honestly, if at best condition, i could clear roku chounen with 5 misses, barely pass setsuna trip with 20 misses, and die on hell or hell with 30 misses. obviuosly using full healer team
@@butter5649 well my best for setsuna trip is 14 misses and best for roku chounen is 1 miss almost full combo :( i just said how many misses iusually do playing casually, and healers allow 30-35 misses per song Edit: setsuna trip is 30 iwont accept any other answer it is just as hard for meas hell or hell. thats because hell or hell and roku chounen is speed and im good at speed but setsuna trip isskill and my skill is trash
I always wonder instead of "oh it's hard because it is fast just for the sake of being fast" what will happen if the bands (particularly RAS or Roselia) start using odd time, polyrhythms and polymeters. How would the chart even be like and I have a feeling that will be really really hard
@@prettyplease1879 I'm sorry dude but "Turbulence" doesn't have any odd time signatures or polyrhythms. It's just a straight 4/4 song. It only has some very simple/generic 16th note syncopated rhythm (the guitar intro) which repeats every 2 bars, and a double time metric modulation (pre chorus). Nothing really special from a musical theory standpoint. But still a banger of a song though
@@prettyplease1879 But I'm talking about songs that will completely mess up players who aren't familiar with odd time signatures or polyrhythms but at the same time being easily accessible. For example, the song "Jambi" by TOOL. While primarily being in 9/8 it switches time signature multiple times to 6/8, 12/8, 18/16, 27/16, etc. The 9/8 rhythm is also subdivided in multiple ways (like 3-2-2-2 or 3-3-3 or 5-4 or 3-³, etc). Even that long 27/16 is subdivided as 3-³-2-³-³-1-³-³. Not to mention using unorthodox subdivisions like dotted eights in the form of 3-3 giving it a 6 triplet feel It also has one if the most beautiful polymeter - the bass is playing in 9/8 or 18/16 (subdivided as 5-4), the guitar is playing in 12/16 (subdivided as 3-³-³) and drums in 9/16 (subdivided as 3-³) thus lining up every 2nd, 3rd and 4th bar respectively with 36/16 being the common meter (for easy visualization - m.ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-u1AVhj3pJFo.html ). I'm just curious how Bandori will chart a song with such rhythmic complexity and if they are somehow able to, will it be like 30+
Roku chounen may feel underwhelming due to a lack of the special icon (directionalside flick). Honestly though, as bad as I am with side flicks, I wish they updated the old Specials to have the special icon. They can just add an Expert 2 difficulty on top of Expert for the old specials to be moved to.
honestly imo setsuna trip is hard alright but I don't think it'll be that qualified for a 30. for me personally I was able to clear setsuna trip after a day or two of practice and I was able to clear roku then but hell or hell is A Lot harder for me that I still can't clear it...
I'VE BEEN NOTICED! I kinda want to see you playing 3 of his favourite songs, I've seen you do a lot of amazing things on hard songs, but I want to know what your favourite songs are! Mine is Lost one's weeping -> Sanctuary -> Yakusoku Even though they are easy songs, I love them
the heck 3k notes and not a single one missed, most of it are perfect too (38 great only) i couldnt even handle the expert of setsuna trip or hard of roku chounen. men congrats!! i could hear you dying though but it was really fun watching you play all of those songs with full combo