dmg instead of 200, so basically the mobs still being trash
the boss of this cc normally ramp up their attack speed and damage with each hit on an operator. however, this doesnt apply if he does no damage with his initial hit, essentially stunlocking them there.
@@SheepyPanda95yup, wait until week 2 HG releases bunch of ATK risk tag, maybe Lin is not helpful anymore if picking those tags (she will be melted) oh i forgor aak's s2
@@enrichment3797 Leaking these 2 reefbreaker will wipe out ur defenses due to their pathing, so it's crucial to stall them. Removing all atk buffs on the reefbreakers, and i saw that the points went below 625 😳